Player Matchup

Sobek
Sobek
E389
Sobek
Level 119
God Stats
1W - 0L
1,553 SR
Queue Stats
23W - 21L
1,489 Elo+
Solo
Apollo
Apollo
NoTokes
Apollo
Level 128
God Stats
3W - 2L
1,500 SR
Queue Stats
174W - 178L
1,432 Elo+
Party 1
Chiron
Chiron
TDawggie
Chiron
Level 119
God Stats
1W - 0L
1,257 SR
Queue Stats
35W - 30L
1,529 Elo+
Party 1
Bellona
Bellona
Wolf9102
Bellona
Level 110
God Stats
3W - 3L
1,333 SR
Queue Stats
102W - 85L
1,467 Elo+
Solo
Janus
Janus
opFav
Janus
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 39L
1,511 Elo+
Solo
Team Averages
Level 108
1,428 SR
1,486 Elo+

VS

Team Averages
Level 102
1,452 SR
1,450 Elo+
Hercules
Hercules
AzRyider
Hercules
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 36L
1,453 Elo+
Party 2
Nox
Nox
GhostRyider
Nox
Level 88
God Stats
0W - 2L
1,301 SR
Queue Stats
84W - 79L
1,457 Elo+
Party 2
Scylla
Scylla
Lollerskatez
Scylla
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
80W - 64L
1,557 Elo+
Party 3
Achilles
Achilles
Silv3rdrag0N
Achilles
Level 107
God Stats
2W - 4L
1,460 SR
Queue Stats
116W - 109L
1,490 Elo+
Solo
Neith
Neith
TurboCuhnt
Neith
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 31L
1,295 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
E389
Sobek
20
6 / 6 / 19
14,203
748
16,858
26,589
32,080
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Apollo
NoTokes
Apollo
20
7 / 8 / 21
13,248
697
14,368
20,704
10,048
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chiron
TDawggie
Chiron
20
8 / 6 / 15
13,701
721
21,838
14,685
6,323
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
Wolf9102
Bellona
20
7 / 2 / 26
14,430
759
17,896
21,151
26,513
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
opFav
Janus
20
11 / 3 / 21
14,720
775
30,139
15,284
7,071
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AzRyider
Hercules
20
2 / 4 / 20
11,686
615
15,867
38,829
37,099
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
4 / 6 / 14
12,455
656
19,493
14,176
6,230
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Scylla
19
10 / 9 / 7
12,640
665
15,856
16,900
7,351
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Achilles
Silv3rdrag0N
Achilles
18
3 / 11 / 16
11,338
597
10,481
23,495
24,047
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
20
6 / 9 / 11
12,641
665
19,691
19,711
8,570
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
93
39
Kills
25
25
Deaths
39
102
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Hercules
AzRyider
Hercules
2
4
20
3
W
Sobek
E389
Sobek
6
6
19
2.58
L
4
6
14
1.83
L
Scylla
10
9
7
1.5
W
Apollo
NoTokes
Apollo
7
8
21
2.19
L
Achilles
Silv3rdrag0N
Achilles
3
11
16
1
W
Chiron
TDawggie
Chiron
8
6
15
2.58
L
Neith
6
9
11
1.28
W
Bellona
Wolf9102
Bellona
7
2
26
10
W
Janus
opFav
Janus
11
3
21
7.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,099
Damage
81,388
98,413
Taken
113,111
82,035
Mitigated
83,297
45,992
Healing
39,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AzRyider
Hercules
15,867
2,731
2,372
19,666
38,829
37,099
0
11,775
27,054
0
28,052
W
Sobek
E389
Sobek
16,858
938
2,541
6,224
26,589
32,080
603
6,991
19,598
25,921
0
L
19,493
456
2,832
3,425
14,176
6,230
448
6,422
7,754
43,504
0
L
Scylla
15,856
538
64
188
16,900
7,351
0
7,987
8,913
40,241
0
W
Apollo
NoTokes
Apollo
14,368
9,751
2,449
4,128
20,704
10,048
2,311
7,483
13,221
0
33,017
L
Achilles
Silv3rdrag0N
Achilles
10,481
1,239
3,151
3,283
23,495
24,047
0
10,313
13,182
0
17,643
W
Chiron
TDawggie
Chiron
21,838
9,911
6,263
3,226
14,685
6,323
1,344
7,804
6,879
0
47,813
L
Neith
19,691
9,233
0
4,383
19,711
8,570
812
10,500
9,211
0
41,898
W
Bellona
Wolf9102
Bellona
17,896
4,713
3,994
9,063
21,151
26,513
913
8,348
12,803
0
30,755
W
Janus
opFav
Janus
30,139
2,956
4,570
3,534
15,284
7,071
1,407
4,721
10,563
64,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,302
Gold Earned
60,760
203
Minions Killed
178
0
Camps Cleared
0
1,692,933
Distance Traveled
1,548,539
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,686
615
13
1
0
337,347
1
W
Sobek
14,203
748
22
1
0
365,364
0
L
Nox
12,455
656
74
4
0
338,399
2
L
Scylla
12,640
665
35
2
0
302,471
0
W
Apollo
13,248
697
37
2
0
303,726
1
L
Achilles
11,338
597
12
1
0
332,443
5
W
Chiron
13,701
721
37
2
0
279,325
0
L
Neith
12,641
665
44
2
0
237,879
1
W
Bellona
14,430
759
29
2
0
394,837
1
W
Janus
14,720
775
78
4
0
349,681
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role