Player Matchup

Chaac
Chaac
Brofessor_Buddha
Chaac
Level 16
God Stats
3W - 1L
1,782 SR
Queue Stats
70W - 40L
1,970 Elo+
Party 1
Rama
Rama
HisEyesAndTears
Rama
Level 159
God Stats
37W - 26L
1,707 SR
Queue Stats
269W - 208L
1,830 Elo+
Party 1
Ra
Ra
Thicc2DWomen
Ra
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 2L
1,959 Elo+
Party 1
Sobek
Sobek
igotthebigsad
Sobek
Level 26
God Stats
3W - 0L
1,092 SR
Queue Stats
125W - 122L
1,908 Elo+
Party 1
Team Averages
Level 61
1,520 SR
1,917 Elo+

VS

Team Averages
Level 65
1,653 SR
1,682 Elo+
Heimdallr
Heimdallr
DeitDrowned
Heimdallr
Level 37
God Stats
0W - 3L
1,545 SR
Queue Stats
11W - 21L
1,361 Elo+
Solo
Merlin
Merlin
Hulykulani
Merlin
Level 21
God Stats
138W - 39L
1,833 SR
Queue Stats
225W - 78L
1,925 Elo+
Party 2
Bellona
Bellona
Killerkaptor
Bellona
Level 54
God Stats
0W - 2L
1,482 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Jormungandr
Jormungandr
LordBrontes
Jormungandr
Level 148
God Stats
19W - 6L
1,754 SR
Queue Stats
323W - 122L
1,940 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 12
12,990
812
12,736
22,065
18,731
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
15 / 2 / 7
14,770
923
23,680
18,387
7,438
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

16
4 / 4 / 8
11,765
735
8,533
11,915
5,249
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 5 / 7
11,488
718
4,787
17,328
15,009
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DeitDrowned
Heimdallr
16
0 / 8 / 2
10,113
632
6,658
12,314
4,961
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
Hulykulani
Merlin
18
3 / 7 / 5
11,807
738
17,436
12,384
4,917
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Killerkaptor
Bellona
17
4 / 5 / 3
12,007
750
12,944
13,873
12,181
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jormungandr
LordBrontes
Jormungandr
17
6 / 7 / 5
11,670
729
18,074
20,554
22,848
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
28
27
Kills
13
13
Deaths
27
34
Assists
15
Player
Kills
Deaths
Assists
KDA
W
6
2
12
6
L
Heimdallr
DeitDrowned
Heimdallr
0
8
2
0.13
W
15
2
7
9.25
L
Merlin
Hulykulani
Merlin
3
7
5
0.79
L
Bellona
Killerkaptor
Bellona
4
5
3
1.1
L
Jormungandr
LordBrontes
Jormungandr
6
7
5
1.21
W
4
4
8
2
W
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,736
Damage
55,112
69,695
Taken
59,125
46,427
Mitigated
44,907
26,263
Healing
5,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,736
2,794
0
7,419
22,065
18,731
866
11,535
10,530
0
36,596
L
Heimdallr
DeitDrowned
Heimdallr
6,658
2,725
0
283
12,314
4,961
1,740
2,767
9,547
0
36,141
W
23,680
18,084
0
9,362
18,387
7,438
4,872
10,786
7,601
0
76,315
L
Merlin
Hulykulani
Merlin
17,436
1,019
0
238
12,384
4,917
0
3,114
9,270
48,086
0
L
Bellona
Killerkaptor
Bellona
12,944
4,137
0
1,727
13,873
12,181
0
4,049
9,824
2,217
30,001
L
Jormungandr
LordBrontes
Jormungandr
18,074
3,557
0
3,205
20,554
22,848
256
3,950
16,604
45,699
0
W
8,533
706
2,311
4,145
11,915
5,249
887
4,788
7,127
31,560
0
W
4,787
499
543
2,483
17,328
15,009
803
9,886
7,442
14,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,013
Gold Earned
45,597
229
Minions Killed
217
7
Camps Cleared
11
1,247,251
Distance Traveled
1,045,324
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,990
812
51
3
1
380,002
1
L
Heimdallr
10,113
632
49
3
0
229,923
0
W
Rama
14,770
923
111
7
4
290,512
0
L
Merlin
11,807
738
69
4
6
259,841
0
L
Bellona
12,007
750
42
3
1
289,385
2
L
Jormungandr
11,670
729
57
4
4
266,175
3
W
Ra
11,765
735
52
3
2
291,066
0
W
Sobek
11,488
718
15
1
0
285,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role