Player Matchup

Mercury
Mercury
Chronic-Rocco-
Mercury
Level 78
God Stats
0W - 3L
1,500 SR
Queue Stats
50W - 67L
1,122 Elo+
Party 1
Artemis
Artemis
CuckingShame
Artemis
Level 9
God Stats
0W - 3L
1,149 SR
Queue Stats
0W - 3L
1,122 Elo+
Party 1
Hercules
Hercules
FireBeamYT
Hercules
Level 32
God Stats
3W - 3L
1,597 SR
Queue Stats
44W - 58L
1,200 Elo+
Solo
Ares
Ares
Quantum_susano
Ares
Level 69
God Stats
0W - 1L
1,313 SR
Queue Stats
15W - 43L
1,122 Elo+
Party 1
Hades
Hades
Soviet_SIuts
Hades
Level 53
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 55L
1,122 Elo+
Party 1
Team Averages
Level 48
1,412 SR
1,138 Elo+

VS

Team Averages
Level 54
1,461 SR
1,306 Elo+
Bellona
Bellona
CarterLispector
Bellona
Level 39
God Stats
2W - 6L
1,189 SR
Queue Stats
479W - 523L
1,247 Elo+
Solo
Hun Batz
Hun Batz
STWGreen_Arrow
Hun Batz
Level 71
God Stats
7W - 4L
1,619 SR
Queue Stats
113W - 121L
1,375 Elo+
Party 2
Ymir
Ymir
STW_Noza
Ymir
Level 70
God Stats
11W - 13L
1,394 SR
Queue Stats
123W - 145L
1,314 Elo+
Party 2
Persephone
Persephone
SpitfireD_04
Persephone
Level 56
God Stats
4W - 3L
1,608 SR
Queue Stats
46W - 55L
1,314 Elo+
Party 2
Cernunnos
Cernunnos
vFlixy
Cernunnos
Level 33
God Stats
7W - 6L
1,494 SR
Queue Stats
52W - 70L
1,281 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 1
7,708
385
5,969
13,642
4,609
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
CuckingShame
Artemis
11
0 / 8 / 0
7,037
352
7,235
11,781
4,136
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
FireBeamYT
Hercules
12
1 / 11 / 1
7,696
385
6,485
19,673
14,426
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

12
1 / 8 / 0
8,149
407
6,305
15,239
11,000
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

12
1 / 7 / 1
7,863
393
9,474
17,401
11,478
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 2
10,175
509
8,165
14,193
7,426
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
20
11 / 0 / 11
12,706
635
16,098
11,007
4,924
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
16
14 / 0 / 15
12,098
605
19,045
11,700
6,274
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
SpitfireD_04
Persephone
15
2 / 1 / 6
9,581
479
6,653
3,752
1,376
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cernunnos
vFlixy
Cernunnos
17
9 / 2 / 7
11,477
574
14,467
13,976
6,007
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
82
3
Kills
41
41
Deaths
3
3
Assists
41
Player
Kills
Deaths
Assists
KDA
W
5
0
2
6
L
0
7
1
0.07
L
Artemis
CuckingShame
Artemis
0
8
0
0
L
Hercules
FireBeamYT
Hercules
1
11
1
0.14
L
1
8
0
0.13
W
Hun Batz
11
0
11
16.5
W
Ymir
14
0
15
21.5
L
1
7
1
0.21
W
Persephone
SpitfireD_04
Persephone
2
1
6
5
W
Cernunnos
vFlixy
Cernunnos
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,468
Damage
64,428
77,736
Taken
54,628
45,649
Mitigated
26,007
15,233
Healing
16,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,165
2,075
0
3,140
14,193
7,426
1,706
3,952
10,241
0
40,514
L
5,969
2,720
0
1,339
13,642
4,609
0
3,973
9,669
0
43,212
L
Artemis
CuckingShame
Artemis
7,235
4,902
0
1,833
11,781
4,136
726
4,599
7,182
0
38,174
L
Hercules
FireBeamYT
Hercules
6,485
2,754
0
5,347
19,673
14,426
161
4,570
15,103
0
30,645
L
6,305
437
0
1,099
15,239
11,000
170
4,905
10,334
23,777
0
W
Hun Batz
16,098
8,810
0
6,714
11,007
4,924
0
3,289
7,718
0
110,548
W
Ymir
19,045
3,990
0
1,318
11,700
6,274
0
4,795
6,905
54,805
0
L
9,474
638
136
5,479
17,401
11,478
0
7,651
9,750
42,420
0
W
Persephone
SpitfireD_04
Persephone
6,653
344
0
667
3,752
1,376
986
2,295
1,457
49,300
0
W
Cernunnos
vFlixy
Cernunnos
14,467
8,134
99
4,453
13,976
6,007
1,065
1,448
12,528
0
82,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,453
Gold Earned
56,037
301
Minions Killed
522
0
Camps Cleared
0
1,596,682
Distance Traveled
1,891,165
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,175
509
83
4
0
377,358
3
L
Mercury
7,708
385
70
4
0
381,691
0
L
Artemis
7,037
352
73
4
0
271,743
0
L
Hercules
7,696
385
56
3
0
316,948
0
L
Ares
8,149
407
25
1
0
306,075
0
W
Hun Batz
12,706
635
159
8
0
436,390
0
W
Ymir
12,098
605
76
4
0
377,905
0
L
Hades
7,863
393
77
4
0
320,225
2
W
Persephone
9,581
479
85
4
0
343,236
0
W
Cernunnos
11,477
574
119
6
0
356,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role