Player Matchup

Scylla
Scylla
Ajoltz
Scylla
Level 29
God Stats
4W - 1L
1,822 SR
Queue Stats
111W - 94L
1,355 Elo+
Party 2
Chaac
Chaac
DAT92
Chaac
Level 14
God Stats
0W - 3L
1,397 SR
Queue Stats
0W - 4L
1,044 Elo+
Party 2
Sun Wukong
Sun Wukong
jvt024
Sun Wukong
Level 28
God Stats
1W - 5L
1,432 SR
Queue Stats
80W - 87L
1,287 Elo+
Party 2
Team Averages
Level 24
1,550 SR
1,229 Elo+

VS

Team Averages
Level 52
1,641 SR
1,346 Elo+
Sobek
Sobek
Azolous
Sobek
Level 100
God Stats
1W - 1L
1,576 SR
Queue Stats
109W - 128L
1,343 Elo+
Party 1
Chaac
Chaac
Sedriff
Chaac
Level 28
God Stats
16W - 18L
1,633 SR
Queue Stats
74W - 96L
1,348 Elo+
Party 1
Amaterasu
Amaterasu
Xexerz
Amaterasu
Level 28
God Stats
3W - 2L
1,714 SR
Queue Stats
9W - 12L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ajoltz
Scylla
16
11 / 10 / 3
14,703
700
34,909
17,335
6,257
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
DAT92
Chaac
14
0 / 8 / 12
11,908
567
14,562
24,655
20,530
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sun Wukong
jvt024
Sun Wukong
15
3 / 3 / 9
12,138
578
13,528
17,901
19,536
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Azolous
Sobek
17
8 / 3 / 12
15,574
742
21,077
28,323
40,299
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chaac
Sedriff
Chaac
14
1 / 7 / 9
12,054
574
12,852
24,413
18,538
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
Xexerz
Amaterasu
18
12 / 4 / 9
15,287
728
21,282
25,959
29,478
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
51
14
Kills
21
21
Deaths
14
24
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Scylla
Ajoltz
Scylla
11
10
3
1.25
W
Sobek
Azolous
Sobek
8
3
12
4.67
L
Chaac
DAT92
Chaac
0
8
12
0.75
W
Chaac
Sedriff
Chaac
1
7
9
0.79
W
Amaterasu
Xexerz
Amaterasu
12
4
9
4.13
L
Sun Wukong
jvt024
Sun Wukong
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,999
Damage
55,211
59,891
Taken
78,695
46,323
Mitigated
88,315
13,498
Healing
35,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Ajoltz
Scylla
34,909
4,638
0
1,645
17,335
6,257
0
5,872
11,463
72,540
0
W
Sobek
Azolous
Sobek
21,077
2,923
0
9,498
28,323
40,299
360
14,135
14,188
60,023
0
L
Chaac
DAT92
Chaac
14,562
5,287
0
6,269
24,655
20,530
0
7,529
17,126
0
36,087
W
Chaac
Sedriff
Chaac
12,852
1,182
294
11,650
24,413
18,538
52
13,371
11,042
0
50,186
W
Amaterasu
Xexerz
Amaterasu
21,282
11,555
0
14,021
25,959
29,478
665
8,082
17,877
0
58,056
L
Sun Wukong
jvt024
Sun Wukong
13,528
3,981
0
5,584
17,901
19,536
0
7,780
10,121
306
32,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,749
Gold Earned
42,915
157
Minions Killed
192
0
Camps Cleared
0
981,677
Distance Traveled
1,178,854
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
14,703
700
84
4
0
305,227
4
W
Sobek
15,574
742
59
3
0
372,250
0
L
Chaac
11,908
567
42
2
0
311,886
1
W
Chaac
12,054
574
58
3
0
380,653
0
W
Amaterasu
15,287
728
75
4
0
425,951
1
L
Sun Wukong
12,138
578
31
1
0
364,564
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role