Player Matchup

Thanatos
Thanatos
Huckster171
Thanatos
Level 25
God Stats
2W - 3L
1,693 SR
Queue Stats
20W - 54L
1,164 Elo+
Party 1
Achilles
Achilles
Merlin04
Achilles
Level 21
God Stats
2W - 1L
1,730 SR
Queue Stats
6W - 9L
1,194 Elo+
Party 3
Sobek
Sobek
Neruvius
Sobek
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
952 Elo+
Party 3
Nemesis
Nemesis
Stone99
Nemesis
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,400 Elo+
Party 3
Olorun
Olorun
breakfast71
Olorun
Level 38
God Stats
1W - 2L
1,500 SR
Queue Stats
140W - 189L
1,285 Elo+
Party 1
Team Averages
Level 24
1,585 SR
1,199 Elo+

VS

Team Averages
Level 15
1,408 SR
1,127 Elo+
Chiron
Chiron
Donedart
Chiron
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 79L
1,137 Elo+
Party 2
Medusa
Medusa
Fr0z3n_Kn1ght_
Medusa
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 218L
1,173 Elo+
Party 4
Hades
Hades
Fr0z3n_loko_
Hades
Level 14
God Stats
9W - 7L
1,375 SR
Queue Stats
12W - 21L
1,248 Elo+
Party 4
Merlin
Merlin
NoEz192
Merlin
Level 16
God Stats
11W - 12L
1,227 SR
Queue Stats
44W - 44L
993 Elo+
Party 2
Khepri
Khepri
Vecantros
Khepri
Level 14
God Stats
3W - 4L
1,437 SR
Queue Stats
62W - 61L
1,082 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Huckster171
Thanatos
5
0 / 1 / 0
3,489
698
601
2,527
556
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Achilles
Merlin04
Achilles
6
0 / 0 / 0
3,462
692
0
1,178
877
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sobek
Neruvius
Sobek
4
0 / 1 / 1
3,107
621
656
2,969
1,217
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
Stone99
Nemesis
4
0 / 0 / 0
2,889
578
1,246
2,694
733
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Olorun
5
2 / 1 / 0
3,311
662
2,255
2,198
558
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Donedart
Chiron
4
0 / 1 / 1
2,754
551
1,717
1,986
541
Boots

Boots

+6%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

1
0 / 0 / 0
2,418
484
0
0
0
1
0 / 0 / 0
2,418
484
0
0
0
Merlin
NoEz192
Merlin
5
1 / 0 / 0
3,542
708
2,176
2,091
351
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Khepri
Vecantros
Khepri
4
2 / 1 / 0
3,233
647
1,329
2,572
1,050
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
2
Kills
3
3
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chiron
Donedart
Chiron
0
1
1
0.5
L
0
0
0
0
L
0
0
0
0
W
Thanatos
Huckster171
Thanatos
0
1
0
0
W
Achilles
Merlin04
Achilles
0
0
0
0
W
Sobek
Neruvius
Sobek
0
1
1
0.5
L
Merlin
NoEz192
Merlin
1
0
0
1
W
Nemesis
Stone99
Nemesis
0
0
0
0
L
Khepri
Vecantros
Khepri
2
1
0
2
W
Olorun
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,758
Damage
5,222
11,566
Taken
6,649
3,941
Mitigated
1,942
4,947
Healing
1,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Donedart
Chiron
1,717
989
70
348
1,986
541
0
984
1,002
0
6,612
L
0
0
0
0
0
0
0
0
0
0
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Thanatos
Huckster171
Thanatos
601
339
0
2,234
2,527
556
0
312
2,215
0
14,276
W
Achilles
Merlin04
Achilles
0
0
0
0
1,178
877
668
0
1,178
0
8,040
W
Sobek
Neruvius
Sobek
656
323
198
1,098
2,969
1,217
0
771
2,198
1,930
0
L
Merlin
NoEz192
Merlin
2,176
717
0
1,030
2,091
351
214
0
2,091
11,059
0
W
Nemesis
Stone99
Nemesis
1,246
770
0
110
2,694
733
0
1,864
830
0
4,790
L
Khepri
Vecantros
Khepri
1,329
438
48
348
2,572
1,050
0
1,927
645
5,879
0
W
Olorun
2,255
1,167
354
953
2,198
558
0
558
1,640
10,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,258
Gold Earned
14,365
82
Minions Killed
29
0
Camps Cleared
0
461,614
Distance Traveled
240,320
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
2,754
551
9
2
0
78,893
2
L
Medusa
2,418
484
0
0
0
215
0
L
Hades
2,418
484
0
0
0
51
0
W
Thanatos
3,489
698
34
7
0
99,404
0
W
Achilles
3,462
692
21
4
0
86,215
0
W
Sobek
3,107
621
3
1
0
90,652
0
L
Merlin
3,542
708
13
3
0
73,946
0
W
Nemesis
2,889
578
7
1
0
104,184
0
L
Khepri
3,233
647
7
1
0
87,215
0
W
Olorun
3,311
662
17
3
0
81,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role