Player Matchup

Rama
Rama
 
Rama
Level 17
God Stats
10W - 8L
1,530 SR
Queue Stats
15W - 17L
1,434 Elo+
Party 2
Thor
Thor
JimBoozie
Thor
Level 124
God Stats
1W - 1L
1,588 SR
Queue Stats
20W - 14L
1,689 Elo+
Party 2
Zhong Kui
Zhong Kui
Senturex
Zhong Kui
Level 39
God Stats
0W - 2L
1,177 SR
Queue Stats
84W - 113L
1,315 Elo+
Party 3
The Morrigan
The Morrigan
SquirelFeed
The Morrigan
Level 25
God Stats
22W - 25L
1,383 SR
Queue Stats
112W - 153L
1,303 Elo+
Party 3
Mulan
Mulan
pwntologist
Mulan
Level 101
God Stats
2W - 3L
1,479 SR
Queue Stats
8W - 8L
1,557 Elo+
Party 2
Team Averages
Level 61
1,431 SR
1,460 Elo+

VS

Team Averages
Level 76
1,562 SR
1,669 Elo+
Discordia
Discordia
CWill343
Discordia
Level 40
God Stats
16W - 11L
1,485 SR
Queue Stats
51W - 43L
1,557 Elo+
Party 4
Ratatoskr
Ratatoskr
JackedRx
Ratatoskr
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 69L
1,557 Elo+
Party 4
Baba Yaga
Baba Yaga
MythrilPaladin
Baba Yaga
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 13L
1,804 Elo+
Party 4
Bacchus
Bacchus
TheeEasterBunny
Bacchus
Level 48
God Stats
10W - 3L
1,805 SR
Queue Stats
334W - 225L
1,714 Elo+
Party 1
Hercules
Hercules
cHumbA
Hercules
Level 67
God Stats
4W - 4L
1,519 SR
Queue Stats
303W - 221L
1,716 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
19
1 / 9 / 3
13,066
817
12,854
20,170
6,437
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thor
19
2 / 4 / 3
13,476
842
11,897
17,311
8,421
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
Senturex
Zhong Kui
19
0 / 14 / 5
13,243
828
16,146
34,909
28,000
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

The Morrigan
SquirelFeed
The Morrigan
19
2 / 3 / 2
13,589
849
7,084
8,997
3,026
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
3 / 9 / 5
14,135
883
18,686
30,501
35,761
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

197

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CWill343
Discordia
20
3 / 0 / 31
14,547
909
18,981
5,854
2,782
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
JackedRx
Ratatoskr
20
8 / 4 / 19
15,917
995
19,285
15,882
7,620
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Baba Yaga
MythrilPaladin
Baba Yaga
20
9 / 1 / 26
16,264
1,017
19,995
7,289
3,614
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
6 / 1 / 29
16,530
1,033
17,973
23,175
40,784
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hercules
cHumbA
Hercules
20
13 / 2 / 23
15,934
996
31,072
21,867
18,759
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
167
8
Kills
39
39
Deaths
8
18
Assists
128
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
9
3
0.28
W
Discordia
CWill343
Discordia
3
0
31
18.5
W
Ratatoskr
JackedRx
Ratatoskr
8
4
19
4.38
L
Thor
2
4
3
0.88
W
Baba Yaga
MythrilPaladin
Baba Yaga
9
1
26
22
L
Zhong Kui
Senturex
Zhong Kui
0
14
5
0.18
L
The Morrigan
SquirelFeed
The Morrigan
2
3
2
1
W
6
1
29
20.5
W
Hercules
cHumbA
Hercules
13
2
23
12.25
L
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,667
Damage
107,306
111,888
Taken
74,067
81,645
Mitigated
73,559
9,655
Healing
11,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
12,854
11,106
0
972
20,170
6,437
0
11,328
8,842
0
34,083
W
Discordia
CWill343
Discordia
18,981
854
0
0
5,854
2,782
0
1,308
4,546
30,643
0
W
Ratatoskr
JackedRx
Ratatoskr
19,285
5,061
0
1,645
15,882
7,620
0
5,004
10,878
0
42,815
L
Thor
11,897
2,677
0
182
17,311
8,421
0
8,116
9,195
0
33,361
W
Baba Yaga
MythrilPaladin
Baba Yaga
19,995
968
0
2,439
7,289
3,614
0
1,515
5,774
79,969
0
L
Zhong Kui
Senturex
Zhong Kui
16,146
3,333
282
5,113
34,909
28,000
0
16,859
18,050
45,412
0
L
The Morrigan
SquirelFeed
The Morrigan
7,084
1,002
0
779
8,997
3,026
0
4,592
4,405
43,159
0
W
17,973
1,893
1,950
1,224
23,175
40,784
0
6,353
16,822
27,799
0
W
Hercules
cHumbA
Hercules
31,072
12,124
0
3,759
21,867
18,759
0
9,679
12,188
0
50,234
L
18,686
3,255
0
2,327
30,501
35,761
0
16,054
14,447
629
29,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,509
Gold Earned
79,192
268
Minions Killed
275
5
Camps Cleared
16
1,299,575
Distance Traveled
1,677,355
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
13,066
817
30
2
1
261,572
0
W
Discordia
14,547
909
25
2
0
325,311
0
W
Ratatoskr
15,917
995
38
2
10
327,656
0
L
Thor
13,476
842
46
3
1
282,980
2
W
Baba Yaga
16,264
1,017
153
10
3
348,167
0
L
Zhong Kui
13,243
828
74
5
2
225,007
0
L
The Morrigan
13,589
849
95
6
1
243,508
0
W
Bacchus
16,530
1,033
21
1
1
342,314
1
W
Hercules
15,934
996
38
2
2
333,907
3
L
Mulan
14,135
883
23
1
0
286,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role