Player Matchup

Sol
Sol
 
Sol
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
 
Merlin
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Dinoruuk
Erlang Shen
Level 27
God Stats
8W - 11L
1,417 SR
Queue Stats
39W - 43L
1,325 Elo+
Party 1
Hel
Hel
ForgottenSpecter
Hel
Level 27
God Stats
21W - 16L
1,544 SR
Queue Stats
85W - 94L
1,320 Elo+
Party 1
Neith
Neith
tttiao
Neith
Level 26
God Stats
38W - 46L
1,378 SR
Queue Stats
73W - 84L
1,331 Elo+
Party 1
Team Averages
Level 28
1,468 SR
1,395 Elo+

VS

Team Averages
Level 33
1,431 SR
1,347 Elo+
Bellona
Bellona
DoctorBower
Bellona
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Laleilo
Baba Yaga
Level 86
God Stats
2W - 1L
1,229 SR
Queue Stats
103W - 119L
1,305 Elo+
Party 2
Mercury
Mercury
Schnaggins
Mercury
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,358 Elo+
Solo
Xing Tian
Xing Tian
joemin
Xing Tian
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,360 Elo+
Solo
Aphrodite
Aphrodite
kkittens
Aphrodite
Level 7
God Stats
19W - 19L
1,426 SR
Queue Stats
200W - 245L
1,213 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
8 / 7 / 16
16,377
1,024
22,994
27,010
14,701
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Merlin
 
Merlin
20
7 / 10 / 18
15,976
999
30,743
23,409
9,738
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Erlang Shen
Dinoruuk
Erlang Shen
20
11 / 11 / 18
16,730
1,046
31,622
37,883
19,801
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
2 / 8 / 24
15,304
957
15,794
25,989
20,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
tttiao
Neith
20
7 / 8 / 21
16,795
1,050
23,124
20,107
9,548
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

4

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DoctorBower
Bellona
20
8 / 5 / 21
16,922
1,058
20,023
28,542
32,451
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baba Yaga
Laleilo
Baba Yaga
20
12 / 8 / 26
18,791
1,174
44,755
26,473
11,588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
Schnaggins
Mercury
20
20 / 11 / 19
19,161
1,198
32,668
28,012
14,285
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
joemin
Xing Tian
20
4 / 7 / 34
17,835
1,115
22,157
36,961
52,542
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Aphrodite
kkittens
Aphrodite
20
0 / 5 / 15
13,596
850
9,299
18,727
9,287
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
159
35
Kills
44
44
Deaths
36
97
Assists
115
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
8
7
16
2.29
L
Merlin
 
Merlin
7
10
18
1.6
L
Erlang Shen
Dinoruuk
Erlang Shen
11
11
18
1.82
W
Bellona
DoctorBower
Bellona
8
5
21
3.7
L
2
8
24
1.75
W
Baba Yaga
Laleilo
Baba Yaga
12
8
26
3.13
W
Mercury
Schnaggins
Mercury
20
11
19
2.68
W
Xing Tian
joemin
Xing Tian
4
7
34
3
W
Aphrodite
kkittens
Aphrodite
0
5
15
1.5
L
Neith
tttiao
Neith
7
8
21
2.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,277
Damage
128,902
134,398
Taken
138,715
74,534
Mitigated
120,153
39,880
Healing
29,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
22,994
5,063
0
5,506
27,010
14,701
0
14,734
12,276
51,377
0
L
Merlin
 
Merlin
30,743
2,898
1,701
855
23,409
9,738
0
13,034
10,375
55,375
0
L
Erlang Shen
Dinoruuk
Erlang Shen
31,622
24,465
0
8,072
37,883
19,801
0
22,190
15,693
0
60,204
W
Bellona
DoctorBower
Bellona
20,023
3,782
1,283
3,300
28,542
32,451
0
13,654
14,888
772
46,940
L
15,794
655
14,734
7,762
25,989
20,746
0
14,461
11,528
44,574
0
W
Baba Yaga
Laleilo
Baba Yaga
44,755
3,318
0
4,435
26,473
11,588
0
12,101
14,372
87,684
0
W
Mercury
Schnaggins
Mercury
32,668
18,824
0
6,050
28,012
14,285
0
15,948
12,064
0
56,302
W
Xing Tian
joemin
Xing Tian
22,157
1,632
1,206
1,251
36,961
52,542
0
20,581
16,380
43,024
0
W
Aphrodite
kkittens
Aphrodite
9,299
1,415
5,464
6,132
18,727
9,287
0
7,247
11,480
24,232
0
L
Neith
tttiao
Neith
23,124
12,329
0
1,250
20,107
9,548
0
12,035
8,072
0
55,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,182
Gold Earned
86,305
317
Minions Killed
273
13
Camps Cleared
3
1,357,480
Distance Traveled
1,475,646
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
16,377
1,024
64
4
2
276,308
0
L
Merlin
15,976
999
62
4
1
269,869
4
L
Erlang Shen
16,730
1,046
64
4
8
273,512
1
W
Bellona
16,922
1,058
56
4
1
311,826
0
L
Hel
15,304
957
75
5
1
286,637
2
W
Baba Yaga
18,791
1,174
73
5
1
287,642
0
W
Mercury
19,161
1,198
57
4
1
316,612
0
W
Xing Tian
17,835
1,115
37
2
0
319,558
0
W
Aphrodite
13,596
850
50
3
0
240,008
0
L
Neith
16,795
1,050
52
3
1
251,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role