Player Matchup

He Bo
He Bo
 
He Bo
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
Skizzofr3Nick
Mercury
Level 106
God Stats
2W - 1L
1,516 SR
Queue Stats
206W - 120L
1,485 Elo+
Party 2
Nike
Nike
cubloader
Nike
Level 108
God Stats
5W - 2L
1,770 SR
Queue Stats
514W - 458L
1,492 Elo+
Party 2
Team Averages
Level 111
1,595 SR
1,492 Elo+

VS

Team Averages
Level 69
1,525 SR
1,471 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 15
God Stats
0W - 2L
1,294 SR
Queue Stats
4W - 8L
1,319 Elo+
Party 1
Skadi
Skadi
ChemicalWolf
Skadi
Level 68
God Stats
0W - 1L
1,782 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Hercules
Hercules
ImmortalRaptor
Hercules
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 14L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
7 / 3 / 6
9,881
760
9,686
6,322
2,032
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
13
2 / 2 / 10
8,862
682
4,166
9,226
5,132
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nike
13
7 / 1 / 9
9,701
746
11,235
13,329
7,116
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
1 / 6 / 3
7,945
611
5,716
7,837
2,136
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 5 / 3
8,592
661
6,263
8,386
2,709
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
12
2 / 5 / 4
8,555
658
7,384
14,609
7,105
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
16
Kills
6
6
Deaths
16
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
7
3
6
3.33
L
Nu Wa
 
Nu Wa
1
6
3
0.42
L
3
5
3
0.9
L
Hercules
2
5
4
0.8
W
Mercury
2
2
10
3.5
W
Nike
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,087
Damage
19,363
28,877
Taken
30,832
14,280
Mitigated
11,950
7,980
Healing
3,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
9,686
554
0
1,429
6,322
2,032
1,131
1,003
5,319
39,252
0
L
Nu Wa
 
Nu Wa
5,716
2,413
90
667
7,837
2,136
259
1,643
6,194
27,808
0
L
6,263
3,190
0
363
8,386
2,709
646
2,764
5,622
0
20,500
L
Hercules
7,384
1,991
0
2,365
14,609
7,105
0
5,379
9,230
0
33,631
W
Mercury
4,166
1,366
163
3,453
9,226
5,132
1,270
1,022
8,204
0
29,648
W
Nike
11,235
1,948
0
2,935
13,329
7,116
240
3,731
9,598
0
32,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,444
Gold Earned
25,092
136
Minions Killed
113
0
Camps Cleared
0
719,062
Distance Traveled
652,324
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,881
760
65
5
0
216,101
0
L
Nu Wa
7,945
611
44
3
0
194,188
0
L
Skadi
8,592
661
30
2
0
224,673
0
L
Hercules
8,555
658
39
3
0
233,463
0
W
Mercury
8,862
682
47
4
0
275,596
2
W
Nike
9,701
746
24
2
0
227,365
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role