Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Adan0598
Bellona
Level 25
God Stats
5W - 9L
1,348 SR
Queue Stats
11W - 20L
1,204 Elo+
Party 2
Anubis
Anubis
D1rtyTr4sh
Anubis
Level 27
God Stats
1W - 6L
1,263 SR
Queue Stats
12W - 29L
1,164 Elo+
Party 2
Cernunnos
Cernunnos
PerroVoladorMrkz
Cernunnos
Level 26
God Stats
4W - 6L
1,635 SR
Queue Stats
337W - 391L
1,156 Elo+
Party 2
Ymir
Ymir
pzminator3000
Ymir
Level 42
God Stats
3W - 4L
1,453 SR
Queue Stats
225W - 298L
1,304 Elo+
Party 2
Team Averages
Level 33
1,440 SR
1,266 Elo+

VS

Team Averages
Level 24
1,522 SR
1,283 Elo+
Hel
Hel
BobFreeman21
Hel
Level 26
God Stats
11W - 5L
1,561 SR
Queue Stats
46W - 48L
1,297 Elo+
Solo
Yemoja
Yemoja
GapingAnoos
Yemoja
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 16L
1,270 Elo+
Party 3
Chaac
Chaac
KingGingy64
Chaac
Level 27
God Stats
4W - 2L
1,570 SR
Queue Stats
46W - 45L
1,286 Elo+
Party 1
Mercury
Mercury
Orathank
Mercury
Level 29
God Stats
21W - 15L
1,582 SR
Queue Stats
151W - 156L
1,317 Elo+
Party 1
Scylla
Scylla
Turturkeykey120
Scylla
Level 22
God Stats
4W - 2L
1,399 SR
Queue Stats
11W - 14L
1,246 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
7 / 5 / 2
10,007
500
11,504
16,541
8,242
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
Adan0598
Bellona
13
1 / 4 / 0
7,387
369
1,709
13,373
12,051
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Anubis
D1rtyTr4sh
Anubis
14
3 / 6 / 2
9,146
457
5,154
14,030
7,147
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
13
3 / 5 / 3
8,396
420
11,659
16,332
6,424
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

12
2 / 3 / 4
7,812
391
7,949
11,830
4,596
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 4
9,071
454
9,364
13,367
9,321
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yemoja
15
2 / 2 / 4
9,917
496
6,705
12,517
8,661
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
3 / 1 / 3
11,502
575
11,871
9,884
6,080
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
Orathank
Mercury
19
14 / 4 / 5
12,924
646
15,469
11,329
4,189
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
2 / 6 / 6
10,552
528
13,317
11,314
3,264
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
45
16
Kills
23
23
Deaths
16
11
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
7
5
2
1.6
L
Bellona
Adan0598
Bellona
1
4
0
0.25
W
2
3
4
1.33
L
Anubis
D1rtyTr4sh
Anubis
3
6
2
0.67
W
Yemoja
2
2
4
2
W
3
1
3
4.5
W
Mercury
Orathank
Mercury
14
4
5
4.13
L
Cernunnos
3
5
3
0.9
W
2
6
6
0.83
L
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,975
Damage
56,726
72,106
Taken
58,411
38,460
Mitigated
31,515
19,289
Healing
23,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
11,504
3,517
0
5,918
16,541
8,242
0
4,367
12,174
0
50,290
L
Bellona
Adan0598
Bellona
1,709
873
0
3,899
13,373
12,051
209
107
13,266
0
25,527
W
9,364
477
5,019
5,878
13,367
9,321
942
3,395
9,972
44,143
0
L
Anubis
D1rtyTr4sh
Anubis
5,154
72
0
3,090
14,030
7,147
558
6,363
7,667
48,874
0
W
Yemoja
6,705
1,391
3,022
1,027
12,517
8,661
205
2,163
10,354
25,455
0
W
11,871
2,603
0
5,558
9,884
6,080
1,322
741
9,143
144
73,371
W
Mercury
Orathank
Mercury
15,469
8,001
0
2,644
11,329
4,189
1,739
1,712
9,617
0
79,052
L
Cernunnos
11,659
6,371
879
4,622
16,332
6,424
389
9,567
6,765
0
54,219
W
13,317
857
0
0
11,314
3,264
2,575
5,092
6,222
62,852
0
L
7,949
27
233
648
11,830
4,596
0
9,126
2,704
27,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,748
Gold Earned
53,966
320
Minions Killed
469
0
Camps Cleared
0
1,620,183
Distance Traveled
1,793,822
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,007
500
72
4
0
400,472
0
L
Bellona
7,387
369
39
2
0
256,718
1
W
Hel
9,071
454
63
3
0
394,496
4
L
Anubis
9,146
457
100
5
0
269,439
1
W
Yemoja
9,917
496
33
2
0
310,408
0
W
Chaac
11,502
575
126
6
0
317,422
3
W
Mercury
12,924
646
126
6
0
447,447
0
L
Cernunnos
8,396
420
68
3
0
339,320
5
W
Scylla
10,552
528
121
6
0
324,049
0
L
Ymir
7,812
391
41
2
0
354,234
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role