Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
BLACKasNGHT
Hel
Level 90
God Stats
1W - 1L
1,261 SR
Queue Stats
77W - 71L
1,522 Elo+
Party 3
Fafnir
Fafnir
MaesterOlorin
Fafnir
Level 147
God Stats
5W - 4L
1,292 SR
Queue Stats
309W - 328L
1,445 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
rvroberts
Ah Muzen Cab
Level 54
God Stats
3W - 2L
1,572 SR
Queue Stats
83W - 80L
1,528 Elo+
Party 3
Rama
Rama
snuffalupagus3
Rama
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
150W - 145L
1,520 Elo+
Party 3
Team Averages
Level 112
1,425 SR
1,503 Elo+

VS

Team Averages
Level 79
1,396 SR
1,392 Elo+
Sol
Sol
AzRyider
Sol
Level 83
God Stats
1W - 1L
1,245 SR
Queue Stats
45W - 36L
1,431 Elo+
Party 1
Anubis
Anubis
GhostRyider
Anubis
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
84W - 79L
1,438 Elo+
Party 1
Ra
Ra
ItsEJ
Ra
Level 113
God Stats
1W - 1L
1,234 SR
Queue Stats
2W - 5L
1,164 Elo+
Solo
Zeus
Zeus
KhaoticPurpose
Zeus
Level 52
God Stats
2W - 2L
1,500 SR
Queue Stats
112W - 114L
1,455 Elo+
Party 2
Hades
Hades
Messaebor
Hades
Level 59
God Stats
2W - 1L
1,500 SR
Queue Stats
110W - 111L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
0 / 6 / 3
8,913
495
4,623
15,899
11,623
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

16
0 / 8 / 4
9,989
555
8,849
19,814
7,288
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
4 / 4 / 2
13,158
731
9,762
26,005
45,598
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
rvroberts
Ah Muzen Cab
19
3 / 5 / 2
10,949
608
17,941
15,974
6,046
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
2 / 3 / 6
11,412
634
13,852
15,466
6,575
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 1 / 14
11,882
660
11,626
15,096
5,772
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
20
10 / 3 / 9
14,024
779
22,154
16,867
9,366
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ra
20
1 / 1 / 17
11,734
652
9,664
7,940
3,751
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
6 / 1 / 15
12,483
694
27,297
12,441
5,769
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
Messaebor
Hades
16
5 / 3 / 13
11,331
630
11,358
14,102
10,518
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
94
9
Kills
26
26
Deaths
9
17
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
6
3
0.25
W
4
1
14
11
L
0
8
4
0.25
W
Anubis
10
3
9
4.83
W
Ra
1
1
17
9.5
W
6
1
15
13.5
L
4
4
2
1.25
W
Hades
Messaebor
Hades
5
3
13
3.83
L
Ah Muzen Cab
rvroberts
Ah Muzen Cab
3
5
2
0.8
L
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,027
Damage
82,099
93,158
Taken
66,446
77,130
Mitigated
35,176
43,319
Healing
45,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,623
1,130
746
3,090
15,899
11,623
0
14,090
1,809
0
9,567
W
11,626
1,551
1,385
3,665
15,096
5,772
2,902
5,453
9,643
18,618
0
L
8,849
185
18,361
9,464
19,814
7,288
204
18,839
975
17,922
0
W
Anubis
22,154
982
2,785
4,114
16,867
9,366
1,033
3,504
13,363
58,795
0
W
Ra
9,664
740
20,601
3,700
7,940
3,751
276
1,737
6,203
27,419
0
W
27,297
2,528
2,407
1,850
12,441
5,769
1,216
3,320
9,121
56,466
0
L
9,762
3,316
742
3,479
26,005
45,598
270
20,573
5,432
27,019
0
W
Hades
Messaebor
Hades
11,358
546
1,726
2,843
14,102
10,518
0
4,597
9,505
11,795
0
L
Ah Muzen Cab
rvroberts
Ah Muzen Cab
17,941
1,447
619
2,918
15,974
6,046
744
14,374
1,600
0
42,319
L
13,852
9,503
754
3,146
15,466
6,575
723
14,223
1,243
0
34,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,421
Gold Earned
61,454
153
Minions Killed
204
0
Camps Cleared
0
1,339,713
Distance Traveled
1,487,883
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,913
495
15
1
0
237,296
3
W
Sol
11,882
660
10
1
0
323,539
5
L
Hel
9,989
555
19
1
0
290,579
0
W
Anubis
14,024
779
76
4
0
294,844
2
W
Ra
11,734
652
39
2
0
344,965
1
W
Zeus
12,483
694
77
4
0
281,457
3
L
Fafnir
13,158
731
14
1
0
247,715
2
W
Hades
11,331
630
2
0
0
243,078
0
L
Ah Muzen Cab
10,949
608
42
2
0
291,519
1
L
Rama
11,412
634
63
4
0
272,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role