Player Matchup

Janus
Janus
Diamond V
Eltnen
Janus
Diamond V
Level 146
God Stats
1W - 3L
1,574 SR
Queue Stats
75W - 67L
2,345 MMR
Party 2
Vamana
Vamana
Platinum III
Osuvux
Vamana
Platinum III
Level 84
God Stats
3W - 5L
1,540 SR
Queue Stats
285W - 245L
2,036 MMR
Solo
Rama
Rama
Platinum II
QcBedaine
Rama
Platinum II
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
123W - 121L
2,118 MMR
Party 2
Ymir
Ymir
Platinum I
Sobeku
Ymir
Platinum I
Level 157
God Stats
8W - 7L
1,792 SR
Queue Stats
234W - 203L
2,032 MMR
Party 1
Ravana
Ravana
Diamond IV
Soul
Ravana
Diamond IV
Level 160
God Stats
1W - 8L
1,301 SR
Queue Stats
362W - 318L
2,220 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 137
1,541 SR
2,150 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 156
1,706 SR
2,212 MMR
Thoth
Thoth
Diamond IV
AyoCross
Thoth
Diamond IV
Level 149
God Stats
1W - 4L
1,523 SR
Queue Stats
114W - 119L
2,230 MMR
Solo
Khepri
Khepri
Diamond V
JMittzeL
Khepri
Diamond V
Level 157
God Stats
4W - 2L
1,919 SR
Queue Stats
78W - 73L
2,157 MMR
Solo
Thor
Thor
Diamond V
Pottzy
Thor
Diamond V
Level 160
God Stats
36W - 35L
1,645 SR
Queue Stats
272W - 265L
2,497 MMR
Solo
Anhur
Anhur
Diamond V
ShadowCcuda
Anhur
Diamond V
Level 157
God Stats
20W - 16L
1,671 SR
Queue Stats
230W - 203L
2,035 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum III
YeXίu
Cu Chulainn
Platinum III
Level 157
God Stats
2W - 0L
1,772 SR
Queue Stats
183W - 180L
2,138 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Eltnen
Janus
20
2 / 6 / 3
12,824
513
12,259
16,216
3,893
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
Osuvux
Vamana
20
0 / 6 / 2
12,705
508
8,927
23,896
28,952
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Rama
18
2 / 7 / 2
11,947
478
15,101
19,953
5,323
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
Sobeku
Ymir
14
1 / 8 / 4
10,808
432
9,822
28,060
20,859
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ravana
Soul
Ravana
18
3 / 6 / 1
12,474
499
8,624
15,723
7,192
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
HeimdallrAphroditePersephoneCamazotzHel

VS

Bans
YemojaSobekUllrKuzenboKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
AyoCross
Thoth
20
10 / 2 / 5
15,289
612
17,857
12,233
5,104
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Khepri
JMittzeL
Khepri
19
0 / 2 / 16
13,862
554
6,129
17,882
18,634
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thor
Pottzy
Thor
20
12 / 2 / 10
16,371
655
24,736
15,664
7,454
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
9 / 1 / 7
14,924
597
22,229
19,643
9,046
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
YeXίu
Cu Chulainn
20
2 / 1 / 5
15,863
635
20,393
19,457
31,630
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
76
8
Kills
33
33
Deaths
8
12
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Thoth
AyoCross
Thoth
10
2
5
6.25
L
Janus
Eltnen
Janus
2
6
3
0.58
W
Khepri
JMittzeL
Khepri
0
2
16
4
L
Vamana
Osuvux
Vamana
0
6
2
0.17
W
Thor
Pottzy
Thor
12
2
10
8.5
L
Rama
2
7
2
0.43
W
9
1
7
12.5
L
Ymir
Sobeku
Ymir
1
8
4
0.38
L
Ravana
Soul
Ravana
3
6
1
0.58
W
Cu Chulainn
YeXίu
Cu Chulainn
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,733
Damage
91,344
103,848
Taken
84,879
66,219
Mitigated
71,868
17,681
Healing
33,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
AyoCross
Thoth
17,857
497
0
3,900
12,233
5,104
2,602
4,788
7,445
101,487
0
L
Janus
Eltnen
Janus
12,259
1,134
0
1,259
16,216
3,893
0
7,481
8,735
97,731
0
W
Khepri
JMittzeL
Khepri
6,129
604
0
3,534
17,882
18,634
316
6,149
11,733
38,607
0
L
Vamana
Osuvux
Vamana
8,927
4,969
0
8,419
23,896
28,952
572
2,221
21,675
199
110,354
W
Thor
Pottzy
Thor
24,736
8,095
0
5,091
15,664
7,454
3,872
4,303
11,361
0
130,386
L
Rama
15,101
10,992
0
4,183
19,953
5,323
1,244
3,403
16,550
0
74,629
W
22,229
14,683
0
10,320
19,643
9,046
7,259
4,036
15,607
0
127,993
L
Ymir
Sobeku
Ymir
9,822
2,186
0
750
28,060
20,859
0
7,134
20,926
27,425
0
L
Ravana
Soul
Ravana
8,624
2,009
0
3,070
15,723
7,192
0
4,963
10,760
0
83,368
W
Cu Chulainn
YeXίu
Cu Chulainn
20,393
3,310
0
10,544
19,457
31,630
418
4,309
15,148
1,216
129,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,758
Gold Earned
76,309
696
Minions Killed
768
0
Camps Cleared
0
2,356,295
Distance Traveled
2,462,785
33
Wards Purchased
42
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
15,289
612
171
7
0
465,841
11
L
Janus
12,824
513
201
8
0
482,577
2
W
Khepri
13,862
554
56
2
0
508,043
6
L
Vamana
12,705
508
198
8
0
475,702
4
W
Thor
16,371
655
165
7
0
535,562
6
L
Rama
11,947
478
135
5
0
417,075
6
W
Anhur
14,924
597
159
6
0
431,460
13
L
Ymir
10,808
432
20
1
0
462,522
14
L
Ravana
12,474
499
142
6
0
518,419
7
W
Cu Chulainn
15,863
635
217
9
0
521,879
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role