Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Cherio11
Nox
Level 66
God Stats
1W - 4L
1,207 SR
Queue Stats
105W - 82L
1,589 Elo+
Solo
Cerberus
Cerberus
HailLordDan23
Cerberus
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 87L
1,507 Elo+
Solo
Ullr
Ullr
JOSHskater
Ullr
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 88L
1,540 Elo+
Solo
Hel
Hel
Szobachka
Hel
Level 148
God Stats
12W - 8L
1,566 SR
Queue Stats
38W - 38L
1,536 Elo+
Solo
Team Averages
Level 115
1,455 SR
1,534 Elo+

VS

Team Averages
Level 111
1,521 SR
1,516 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Agnimitra
Rama
Level 158
God Stats
5W - 7L
1,428 SR
Queue Stats
298W - 322L
1,482 Elo+
Solo
Loki
Loki
Cavemannnn
Loki
Level 116
God Stats
13W - 8L
1,418 SR
Queue Stats
160W - 155L
1,598 Elo+
Solo
Aphrodite
Aphrodite
MimicrySK
Aphrodite
Level 74
God Stats
14W - 9L
1,724 SR
Queue Stats
165W - 158L
1,470 Elo+
Solo
Ao Kuang
Ao Kuang
kowal1244
Ao Kuang
Level 88
God Stats
2W - 1L
1,535 SR
Queue Stats
110W - 91L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
6
1 / 1 / 0
4,014
803
146
2,678
661
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 0 / 1
3,792
758
1,023
1,194
384
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
HailLordDan23
Cerberus
5
0 / 0 / 0
3,162
632
871
2,427
808
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

4
0 / 0 / 0
3,039
608
745
1,317
326
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Boots

Boots

+6%
Movement Speed

5
0 / 0 / 0
3,357
671
1,588
1,972
958
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
6
0 / 1 / 1
3,441
688
514
1,956
787
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rama
1
0 / 0 / 0
918
184
0
0
0
5
0 / 0 / 0
3,304
661
660
1,797
553
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
MimicrySK
Aphrodite
5
0 / 0 / 0
3,297
659
1,278
2,253
584
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ao Kuang
kowal1244
Ao Kuang
5
0 / 0 / 0
3,386
677
169
1,448
275
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
1
1
Kills
0
1
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
1
1
0
1
L
Zhong Kui
 
Zhong Kui
0
1
1
0.5
L
Rama
0
0
0
0
L
0
0
0
0
W
0
0
1
0.5
W
Cerberus
HailLordDan23
Cerberus
0
0
0
0
W
0
0
0
0
L
Aphrodite
MimicrySK
Aphrodite
0
0
0
0
W
0
0
0
0
L
Ao Kuang
kowal1244
Ao Kuang
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,373
Damage
2,621
9,588
Taken
7,454
3,137
Mitigated
2,199
5,288
Healing
4,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
146
27
0
1,377
2,678
661
0
0
2,678
0
15,665
L
Zhong Kui
 
Zhong Kui
514
0
0
931
1,956
787
0
1,023
933
13,283
0
L
Rama
0
0
0
0
0
0
0
0
0
0
0
L
660
220
0
923
1,797
553
0
1,588
209
0
11,660
W
1,023
327
0
500
1,194
384
0
514
680
14,912
0
W
Cerberus
HailLordDan23
Cerberus
871
102
0
1,039
2,427
808
0
925
1,502
5,452
0
W
745
475
0
698
1,317
326
0
522
795
0
10,680
L
Aphrodite
MimicrySK
Aphrodite
1,278
284
0
1,348
2,253
584
0
833
1,420
9,527
0
W
1,588
569
0
1,674
1,972
958
96
0
1,972
13,241
0
L
Ao Kuang
kowal1244
Ao Kuang
169
51
0
1,042
1,448
275
0
38
1,410
12,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,364
Gold Earned
14,346
142
Minions Killed
91
0
Camps Cleared
0
424,252
Distance Traveled
371,792
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
4,014
803
40
8
0
90,861
1
L
Zhong Kui
3,441
688
23
5
0
83,521
1
L
Rama
918
184
0
0
0
0
0
L
Loki
3,304
661
23
5
0
110,554
1
W
Nox
3,792
758
36
7
0
79,541
1
W
Cerberus
3,162
632
16
3
0
90,104
0
W
Ullr
3,039
608
29
6
0
85,337
1
L
Aphrodite
3,297
659
13
3
0
79,014
1
W
Hel
3,357
671
21
4
0
78,409
1
L
Ao Kuang
3,386
677
32
6
0
98,703
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role