Player Matchup

He Bo
He Bo
 
He Bo
Level 8
God Stats
3W - 2L
1,658 SR
Queue Stats
4W - 2L
1,636 Elo+
Party 2
Anhur
Anhur
Baecey
Anhur
Level 89
God Stats
1W - 1L
1,474 SR
Queue Stats
9W - 4L
1,685 Elo+
Party 2
Bacchus
Bacchus
Magi Senpai
Bacchus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 19L
1,747 Elo+
Party 2
Team Averages
Level 38
1,544 SR
1,689 Elo+

VS

Team Averages
Level 39
1,474 SR
1,465 Elo+
Cernunnos
Cernunnos
Clutcher 419
Cernunnos
Level 27
God Stats
2W - 3L
1,423 SR
Queue Stats
9W - 8L
1,466 Elo+
Party 1
Terra
Terra
Slothman 419
Terra
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,444 Elo+
Party 1
Anubis
Anubis
z22Tiger
Anubis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
20
12 / 5 / 10
16,418
782
17,503
12,860
3,227
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
Baecey
Anhur
19
9 / 6 / 15
15,501
738
17,184
15,579
5,426
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
Magi Senpai
Bacchus
17
4 / 7 / 17
13,672
651
14,069
22,861
32,614
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Clutcher 419
Cernunnos
16
5 / 8 / 8
14,334
683
15,456
17,567
10,358
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

17
4 / 10 / 12
14,528
692
9,604
21,564
17,075
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
z22Tiger
Anubis
19
8 / 8 / 6
15,163
722
15,035
21,382
8,548
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
43
25
Kills
17
18
Deaths
26
42
Assists
26
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
12
5
10
3.4
W
Anhur
Baecey
Anhur
9
6
15
2.75
L
Cernunnos
Clutcher 419
Cernunnos
5
8
8
1.13
W
Bacchus
Magi Senpai
Bacchus
4
7
17
1.79
L
4
10
12
1
L
Anubis
z22Tiger
Anubis
8
8
6
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,756
Damage
40,095
51,300
Taken
60,513
41,267
Mitigated
35,981
4,811
Healing
16,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
17,503
160
0
1,458
12,860
3,227
493
7,923
4,937
45,538
0
W
Anhur
Baecey
Anhur
17,184
7,987
0
908
15,579
5,426
2,415
7,961
7,618
0
73,930
L
Cernunnos
Clutcher 419
Cernunnos
15,456
7,753
171
1,229
17,567
10,358
24
10,625
6,942
0
44,701
W
Bacchus
Magi Senpai
Bacchus
14,069
2,600
0
2,445
22,861
32,614
348
8,944
13,917
43,496
0
L
9,604
1,223
2,567
4,540
21,564
17,075
35
9,986
11,578
34,610
0
L
Anubis
z22Tiger
Anubis
15,035
454
0
7,930
21,382
8,548
235
11,859
9,523
114,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,591
Gold Earned
44,025
192
Minions Killed
235
0
Camps Cleared
0
1,045,364
Distance Traveled
977,316
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
16,418
782
44
2
0
354,124
0
W
Anhur
15,501
738
117
6
0
344,968
0
L
Cernunnos
14,334
683
45
2
0
325,025
0
W
Bacchus
13,672
651
31
1
0
346,272
2
L
Terra
14,528
692
26
1
0
368,415
2
L
Anubis
15,163
722
164
8
0
283,876
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role