Player Matchup

Jormungandr
Jormungandr
Iligrum
Jormungandr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,520 Elo+
Party 1
Neith
Neith
JonatinhaxD
Neith
Level 21
God Stats
2W - 3L
1,576 SR
Queue Stats
16W - 14L
1,605 Elo+
Party 1
Serqet
Serqet
NearZero_
Serqet
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,338 Elo+
Solo
Olorun
Olorun
SoGf
Olorun
Level 25
God Stats
1W - 1L
1,548 SR
Queue Stats
286W - 188L
1,571 Elo+
Solo
Vamana
Vamana
xPeliXD
Vamana
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 61L
1,520 Elo+
Party 1
Team Averages
Level 37
1,525 SR
1,511 Elo+

VS

Team Averages
Level 25
1,492 SR
1,338 Elo+
Sun Wukong
Sun Wukong
Arrout7
Sun Wukong
Level 24
God Stats
6W - 8L
1,522 SR
Queue Stats
55W - 51L
1,485 Elo+
Solo
Bakasura
Bakasura
MCoutoJr
Bakasura
Level 18
God Stats
78W - 69L
1,415 SR
Queue Stats
279W - 317L
1,275 Elo+
Solo
Sylvanus
Sylvanus
iviolsie
Sylvanus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 102L
1,200 Elo+
Party 2
Xbalanque
Xbalanque
ramaasch
Xbalanque
Level 28
God Stats
6W - 6L
1,316 SR
Queue Stats
69W - 87L
1,176 Elo+
Party 2
Merlin
Merlin
zAsLeZx_OP
Merlin
Level 29
God Stats
13W - 4L
1,709 SR
Queue Stats
97W - 57L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Iligrum
Jormungandr
20
3 / 7 / 14
16,514
375
17,512
33,261
40,465
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
14 / 7 / 8
22,560
513
41,490
36,049
11,142
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serqet
NearZero_
Serqet
10
0 / 3 / 1
12,429
282
1,404
7,634
1,666
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
SoGf
Olorun
20
4 / 10 / 6
20,074
456
15,652
33,561
8,630
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
xPeliXD
Vamana
20
6 / 2 / 5
22,506
512
25,646
42,435
48,844
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Arrout7
Sun Wukong
20
2 / 4 / 10
20,056
456
28,918
39,673
62,253
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bakasura
MCoutoJr
Bakasura
20
2 / 8 / 6
18,654
424
12,754
27,153
13,516
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
iviolsie
Sylvanus
20
1 / 2 / 13
20,385
463
4,124
19,057
19,796
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
ramaasch
Xbalanque
20
7 / 8 / 7
21,715
494
18,190
22,566
12,723
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
zAsLeZx_OP
Merlin
20
17 / 5 / 6
27,048
615
66,973
28,235
14,640
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
71
27
Kills
29
29
Deaths
27
34
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Arrout7
Sun Wukong
2
4
10
1.75
L
Jormungandr
Iligrum
Jormungandr
3
7
14
1.43
L
14
7
8
2.57
W
Bakasura
MCoutoJr
Bakasura
2
8
6
0.63
L
Serqet
NearZero_
Serqet
0
3
1
0.17
L
Olorun
SoGf
Olorun
4
10
6
0.7
W
Sylvanus
iviolsie
Sylvanus
1
2
13
3.75
W
Xbalanque
ramaasch
Xbalanque
7
8
7
1.31
L
Vamana
xPeliXD
Vamana
6
2
5
4.25
W
Merlin
zAsLeZx_OP
Merlin
17
5
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,704
Damage
130,959
152,940
Taken
136,684
110,747
Mitigated
122,928
39,829
Healing
43,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Arrout7
Sun Wukong
28,918
4,532
0
8,990
39,673
62,253
3,711
8,438
31,235
0
157,578
L
Jormungandr
Iligrum
Jormungandr
17,512
3,689
0
2,488
33,261
40,465
642
20,164
12,681
51,897
0
L
41,490
17,490
0
12,171
36,049
11,142
6,254
16,369
19,533
0
195,169
W
Bakasura
MCoutoJr
Bakasura
12,754
8,894
644
10,087
27,153
13,516
0
4,847
22,306
0
122,069
L
Serqet
NearZero_
Serqet
1,404
255
0
2,014
7,634
1,666
0
2,214
5,420
0
26,267
L
Olorun
SoGf
Olorun
15,652
6,751
3,611
10,015
33,561
8,630
0
17,211
15,715
165,319
0
W
Sylvanus
iviolsie
Sylvanus
4,124
851
11,920
7,665
19,057
19,796
974
7,147
11,910
71,753
895
W
Xbalanque
ramaasch
Xbalanque
18,190
9,137
0
421
22,566
12,723
2,275
6,247
16,319
635
162,297
L
Vamana
xPeliXD
Vamana
25,646
7,137
0
9,530
42,435
48,844
3,640
14,938
27,296
1,872
184,603
W
Merlin
zAsLeZx_OP
Merlin
66,973
2,089
429
3,506
28,235
14,640
5,144
8,152
20,083
295,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

94,083
Gold Earned
107,858
922
Minions Killed
1,119
0
Camps Cleared
0
3,188,680
Distance Traveled
3,760,721
14
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
20,056
456
216
5
0
799,351
24
L
Jormungandr
16,514
375
41
1
0
714,398
0
L
Neith
22,560
513
291
7
0
716,542
1
W
Bakasura
18,654
424
179
4
0
684,631
4
L
Serqet
12,429
282
49
1
0
320,227
0
L
Olorun
20,074
456
242
6
0
680,722
3
W
Sylvanus
20,385
463
98
2
0
818,163
0
W
Xbalanque
21,715
494
227
5
0
734,508
8
L
Vamana
22,506
512
299
7
0
756,791
10
W
Merlin
27,048
615
399
9
0
724,068
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role