Player Matchup

Janus
Janus
AnAngryEwok
Janus
Level 11
God Stats
1W - 2L
1,271 SR
Queue Stats
4W - 6L
1,460 Elo+
Party 3
Ymir
Ymir
FastestFoxtrot
Ymir
Level 24
God Stats
16W - 8L
1,619 SR
Queue Stats
178W - 181L
1,390 Elo+
Party 3
Neith
Neith
MandoBeserker
Neith
Level 22
God Stats
22W - 17L
1,587 SR
Queue Stats
33W - 38L
1,425 Elo+
Party 3
Olorun
Olorun
TheRayder14
Olorun
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 3L
960 Elo+
Solo
Thor
Thor
xxGoatGuyxx
Thor
Level 17
God Stats
27W - 31L
1,500 SR
Queue Stats
574W - 547L
1,388 Elo+
Party 3
Team Averages
Level 16
1,495 SR
1,325 Elo+

VS

Team Averages
Level 19
1,323 SR
1,213 Elo+
Fenrir
Fenrir
DILEGOLAS
Fenrir
Level 8
God Stats
0W - 3L
1,248 SR
Queue Stats
0W - 3L
954 Elo+
Party 1
Rama
Rama
KEIBAN2
Rama
Level 16
God Stats
0W - 3L
1,166 SR
Queue Stats
1W - 13L
1,090 Elo+
Party 1
Merlin
Merlin
Mecovergas
Merlin
Level 43
God Stats
30W - 67L
1,297 SR
Queue Stats
40W - 101L
1,153 Elo+
Party 2
Artemis
Artemis
msqs300
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,635 Elo+
Party 2
Fafnir
Fafnir
pating
Fafnir
Level 21
God Stats
3W - 5L
1,407 SR
Queue Stats
34W - 36L
1,233 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 3 / 11
12,220
531
15,591
11,261
4,145
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 1 / 24
11,422
497
5,852
13,031
9,172
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
15 / 2 / 12
12,454
541
19,715
11,300
4,435
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Olorun
20
26 / 2 / 13
14,681
638
32,972
21,209
10,157
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
7 / 2 / 20
12,595
548
9,476
16,053
6,464
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DILEGOLAS
Fenrir
10
0 / 20 / 2
7,676
334
5,473
20,257
7,327
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Rama
KEIBAN2
Rama
15
3 / 13 / 0
10,052
437
5,848
18,235
5,932
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
Mecovergas
Merlin
15
3 / 10 / 2
10,074
438
10,367
16,935
6,218
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
msqs300
Artemis
16
3 / 9 / 3
10,063
438
21,809
17,604
6,219
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
pating
Fafnir
13
1 / 7 / 4
10,257
446
4,998
23,287
29,042
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
21
59
Kills
10
10
Deaths
59
80
Assists
11
Player
Kills
Deaths
Assists
KDA
W
10
3
11
5.17
L
Fenrir
DILEGOLAS
Fenrir
0
20
2
0.05
W
1
1
24
13
L
Rama
KEIBAN2
Rama
3
13
0
0.23
W
15
2
12
10.5
L
Merlin
Mecovergas
Merlin
3
10
2
0.4
W
Olorun
26
2
13
16.25
L
Artemis
msqs300
Artemis
3
9
3
0.5
L
Fafnir
pating
Fafnir
1
7
4
0.43
W
7
2
20
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,606
Damage
48,495
72,854
Taken
96,318
34,373
Mitigated
54,738
25,692
Healing
6,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,591
2,421
0
500
11,261
4,145
1,601
2,646
8,615
60,347
0
L
Fenrir
DILEGOLAS
Fenrir
5,473
1,085
0
1,049
20,257
7,327
169
11,033
9,224
0
19,415
W
5,852
1,118
0
2,745
13,031
9,172
739
1,564
11,467
19,124
0
L
Rama
KEIBAN2
Rama
5,848
3,377
0
2,498
18,235
5,932
660
9,410
8,825
0
44,731
W
19,715
10,563
0
3,440
11,300
4,435
2,070
1,751
9,549
0
61,250
L
Merlin
Mecovergas
Merlin
10,367
198
0
905
16,935
6,218
1,186
8,754
8,181
53,529
0
W
Olorun
32,972
22,514
2,121
13,770
21,209
10,157
8,712
5,336
15,873
119,114
0
L
Artemis
msqs300
Artemis
21,809
11,098
0
76
17,604
6,219
106
11,163
6,441
0
63,997
L
Fafnir
pating
Fafnir
4,998
980
0
2,323
23,287
29,042
66
14,055
9,232
16,917
0
W
9,476
1,425
0
3,116
16,053
6,464
1,546
4,068
11,985
0
76,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,372
Gold Earned
48,122
502
Minions Killed
272
0
Camps Cleared
0
2,095,180
Distance Traveled
1,610,865
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,220
531
102
4
0
375,767
0
L
Fenrir
7,676
334
26
1
0
315,691
0
W
Ymir
11,422
497
30
1
0
428,408
4
L
Rama
10,052
437
80
3
0
302,612
4
W
Neith
12,454
541
78
3
0
381,669
5
L
Merlin
10,074
438
78
3
0
299,946
0
W
Olorun
14,681
638
171
7
0
444,379
2
L
Artemis
10,063
438
77
3
0
365,520
0
L
Fafnir
10,257
446
11
0
0
327,096
5
W
Thor
12,595
548
121
5
0
464,957
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role