Player Matchup

Horus
Horus
Jebadeiah
Horus
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 35L
1,666 Elo+
Party 1
Merlin
Merlin
Kezrid
Merlin
Level 88
God Stats
3W - 9L
1,606 SR
Queue Stats
44W - 43L
1,540 Elo+
Party 1
Izanami
Izanami
cmorebooty
Izanami
Level 63
God Stats
7W - 10L
1,534 SR
Queue Stats
263W - 244L
1,509 Elo+
Solo
Team Averages
Level 78
1,547 SR
1,571 Elo+

VS

Team Averages
Level 91
1,564 SR
1,608 Elo+
Discordia
Discordia
BloodyAkiller
Discordia
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,700 Elo+
Solo
Kukulkan
Kukulkan
quito39
Kukulkan
Level 128
God Stats
2W - 0L
1,555 SR
Queue Stats
8W - 8L
1,554 Elo+
Party 2
Hel
Hel
spartanhalo102
Hel
Level 124
God Stats
1W - 0L
1,636 SR
Queue Stats
11W - 9L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Jebadeiah
Horus
13
2 / 2 / 2
10,909
682
5,737
16,705
18,555
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Merlin
Kezrid
Merlin
13
1 / 3 / 3
9,614
601
11,448
9,199
4,563
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Izanami
cmorebooty
Izanami
13
2 / 6 / 0
10,455
653
6,057
17,793
7,788
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BloodyAkiller
Discordia
16
4 / 0 / 6
11,295
706
14,507
6,264
2,077
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kukulkan
quito39
Kukulkan
13
5 / 3 / 4
11,106
694
9,715
12,212
6,941
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
2 / 2 / 6
10,409
651
6,175
14,591
10,783
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
5
Kills
11
11
Deaths
5
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Discordia
BloodyAkiller
Discordia
4
0
6
7
L
Horus
Jebadeiah
Horus
2
2
2
1.5
L
Merlin
Kezrid
Merlin
1
3
3
0.83
L
Izanami
cmorebooty
Izanami
2
6
0
0.33
W
Kukulkan
quito39
Kukulkan
5
3
4
2.33
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,242
Damage
30,397
43,697
Taken
33,067
30,906
Mitigated
19,801
8,504
Healing
16,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BloodyAkiller
Discordia
14,507
1,785
102
1,087
6,264
2,077
1,013
1,987
4,277
49,221
0
L
Horus
Jebadeiah
Horus
5,737
2,212
999
3,230
16,705
18,555
0
9,721
6,984
351
17,017
L
Merlin
Kezrid
Merlin
11,448
99
0
500
9,199
4,563
0
5,881
3,318
63,207
0
L
Izanami
cmorebooty
Izanami
6,057
3,645
0
3,775
17,793
7,788
0
14,832
2,961
0
55,105
W
Kukulkan
quito39
Kukulkan
9,715
902
0
602
12,212
6,941
1,744
5,111
7,101
57,073
0
W
6,175
272
5,979
8,831
14,591
10,783
730
4,833
9,758
44,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,978
Gold Earned
32,810
173
Minions Killed
206
0
Camps Cleared
0
863,262
Distance Traveled
868,416
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,295
706
79
5
0
299,743
0
L
Horus
10,909
682
19
1
0
309,796
3
L
Merlin
9,614
601
72
5
0
282,339
1
L
Izanami
10,455
653
82
5
0
271,127
4
W
Kukulkan
11,106
694
74
5
0
281,024
3
W
Hel
10,409
651
53
3
0
287,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role