Player Matchup

Bakasura
Bakasura
DemacianExpress
Bakasura
Level 25
God Stats
2W - 0L
1,797 SR
Queue Stats
99W - 81L
1,618 Elo+
Party 1
Anhur
Anhur
HardRockss
Anhur
Level 28
God Stats
25W - 15L
1,631 SR
Queue Stats
64W - 46L
1,635 Elo+
Solo
Baron Samedi
Baron Samedi
Salsa1
Baron Samedi
Level 27
God Stats
6W - 3L
1,623 SR
Queue Stats
255W - 267L
1,553 Elo+
Party 1
Jormungandr
Jormungandr
Tarvitz642
Jormungandr
Level 25
God Stats
12W - 2L
1,975 SR
Queue Stats
86W - 64L
1,644 Elo+
Solo
Vulcan
Vulcan
ZirNite
Vulcan
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
94W - 74L
1,617 Elo+
Solo
Team Averages
Level 26
1,705 SR
1,613 Elo+

VS

Team Averages
Level 23
1,556 SR
1,626 Elo+
Merlin
Merlin
MaquinaRusa
Merlin
Level 18
God Stats
4W - 3L
1,698 SR
Queue Stats
23W - 14L
1,673 Elo+
Party 2
Thor
Thor
Oruux
Thor
Level 23
God Stats
0W - 3L
1,223 SR
Queue Stats
37W - 18L
1,518 Elo+
Party 2
Skadi
Skadi
ThatSuaveGuy
Skadi
Level 27
God Stats
3W - 1L
1,858 SR
Queue Stats
135W - 89L
1,747 Elo+
Solo
Tyr
Tyr
ZacISO
Tyr
Level 20
God Stats
4W - 2L
1,500 SR
Queue Stats
357W - 295L
1,617 Elo+
Solo
Sobek
Sobek
jordannaik
Sobek
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 118L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
20
12 / 3 / 13
13,841
629
17,645
18,859
8,787
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anhur
20
8 / 6 / 7
13,652
621
10,573
13,614
4,953
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Salsa1
Baron Samedi
17
6 / 4 / 15
12,592
572
12,694
13,902
12,519
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Tarvitz642
Jormungandr
17
1 / 3 / 14
11,847
539
12,127
15,898
24,116
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Vulcan
ZirNite
Vulcan
19
8 / 3 / 3
12,590
572
17,522
9,676
4,307
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
3 / 7 / 4
10,026
456
6,552
12,635
4,631
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thor
Oruux
Thor
15
4 / 10 / 3
10,621
483
8,223
18,487
6,445
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

18
5 / 8 / 5
11,364
517
18,360
18,259
5,492
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tyr
ZacISO
Tyr
16
3 / 2 / 3
9,921
451
7,186
17,272
23,652
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sobek
12
2 / 8 / 7
9,567
435
6,266
18,834
15,884
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
39
35
Kills
17
19
Deaths
35
52
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bakasura
12
3
13
6.17
W
Anhur
8
6
7
1.92
L
Merlin
3
7
4
0.71
L
Thor
Oruux
Thor
4
10
3
0.55
W
Baron Samedi
Salsa1
Baron Samedi
6
4
15
3.38
W
Jormungandr
Tarvitz642
Jormungandr
1
3
14
2.67
L
5
8
5
0.94
L
Tyr
ZacISO
Tyr
3
2
3
2.25
W
Vulcan
ZirNite
Vulcan
8
3
3
3.17
L
Sobek
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,561
Damage
46,587
71,949
Taken
85,487
54,682
Mitigated
56,104
22,697
Healing
13,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
17,645
12,861
0
9,144
18,859
8,787
755
2,984
15,875
0
82,397
W
Anhur
10,573
5,840
0
5,025
13,614
4,953
6,465
1,237
12,377
0
96,446
L
Merlin
6,552
326
0
729
12,635
4,631
0
9,452
2,973
44,538
0
L
Thor
Oruux
Thor
8,223
1,607
0
2,629
18,487
6,445
0
7,444
9,447
0
52,200
W
Baron Samedi
Salsa1
Baron Samedi
12,694
2,919
2,144
3,085
13,902
12,519
327
2,646
11,256
49,846
0
W
Jormungandr
Tarvitz642
Jormungandr
12,127
4,047
0
2,676
15,898
24,116
755
1,384
14,514
67,054
0
L
18,360
8,397
0
2,801
18,259
5,492
0
7,389
10,665
0
95,410
L
Tyr
ZacISO
Tyr
7,186
1,921
0
4,761
17,272
23,652
0
9,227
7,725
0
57,828
W
Vulcan
ZirNite
Vulcan
17,522
9,549
0
623
9,676
4,307
827
4,567
5,109
83,946
0
L
Sobek
6,266
431
405
2,362
18,834
15,884
0
8,831
8,724
19,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,522
Gold Earned
51,499
626
Minions Killed
444
0
Camps Cleared
0
1,949,350
Distance Traveled
1,787,369
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,841
629
140
6
0
433,137
0
W
Anhur
13,652
621
170
8
0
367,623
4
L
Merlin
10,026
456
70
3
0
316,326
0
L
Thor
10,621
483
90
4
0
332,988
5
W
Baron Samedi
12,592
572
58
3
0
348,379
3
W
Jormungandr
11,847
539
121
6
0
388,581
1
L
Skadi
11,364
517
153
7
0
380,407
1
L
Tyr
9,921
451
109
5
0
378,631
0
W
Vulcan
12,590
572
137
6
0
411,630
3
L
Sobek
9,567
435
22
1
0
379,017
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role