Player Matchup

Guan Yu
Guan Yu
BOOMBOY01
Guan Yu
Level 94
God Stats
2W - 1L
1,702 SR
Queue Stats
66W - 53L
1,620 Elo+
Party 1
Kukulkan
Kukulkan
Beerwitch
Kukulkan
Level 28
God Stats
242W - 264L
1,528 SR
Queue Stats
312W - 337L
1,574 Elo+
Solo
Pele
Pele
CHAÁC
Pele
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,493 Elo+
Solo
Hachiman
Hachiman
GammaFizz
Hachiman
Level 24
God Stats
14W - 14L
1,627 SR
Queue Stats
110W - 116L
1,540 Elo+
Solo
Ra
Ra
NerdonaMission
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 85L
1,411 Elo+
Party 1
Team Averages
Level 36
1,571 SR
1,528 Elo+

VS

Team Averages
Level 37
1,529 SR
1,645 Elo+
Nox
Nox
Determinism
Nox
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 78L
1,712 Elo+
Party 2
Baron Samedi
Baron Samedi
DyingBlades
Baron Samedi
Level 24
God Stats
4W - 1L
1,802 SR
Queue Stats
88W - 30L
1,712 Elo+
Party 2
Kumbhakarna
Kumbhakarna
EzrielMukayo
Kumbhakarna
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 45L
1,870 Elo+
Party 2
Vamana
Vamana
Fullnoob1
Vamana
Level 19
God Stats
5W - 5L
1,253 SR
Queue Stats
18W - 25L
1,326 Elo+
Solo
Bakasura
Bakasura
pricekoter
Bakasura
Level 29
God Stats
31W - 27L
1,591 SR
Queue Stats
159W - 130L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BOOMBOY01
Guan Yu
20
7 / 4 / 18
17,635
980
21,674
39,321
62,895
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
Beerwitch
Kukulkan
20
7 / 3 / 11
17,250
958
25,638
8,425
4,076
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
CHAÁC
Pele
20
9 / 12 / 13
17,344
964
23,875
32,466
15,026
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hachiman
GammaFizz
Hachiman
20
11 / 6 / 14
19,143
1,064
49,702
22,125
9,981
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
1 / 10 / 10
14,378
799
12,142
21,735
11,143
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

8

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 3 / 14
18,361
1,020
24,711
17,491
8,823
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Baron Samedi
DyingBlades
Baron Samedi
20
4 / 8 / 19
17,073
949
27,605
23,520
13,935
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
EzrielMukayo
Kumbhakarna
20
1 / 8 / 25
16,912
940
13,766
39,886
51,693
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Vamana
Fullnoob1
Vamana
20
5 / 4 / 15
16,263
904
13,332
28,107
21,435
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bakasura
pricekoter
Bakasura
20
14 / 12 / 13
19,466
1,081
40,086
32,370
14,081
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
121
35
Kills
35
35
Deaths
35
66
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
BOOMBOY01
Guan Yu
7
4
18
4
L
Kukulkan
Beerwitch
Kukulkan
7
3
11
4.17
L
Pele
CHAÁC
Pele
9
12
13
1.29
W
11
3
14
6
W
Baron Samedi
DyingBlades
Baron Samedi
4
8
19
1.69
W
Kumbhakarna
EzrielMukayo
Kumbhakarna
1
8
25
1.69
W
Vamana
Fullnoob1
Vamana
5
4
15
3.13
L
Hachiman
GammaFizz
Hachiman
11
6
14
3
L
1
10
10
0.6
W
Bakasura
pricekoter
Bakasura
14
12
13
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,031
Damage
119,500
124,072
Taken
141,374
103,121
Mitigated
109,967
17,176
Healing
25,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
BOOMBOY01
Guan Yu
21,674
2,737
2,972
9,477
39,321
62,895
0
16,264
19,812
0
38,141
L
Kukulkan
Beerwitch
Kukulkan
25,638
0
0
0
8,425
4,076
0
3,974
4,031
80,532
0
L
Pele
CHAÁC
Pele
23,875
6,486
0
1,389
32,466
15,026
0
17,164
14,426
0
44,685
W
24,711
1,667
0
629
17,491
8,823
0
3,826
13,665
64,507
0
W
Baron Samedi
DyingBlades
Baron Samedi
27,605
1,128
6,303
6,200
23,520
13,935
0
5,457
18,063
79,919
0
W
Kumbhakarna
EzrielMukayo
Kumbhakarna
13,766
2,891
0
907
39,886
51,693
0
11,694
28,192
23,563
0
W
Vamana
Fullnoob1
Vamana
13,332
5,156
0
7,393
28,107
21,435
0
11,898
16,209
0
30,955
L
Hachiman
GammaFizz
Hachiman
49,702
21,161
0
908
22,125
9,981
0
11,553
10,197
0
98,350
L
12,142
2,505
1,046
1,384
21,735
11,143
0
17,127
4,343
26,938
0
W
Bakasura
pricekoter
Bakasura
40,086
30,967
448
4,083
32,370
14,081
0
4,905
27,033
0
60,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,750
Gold Earned
88,075
350
Minions Killed
336
9
Camps Cleared
15
1,694,973
Distance Traveled
1,764,028
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
17,635
980
25
1
1
400,109
2
L
Kukulkan
17,250
958
110
6
1
353,680
0
L
Pele
17,344
964
44
2
4
350,113
0
W
Nox
18,361
1,020
101
6
0
358,270
0
W
Baron Samedi
17,073
949
122
7
1
335,285
3
W
Kumbhakarna
16,912
940
20
1
0
336,722
0
W
Vamana
16,263
904
22
1
0
372,767
0
L
Hachiman
19,143
1,064
137
8
1
342,568
0
L
Ra
14,378
799
34
2
2
248,503
0
W
Bakasura
19,466
1,081
71
4
14
360,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role