Player Matchup

Hel
Hel
Immunodeficient
Hel
Level 151
God Stats
5W - 1L
1,632 SR
Queue Stats
149W - 146L
1,561 Elo+
Party 2
Horus
Horus
Kungfumagoo
Horus
Level 107
God Stats
2W - 0L
1,782 SR
Queue Stats
90W - 81L
1,502 Elo+
Party 2
Baron Samedi
Baron Samedi
ScaredGuy
Baron Samedi
Level 104
God Stats
14W - 14L
1,541 SR
Queue Stats
262W - 243L
1,523 Elo+
Solo
Team Averages
Level 121
1,652 SR
1,529 Elo+

VS

Team Averages
Level 91
1,681 SR
1,562 Elo+
Ra
Ra
NightVenom123
Ra
Level 85
God Stats
7W - 5L
1,733 SR
Queue Stats
230W - 167L
1,580 Elo+
Party 1
Ne Zha
Ne Zha
WhySOEZZ
Ne Zha
Level 92
God Stats
11W - 13L
1,576 SR
Queue Stats
260W - 217L
1,618 Elo+
Party 1
Sun Wukong
Sun Wukong
aoneill23
Sun Wukong
Level 97
God Stats
3W - 1L
1,733 SR
Queue Stats
166W - 193L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 4 / 4
10,884
837
11,718
14,652
5,283
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
1 / 3 / 16
10,260
789
9,685
17,336
12,667
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
ScaredGuy
Baron Samedi
14
6 / 1 / 9
10,192
784
12,143
10,637
4,586
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 8 / 5
8,798
677
11,440
10,640
3,857
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
WhySOEZZ
Ne Zha
12
2 / 5 / 6
8,851
681
8,806
13,817
4,946
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
aoneill23
Sun Wukong
11
3 / 5 / 5
8,551
658
8,350
14,184
16,586
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
24
18
Kills
8
8
Deaths
18
29
Assists
16
Player
Kills
Deaths
Assists
KDA
W
11
4
4
3.25
W
1
3
16
3
L
3
8
5
0.69
W
Baron Samedi
ScaredGuy
Baron Samedi
6
1
9
10.5
L
Ne Zha
WhySOEZZ
Ne Zha
2
5
6
1
L
Sun Wukong
aoneill23
Sun Wukong
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,546
Damage
28,596
42,625
Taken
38,641
22,536
Mitigated
25,389
27,763
Healing
9,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,718
1,021
6,767
7,599
14,652
5,283
1,286
3,258
11,394
44,618
0
W
9,685
3,910
2,136
4,747
17,336
12,667
746
4,762
12,574
7,037
17,953
L
11,440
454
1,476
2,039
10,640
3,857
270
7,473
3,167
41,540
0
W
Baron Samedi
ScaredGuy
Baron Samedi
12,143
401
2,313
4,201
10,637
4,586
921
3,434
7,203
34,867
0
L
Ne Zha
WhySOEZZ
Ne Zha
8,806
2,283
0
4,573
13,817
4,946
631
9,897
3,920
0
38,752
L
Sun Wukong
aoneill23
Sun Wukong
8,350
2,504
0
1,836
14,184
16,586
0
8,141
6,043
0
26,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,336
Gold Earned
26,200
139
Minions Killed
157
0
Camps Cleared
0
745,767
Distance Traveled
698,173
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,884
837
72
6
0
230,481
2
W
Horus
10,260
789
19
1
0
259,771
0
L
Ra
8,798
677
74
6
0
229,279
2
W
Baron Samedi
10,192
784
48
4
0
255,515
2
L
Ne Zha
8,851
681
59
5
0
248,270
6
L
Sun Wukong
8,551
658
24
2
0
220,624
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role