Player Matchup

Neith
Neith
Silver V
SupaLilly
Neith
Silver V
Level 99
God Stats
7W - 4L
1,548 SR
Queue Stats
19W - 17L
705 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 99
1,548 SR
705 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 78
1,500 SR
683 MMR
Hel
Hel
Bronze I
TitledBlaze2
Hel
Bronze I
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 43L
683 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
SupaLilly
Neith
19
10 / 0 / 0
12,702
907
12,744
14,635
6,103
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
ChaacHercules

VS

Bans
King ArthurAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 10 / 0
8,696
621
8,895
15,427
12,163
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
0
10
Kills
0
0
Deaths
10
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Neith
SupaLilly
Neith
10
0
0
10
L
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,744
Damage
8,895
14,635
Taken
15,427
6,103
Mitigated
12,163
8,772
Healing
2,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
SupaLilly
Neith
12,744
7,055
0
8,772
14,635
6,103
2,808
8,917
5,718
0
105,722
L
8,895
979
0
2,856
15,427
12,163
0
64
15,363
49,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,702
Gold Earned
8,696
153
Minions Killed
77
0
Camps Cleared
0
208,882
Distance Traveled
220,533
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,702
907
153
11
0
208,882
0
L
Hel
8,696
621
77
6
0
220,533
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role