Player Matchup

Ah Muzen Cab
Ah Muzen Cab
GetShooty
Ah Muzen Cab
Level 68
God Stats
2W - 1L
1,831 SR
Queue Stats
28W - 30L
1,551 Elo+
Party 2
Rama
Rama
MK_playmanji
Rama
Level 116
God Stats
0W - 2L
1,273 SR
Queue Stats
35W - 33L
1,533 Elo+
Party 2
Ao Kuang
Ao Kuang
SheqWess
Ao Kuang
Level 67
God Stats
0W - 1L
1,205 SR
Queue Stats
19W - 20L
1,400 Elo+
Party 2
Khepri
Khepri
Silent2016Killer
Khepri
Level 87
God Stats
0W - 1L
1,358 SR
Queue Stats
101W - 85L
1,517 Elo+
Party 2
He Bo
He Bo
Vali0
He Bo
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 21L
1,585 Elo+
Party 2
Team Averages
Level 74
1,433 SR
1,517 Elo+

VS

Team Averages
Level 93
1,482 SR
1,470 Elo+
Serqet
Serqet
AlbinoJolley
Serqet
Level 145
God Stats
3W - 3L
1,349 SR
Queue Stats
213W - 209L
1,506 Elo+
Party 1
Amaterasu
Amaterasu
Morgoth Arun
Amaterasu
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,290 Elo+
Party 1
Neith
Neith
Syroa
Neith
Level 111
God Stats
3W - 0L
1,839 SR
Queue Stats
60W - 45L
1,595 Elo+
Party 3
Scylla
Scylla
Zellious
Scylla
Level 32
God Stats
1W - 1L
1,336 SR
Queue Stats
14W - 15L
1,452 Elo+
Party 3
Agni
Agni
fateback3
Agni
Level 122
God Stats
6W - 7L
1,387 SR
Queue Stats
245W - 254L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GetShooty
Ah Muzen Cab
20
8 / 2 / 6
12,590
699
33,364
18,224
11,059
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

18
3 / 6 / 5
10,454
581
6,436
15,825
6,857
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ao Kuang
SheqWess
Ao Kuang
15
1 / 10 / 6
9,212
512
5,565
18,815
8,380
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

19
2 / 6 / 8
10,401
578
9,670
24,727
32,316
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

He Bo
Vali0
He Bo
15
1 / 7 / 7
9,315
518
11,609
14,307
6,416
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
20
8 / 3 / 15
12,163
676
9,715
19,822
25,248
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Amaterasu
Morgoth Arun
Amaterasu
18
2 / 5 / 19
11,090
616
6,463
19,305
23,712
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Neith
Syroa
Neith
20
12 / 2 / 14
13,426
746
31,542
16,468
9,480
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Scylla
Zellious
Scylla
17
2 / 5 / 14
11,127
618
11,638
14,617
6,365
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Agni
20
7 / 1 / 17
13,427
746
22,735
12,611
6,274
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
110
15
Kills
31
31
Deaths
16
32
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Serqet
8
3
15
5.17
L
Ah Muzen Cab
GetShooty
Ah Muzen Cab
8
2
6
5.5
L
3
6
5
0.92
W
Amaterasu
Morgoth Arun
Amaterasu
2
5
19
2.3
L
Ao Kuang
SheqWess
Ao Kuang
1
10
6
0.4
L
2
6
8
1
W
Neith
Syroa
Neith
12
2
14
9.5
L
He Bo
Vali0
He Bo
1
7
7
0.64
W
Scylla
Zellious
Scylla
2
5
14
1.8
W
Agni
7
1
17
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,644
Damage
82,093
91,898
Taken
82,823
65,028
Mitigated
71,079
27,224
Healing
39,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
9,715
1,100
1,715
2,719
19,822
25,248
147
7,860
11,962
409
11,259
L
Ah Muzen Cab
GetShooty
Ah Muzen Cab
33,364
14,857
2,821
8,327
18,224
11,059
608
5,425
12,628
0
64,284
L
6,436
4,779
1,867
2,759
15,825
6,857
0
5,458
9,224
0
13,511
W
Amaterasu
Morgoth Arun
Amaterasu
6,463
1,261
1,677
5,962
19,305
23,712
792
6,246
13,059
0
11,321
L
Ao Kuang
SheqWess
Ao Kuang
5,565
1,164
872
1,508
18,815
8,380
0
7,892
10,103
9,987
0
L
9,670
454
2,354
1,507
24,727
32,316
0
11,806
12,852
30,027
0
W
Neith
Syroa
Neith
31,542
13,736
5,104
6,487
16,468
9,480
1,599
3,230
13,238
0
67,347
L
He Bo
Vali0
He Bo
11,609
347
3,479
1,730
14,307
6,416
161
3,792
10,109
22,747
0
W
Scylla
Zellious
Scylla
11,638
1,967
2,587
1,297
14,617
6,365
334
5,802
8,815
27,229
0
W
Agni
22,735
1,280
5,950
6,243
12,611
6,274
423
3,706
8,905
49,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,972
Gold Earned
61,233
150
Minions Killed
213
0
Camps Cleared
0
1,494,935
Distance Traveled
1,597,396
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
12,163
676
14
1
0
367,217
0
L
Ah Muzen Cab
12,590
699
61
3
0
333,579
0
L
Rama
10,454
581
16
1
0
271,870
0
W
Amaterasu
11,090
616
19
1
0
344,631
0
L
Ao Kuang
9,212
512
12
1
0
296,458
1
L
Khepri
10,401
578
41
2
0
306,184
0
W
Neith
13,426
746
79
4
0
305,240
0
L
He Bo
9,315
518
20
1
0
286,844
0
W
Scylla
11,127
618
47
3
0
278,638
1
W
Agni
13,427
746
54
3
0
301,670
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role