Player Matchup

Nemesis
Nemesis
Clayburger1
Nemesis
Level 18
God Stats
0W - 8L
1,500 SR
Queue Stats
27W - 55L
1,500 Elo+
Party 1
Khepri
Khepri
Drovane
Khepri
Level 24
God Stats
1W - 6L
1,266 SR
Queue Stats
4W - 15L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Macula
Jing Wei
Level 66
God Stats
0W - 2L
1,505 SR
Queue Stats
9W - 43L
1,500 Elo+
Party 1
Merlin
Merlin
TPendragoner
Merlin
Level 85
God Stats
1W - 3L
1,389 SR
Queue Stats
26W - 47L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
captainobvious9
Jormungandr
Level 29
God Stats
7W - 13L
1,306 SR
Queue Stats
15W - 37L
1,500 Elo+
Party 1
Team Averages
Level 44
1,393 SR
1,500 Elo+

VS

Team Averages
Level 42
1,489 SR
1,342 Elo+
The Morrigan
The Morrigan
Juther
The Morrigan
Level 27
God Stats
2W - 1L
1,650 SR
Queue Stats
32W - 39L
1,380 Elo+
Party 3
Jing Wei
Jing Wei
Rambu101
Jing Wei
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
213W - 220L
1,360 Elo+
Party 2
Hera
Hera
Terminatorispie
Hera
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 53L
1,353 Elo+
Party 3
Bakasura
Bakasura
TheFatEarther
Bakasura
Level 63
God Stats
6W - 10L
1,500 SR
Queue Stats
150W - 174L
1,367 Elo+
Party 2
Sun Wukong
Sun Wukong
sonbalde3740
Sun Wukong
Level 32
God Stats
22W - 39L
1,295 SR
Queue Stats
105W - 160L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Clayburger1
Nemesis
17
1 / 8 / 6
11,404
393
6,009
19,635
7,658
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
Drovane
Khepri
19
3 / 7 / 8
13,717
473
8,465
20,334
24,573
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
Macula
Jing Wei
20
5 / 5 / 6
13,919
480
22,185
21,840
9,209
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
20
9 / 8 / 4
15,033
518
26,820
21,368
8,207
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
captainobvious9
Jormungandr
19
2 / 3 / 9
12,833
443
15,197
23,135
28,706
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Juther
The Morrigan
20
5 / 3 / 7
14,897
514
17,301
21,879
9,098
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
Rambu101
Jing Wei
20
10 / 6 / 6
15,781
544
25,859
28,257
11,133
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
3 / 3 / 11
13,240
457
20,423
14,488
7,330
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bakasura
TheFatEarther
Bakasura
20
8 / 5 / 7
16,305
562
17,728
23,876
10,775
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
sonbalde3740
Sun Wukong
17
5 / 3 / 7
13,017
449
9,289
23,020
11,170
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
69
20
Kills
31
31
Deaths
20
33
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Clayburger1
Nemesis
1
8
6
0.5
L
Khepri
Drovane
Khepri
3
7
8
1
W
The Morrigan
Juther
The Morrigan
5
3
7
2.83
L
Jing Wei
Macula
Jing Wei
5
5
6
1.6
W
Jing Wei
Rambu101
Jing Wei
10
6
6
2.17
L
Merlin
9
8
4
1.38
W
3
3
11
2.83
W
Bakasura
TheFatEarther
Bakasura
8
5
7
2.3
L
Jormungandr
captainobvious9
Jormungandr
2
3
9
2.17
W
Sun Wukong
sonbalde3740
Sun Wukong
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,676
Damage
90,600
106,312
Taken
111,520
78,353
Mitigated
49,506
13,806
Healing
48,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Clayburger1
Nemesis
6,009
1,214
0
3,999
19,635
7,658
0
6,154
13,341
0
66,881
L
Khepri
Drovane
Khepri
8,465
682
0
0
20,334
24,573
0
7,211
12,633
43,177
0
W
The Morrigan
Juther
The Morrigan
17,301
6,486
0
9,360
21,879
9,098
5,858
11,044
10,835
99,878
5,875
L
Jing Wei
Macula
Jing Wei
22,185
14,905
966
5,428
21,840
9,209
200
6,318
14,873
0
97,807
W
Jing Wei
Rambu101
Jing Wei
25,859
20,424
0
14,825
28,257
11,133
5,926
14,468
13,789
0
105,045
L
Merlin
26,820
3,006
0
1,490
21,368
8,207
128
5,775
15,236
101,313
0
W
20,423
4,098
1,339
3,278
14,488
7,330
2,896
5,330
9,158
70,661
0
W
Bakasura
TheFatEarther
Bakasura
17,728
10,134
0
10,617
23,876
10,775
2,363
10,346
13,530
0
113,540
L
Jormungandr
captainobvious9
Jormungandr
15,197
1,731
0
1,923
23,135
28,706
314
9,475
13,043
71,884
0
W
Sun Wukong
sonbalde3740
Sun Wukong
9,289
2,146
0
9,172
23,020
11,170
30
10,444
12,576
0
35,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,906
Gold Earned
73,240
561
Minions Killed
623
0
Camps Cleared
0
2,542,765
Distance Traveled
2,528,491
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,404
393
101
3
0
569,342
3
L
Khepri
13,717
473
58
2
0
505,437
0
W
The Morrigan
14,897
514
147
5
0
486,744
0
L
Jing Wei
13,919
480
163
6
0
500,028
3
W
Jing Wei
15,781
544
155
5
0
477,656
0
L
Merlin
15,033
518
129
4
0
449,239
6
W
Hera
13,240
457
86
3
0
529,481
2
W
Bakasura
16,305
562
180
6
0
528,947
4
L
Jormungandr
12,833
443
110
4
0
518,719
3
W
Sun Wukong
13,017
449
55
2
0
505,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role