Player Matchup

Nemesis
Nemesis
ALFA_Raccoonz
Nemesis
Level 17
God Stats
1W - 1L
1,437 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Pele
Pele
Droluk-
Pele
Level 29
God Stats
11W - 17L
1,521 SR
Queue Stats
91W - 110L
1,404 Elo+
Solo
Ra
Ra
MolesworthPies
Ra
Level 18
God Stats
8W - 6L
1,427 SR
Queue Stats
360W - 334L
1,428 Elo+
Solo
Yemoja
Yemoja
javithor1993
Yemoja
Level 9
God Stats
0W - 3L
1,249 SR
Queue Stats
7W - 13L
1,187 Elo+
Solo
Osiris
Osiris
rickytrece
Osiris
Level 12
God Stats
0W - 1L
1,709 SR
Queue Stats
20W - 25L
1,256 Elo+
Solo
Team Averages
Level 17
1,469 SR
1,355 Elo+

VS

Team Averages
Level 24
1,493 SR
1,219 Elo+
Achilles
Achilles
GreatHenC
Achilles
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
367W - 489L
1,215 Elo+
Party 1
Ra
Ra
Xestry
Ra
Level 13
God Stats
10W - 9L
1,305 SR
Queue Stats
578W - 778L
1,256 Elo+
Party 1
Eset
Eset
blogashnogalog
Eset
Level 43
God Stats
9W - 11L
1,629 SR
Queue Stats
418W - 598L
1,029 Elo+
Party 1
Skadi
Skadi
worldsaver2
Skadi
Level 12
God Stats
44W - 46L
1,500 SR
Queue Stats
449W - 671L
1,256 Elo+
Party 1
Ares
Ares
yuzuruya
Ares
Level 28
God Stats
41W - 33L
1,532 SR
Queue Stats
152W - 140L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
16
1 / 11 / 3
10,330
413
6,786
17,656
8,056
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pele
Droluk-
Pele
17
3 / 7 / 1
11,490
460
12,378
30,410
15,079
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
3 / 6 / 1
10,879
435
13,294
15,158
7,074
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
14
2 / 12 / 4
10,409
416
13,713
22,565
12,223
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
rickytrece
Osiris
15
5 / 10 / 3
10,358
414
12,962
27,350
22,058
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GreatHenC
Achilles
16
0 / 2 / 13
10,651
426
6,241
12,777
14,840
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ra
18
8 / 0 / 16
12,608
504
17,575
13,216
7,610
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
16 / 2 / 13
14,483
579
33,191
18,932
9,926
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
6 / 6 / 11
10,854
434
9,266
14,862
6,428
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
18
14 / 4 / 13
13,976
559
17,637
25,075
25,057
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
110
14
Kills
44
46
Deaths
14
12
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Nemesis
1
11
3
0.23
L
Pele
Droluk-
Pele
3
7
1
0.5
W
Achilles
GreatHenC
Achilles
0
2
13
3.25
L
3
6
1
0.58
W
Ra
8
0
16
16
W
16
2
13
11.25
L
Yemoja
2
12
4
0.33
L
Osiris
rickytrece
Osiris
5
10
3
0.65
W
6
6
11
1.92
W
Ares
14
4
13
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,133
Damage
83,910
113,139
Taken
84,862
64,490
Mitigated
63,861
13,096
Healing
29,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
6,786
2,619
0
1,029
17,656
8,056
147
7,250
10,406
0
62,756
L
Pele
Droluk-
Pele
12,378
2,740
390
6,291
30,410
15,079
560
16,121
14,289
0
81,696
W
Achilles
GreatHenC
Achilles
6,241
2,896
0
2,766
12,777
14,840
2,969
5,631
7,146
0
36,742
L
13,294
1,545
797
3,471
15,158
7,074
299
10,031
5,127
73,292
0
W
Ra
17,575
2,873
4,846
8,007
13,216
7,610
2,456
2,370
10,846
81,243
0
W
33,191
3,490
3,097
9,725
18,932
9,926
1,466
5,151
13,781
120,681
0
L
Yemoja
13,713
2,084
1,035
83
22,565
12,223
443
14,772
7,793
51,554
0
L
Osiris
rickytrece
Osiris
12,962
2,931
0
0
27,350
22,058
165
20,229
7,121
1,484
44,940
W
9,266
4,473
0
0
14,862
6,428
3,249
5,937
8,925
0
35,598
W
Ares
17,637
1,264
0
875
25,075
25,057
1,182
8,627
16,448
35,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,466
Gold Earned
62,572
440
Minions Killed
434
0
Camps Cleared
0
1,923,219
Distance Traveled
2,198,415
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,330
413
100
4
0
415,815
1
L
Pele
11,490
460
101
4
0
377,937
0
W
Achilles
10,651
426
65
3
0
464,480
0
L
Ra
10,879
435
107
4
0
435,455
6
W
Ra
12,608
504
126
5
0
435,402
2
W
Eset
14,483
579
162
6
0
444,299
1
L
Yemoja
10,409
416
66
3
0
343,138
1
L
Osiris
10,358
414
66
3
0
350,874
0
W
Skadi
10,854
434
53
2
0
395,532
2
W
Ares
13,976
559
28
1
0
458,702
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role