Player Matchup

Rama
Rama
Bronze I
TitledBlaze2
Rama
Bronze I
Level 78
God Stats
5W - 2L
1,581 SR
Queue Stats
39W - 43L
683 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 78
1,581 SR
683 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 103
1,715 SR
877 MMR
Sylvanus
Sylvanus
Bronze III
TuckTheAssassin
Sylvanus
Bronze III
Level 103
God Stats
0W - 1L
1,715 SR
Queue Stats
21W - 23L
877 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 5 / 0
12,708
748
13,898
14,892
10,516
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
AphroditeHel

VS

Bans
Chang'eAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
19
5 / 3 / 0
12,488
735
10,567
22,941
16,635
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
5
3
Kills
5
5
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
5
0
0.6
L
Sylvanus
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,898
Damage
10,567
14,892
Taken
22,941
10,516
Mitigated
16,635
785
Healing
12,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,898
9,564
0
785
14,892
10,516
3,071
10,589
4,303
0
83,505
L
Sylvanus
10,567
2,226
0
12,344
22,941
16,635
129
24
22,917
73,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,708
Gold Earned
12,488
122
Minions Killed
97
0
Camps Cleared
0
233,819
Distance Traveled
228,012
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,708
748
122
7
0
233,819
2
L
Sylvanus
12,488
735
97
6
0
228,012
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role