Player Matchup

Medusa
Medusa
MusaMelodia
Medusa
Level 16
God Stats
5W - 5L
1,272 SR
Queue Stats
11W - 15L
1,322 Elo+
Solo
Ah Puch
Ah Puch
Opliz-DigiTaL
Ah Puch
Level 12
God Stats
2W - 2L
1,463 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Bakasura
Bakasura
ganni120
Bakasura
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 11L
1,368 Elo+
Solo
Team Averages
Level 15
1,412 SR
1,397 Elo+

VS

Team Averages
Level 11
1,392 SR
1,274 Elo+
Kali
Kali
 
Kali
Level 18
God Stats
3W - 5L
1,638 SR
Queue Stats
55W - 82L
1,121 Elo+
Solo
Poseidon
Poseidon
CowJinas7
Poseidon
Level 8
God Stats
0W - 1L
1,039 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
King Arthur
King Arthur
Whiskey827
King Arthur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,201 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
4 / 0 / 14
8,803
800
4,415
4,525
1,544
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
13
10 / 0 / 13
9,824
893
15,294
6,887
2,015
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
ganni120
Bakasura
13
12 / 3 / 10
9,892
899
8,861
9,277
3,586
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
9
2 / 8 / 1
7,445
677
4,344
10,979
3,350
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poseidon
CowJinas7
Poseidon
9
1 / 11 / 1
6,827
621
5,481
11,084
3,219
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
Whiskey827
King Arthur
9
0 / 7 / 1
6,147
559
3,186
11,724
7,991
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
6
26
Kills
3
3
Deaths
26
37
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
2
8
1
0.31
L
Poseidon
CowJinas7
Poseidon
1
11
1
0.14
W
Medusa
4
0
14
11
W
Ah Puch
10
0
13
16.5
L
King Arthur
Whiskey827
King Arthur
0
7
1
0.07
W
Bakasura
ganni120
Bakasura
12
3
10
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,570
Damage
13,011
20,689
Taken
33,787
7,145
Mitigated
14,560
6,897
Healing
2,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
4,344
2,155
0
977
10,979
3,350
0
5,018
5,410
0
9,574
L
Poseidon
CowJinas7
Poseidon
5,481
1,178
0
0
11,084
3,219
0
4,093
6,771
18,335
0
W
Medusa
4,415
1,751
679
660
4,525
1,544
1,080
1,728
2,797
0
25,633
W
Ah Puch
15,294
1,218
80
3,248
6,887
2,015
550
1,572
5,315
32,356
0
L
King Arthur
Whiskey827
King Arthur
3,186
889
0
1,512
11,724
7,991
0
6,221
5,066
0
12,414
W
Bakasura
ganni120
Bakasura
8,861
7,027
0
2,230
9,277
3,586
786
2,187
7,090
0
20,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,519
Gold Earned
20,419
120
Minions Killed
55
0
Camps Cleared
0
622,355
Distance Traveled
482,716
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,445
677
8
1
0
155,039
0
L
Poseidon
6,827
621
31
3
0
144,508
2
W
Medusa
8,803
800
39
4
0
232,912
4
W
Ah Puch
9,824
893
39
4
0
170,200
1
L
King Arthur
6,147
559
16
1
0
183,169
3
W
Bakasura
9,892
899
42
4
0
219,243
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role