Player Matchup

Arachne
Arachne
Czar Chanka
Arachne
Level 16
God Stats
23W - 19L
1,582 SR
Queue Stats
25W - 22L
1,365 Elo+
Party 1
Persephone
Persephone
Lord Thanoid
Persephone
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 20L
1,497 Elo+
Party 1
Ymir
Ymir
Parsley Dumb
Ymir
Level 16
God Stats
19W - 18L
1,375 SR
Queue Stats
23W - 25L
1,304 Elo+
Party 1
Neith
Neith
Ritzytan
Neith
Level 28
God Stats
14W - 19L
1,379 SR
Queue Stats
98W - 110L
1,275 Elo+
Solo
Hades
Hades
Tytyslayer00
Hades
Level 22
God Stats
3W - 1L
1,500 SR
Queue Stats
91W - 98L
1,337 Elo+
Party 1
Team Averages
Level 20
1,467 SR
1,356 Elo+

VS

Team Averages
Level 12
1,448 SR
1,372 Elo+
Hel
Hel
CrimsonQueens
Hel
Level 13
God Stats
18W - 24L
1,425 SR
Queue Stats
21W - 32L
1,232 Elo+
Solo
Ares
Ares
Mazmike93
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,186 Elo+
Solo
Kukulkan
Kukulkan
TheNecrotic66
Kukulkan
Level 11
God Stats
0W - 1L
1,312 SR
Queue Stats
16W - 12L
1,312 Elo+
Party 2
Nemesis
Nemesis
Varalaukar
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Janus
Janus
iiJAGO JR
Janus
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 16L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Czar Chanka
Arachne
19
6 / 4 / 23
12,165
1,014
20,602
17,697
6,606
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Persephone
Lord Thanoid
Persephone
20
5 / 1 / 28
13,206
1,101
15,984
13,811
5,033
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

19
7 / 2 / 16
11,704
975
16,416
16,991
15,001
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
Ritzytan
Neith
20
12 / 0 / 21
13,737
1,145
23,744
6,689
2,716
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
9 / 2 / 20
12,478
1,040
18,036
14,383
7,332
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

248

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 4
11,688
974
8,798
13,187
8,941
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ares
17
0 / 9 / 6
11,195
933
7,307
37,176
43,107
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
TheNecrotic66
Kukulkan
17
5 / 2 / 3
12,831
1,069
28,484
10,107
4,651
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Varalaukar
Nemesis
18
0 / 16 / 9
11,076
923
8,188
26,579
14,748
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
iiJAGO JR
Janus
15
0 / 6 / 4
9,916
826
6,696
12,201
4,707

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
35
39
Kills
9
9
Deaths
39
108
Assists
26
Player
Kills
Deaths
Assists
KDA
L
4
6
4
1
W
Arachne
Czar Chanka
Arachne
6
4
23
4.38
W
Persephone
Lord Thanoid
Persephone
5
1
28
19
L
Ares
0
9
6
0.33
W
7
2
16
7.5
W
Neith
Ritzytan
Neith
12
0
21
22.5
L
Kukulkan
TheNecrotic66
Kukulkan
5
2
3
3.25
W
9
2
20
9.5
L
Nemesis
Varalaukar
Nemesis
0
16
9
0.28
L
Janus
iiJAGO JR
Janus
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,782
Damage
59,473
69,571
Taken
99,250
36,688
Mitigated
76,154
23,584
Healing
7,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,798
340
1,268
1,002
13,187
8,941
0
7,151
6,036
22,174
0
W
Arachne
Czar Chanka
Arachne
20,602
15,395
1,110
6,790
17,697
6,606
0
14,269
3,428
0
26,968
W
Persephone
Lord Thanoid
Persephone
15,984
3,177
522
5,122
13,811
5,033
0
10,569
3,242
30,469
0
L
Ares
7,307
1,052
0
2,525
37,176
43,107
0
19,169
18,007
13,296
0
W
16,416
3,376
0
384
16,991
15,001
0
11,155
5,836
35,074
0
W
Neith
Ritzytan
Neith
23,744
13,254
2,080
3,627
6,689
2,716
0
4,040
2,649
0
61,035
L
Kukulkan
TheNecrotic66
Kukulkan
28,484
1,812
0
0
10,107
4,651
0
6,143
3,964
87,984
0
W
18,036
3,449
429
3,520
14,383
7,332
0
11,252
3,131
34,960
0
L
Nemesis
Varalaukar
Nemesis
8,188
1,402
0
2,651
26,579
14,748
0
11,795
14,784
0
18,367
L
Janus
iiJAGO JR
Janus
6,696
450
0
0
12,201
4,707
0
6,178
6,023
14,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,290
Gold Earned
56,706
234
Minions Killed
247
4
Camps Cleared
4
1,036,883
Distance Traveled
954,145
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,688
974
36
3
0
240,499
0
W
Arachne
12,165
1,014
21
2
0
239,411
3
W
Persephone
13,206
1,101
22
2
0
183,271
0
L
Ares
11,195
933
8
1
0
152,603
1
W
Ymir
11,704
975
49
4
0
207,318
0
W
Neith
13,737
1,145
100
8
2
204,903
0
L
Kukulkan
12,831
1,069
164
14
2
222,739
0
W
Hades
12,478
1,040
42
4
2
201,980
0
L
Nemesis
11,076
923
17
1
1
205,726
2
L
Janus
9,916
826
22
2
1
132,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role