Player Matchup

Hercules
Hercules
Jamaican Mayo
Hercules
Level 152
God Stats
6W - 2L
1,520 SR
Queue Stats
229W - 224L
1,644 Elo+
Party 1
Vulcan
Vulcan
JustSmurfin5168
Vulcan
Level 17
God Stats
3W - 3L
1,500 SR
Queue Stats
33W - 20L
2,077 Elo+
Party 1
Horus
Horus
M0ney1nMyp0cket
Horus
Level 123
God Stats
3W - 6L
1,451 SR
Queue Stats
22W - 28L
1,624 Elo+
Party 1
Chang'e
Chang'e
Nerf Chaac
Chang'e
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 4L
2,044 Elo+
Party 1
Neith
Neith
Sumos Toaster
Neith
Level 30
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 14L
2,097 Elo+
Party 1
Team Averages
Level 67
1,494 SR
1,897 Elo+

VS

Team Averages
Level 23
1,573 SR
1,642 Elo+
Bastet
Bastet
 
Bastet
Level 29
God Stats
2W - 4L
1,671 SR
Queue Stats
292W - 309L
1,606 Elo+
Solo
Ares
Ares
 
Ares
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,635 Elo+
Solo
Neith
Neith
GibsonBeauty666
Neith
Level 24
God Stats
3W - 3L
1,584 SR
Queue Stats
13W - 13L
1,626 Elo+
Solo
Hel
Hel
R6 Psychoz7420
Hel
Level 24
God Stats
0W - 1L
1,435 SR
Queue Stats
4W - 4L
1,639 Elo+
Solo
Ra
Ra
ShadowRonin5255
Ra
Level 28
God Stats
11W - 9L
1,676 SR
Queue Stats
176W - 117L
1,706 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Jamaican Mayo
Hercules
14
7 / 4 / 7
9,291
581
8,132
11,958
5,557
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

15
3 / 2 / 10
9,393
587
11,455
7,838
3,242
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
4 / 4 / 6
7,355
460
3,585
14,502
11,413
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chang'e
Nerf Chaac
Chang'e
15
5 / 2 / 7
9,365
585
8,835
10,376
3,787
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
15 / 3 / 8
9,662
604
14,619
10,842
3,751
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
2 / 7 / 5
7,992
500
7,461
12,141
3,779
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ares
 
Ares
13
3 / 7 / 5
8,526
533
7,874
13,426
8,976
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 7 / 5
7,117
445
6,083
11,437
3,131
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 9 / 3
7,321
458
4,865
10,714
2,275
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
3 / 4 / 4
8,740
546
5,579
10,688
3,524
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
33
34
Kills
11
15
Deaths
34
38
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
7
5
0.64
L
Ares
 
Ares
3
7
5
0.79
L
1
7
5
0.5
W
Hercules
Jamaican Mayo
Hercules
7
4
7
2.63
W
3
2
10
4
W
4
4
6
1.75
W
Chang'e
Nerf Chaac
Chang'e
5
2
7
4.25
L
2
9
3
0.39
L
3
4
4
1.25
W
15
3
8
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,626
Damage
31,862
55,516
Taken
58,406
27,750
Mitigated
21,685
21,863
Healing
13,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
7,461
1,774
0
1,919
12,141
3,779
0
3,094
9,047
0
45,379
L
Ares
 
Ares
7,874
555
0
895
13,426
8,976
0
6,774
6,652
28,140
0
L
6,083
3,089
234
2,466
11,437
3,131
0
3,213
8,224
0
26,350
W
Hercules
Jamaican Mayo
Hercules
8,132
1,918
0
2,988
11,958
5,557
61
3,628
8,330
0
44,810
W
11,455
2,569
0
849
7,838
3,242
582
2,130
5,708
69,935
0
W
3,585
1,544
1,776
4,998
14,502
11,413
218
3,100
11,402
0
12,909
W
Chang'e
Nerf Chaac
Chang'e
8,835
769
1,039
6,905
10,376
3,787
1,225
4,351
6,025
58,250
0
L
4,865
215
1,171
2,274
10,714
2,275
0
1,021
9,693
20,488
0
L
5,579
356
1,142
3,177
10,688
3,524
0
6,188
4,500
61,491
0
W
14,619
7,825
0
3,308
10,842
3,751
2,379
5,109
5,733
0
48,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,066
Gold Earned
39,696
380
Minions Killed
300
0
Camps Cleared
0
1,479,666
Distance Traveled
1,299,087
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,992
500
85
5
0
297,640
2
L
Ares
8,526
533
27
2
0
271,519
0
L
Neith
7,117
445
47
3
0
207,441
1
W
Hercules
9,291
581
66
4
0
342,100
0
W
Vulcan
9,393
587
127
8
0
311,031
0
W
Horus
7,355
460
26
2
0
299,648
0
W
Chang'e
9,365
585
89
6
0
279,188
3
L
Hel
7,321
458
24
2
0
248,872
1
L
Ra
8,740
546
117
7
0
273,615
0
W
Neith
9,662
604
72
5
0
247,699
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role