Player Matchup

Kukulkan
Kukulkan
BioKushSmoker
Kukulkan
Level 5
God Stats
0W - 1L
1,269 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Ls_Majin
Amaterasu
Level 29
God Stats
1W - 5L
1,539 SR
Queue Stats
11W - 18L
1,365 Elo+
Solo
Izanami
Izanami
MoonLord828
Izanami
Level 94
God Stats
7W - 5L
1,565 SR
Queue Stats
49W - 34L
1,525 Elo+
Party 1
Team Averages
Level 43
1,458 SR
1,463 Elo+

VS

Team Averages
Level 94
1,547 SR
1,358 Elo+
Anhur
Anhur
JosbertXBOX
Anhur
Level 125
God Stats
3W - 1L
1,695 SR
Queue Stats
32W - 34L
1,432 Elo+
Party 2
Chaac
Chaac
MalaKatOnXaxO
Chaac
Level 16
God Stats
11W - 12L
1,430 SR
Queue Stats
50W - 94L
1,160 Elo+
Party 2
Nox
Nox
Riduuk
Nox
Level 142
God Stats
7W - 5L
1,517 SR
Queue Stats
50W - 40L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BioKushSmoker
Kukulkan
10
2 / 15 / 3
8,424
602
3,764
14,955
7,570
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Amaterasu
Ls_Majin
Amaterasu
12
3 / 3 / 5
9,134
652
9,281
16,897
15,655
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
MoonLord828
Izanami
12
4 / 7 / 4
9,685
692
13,078
15,435
4,876
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
21 / 3 / 4
12,664
905
20,291
14,068
5,344
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 3 / 22
10,538
753
7,677
12,249
10,031
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nox
Riduuk
Nox
12
3 / 3 / 16
9,701
693
11,276
9,094
3,243
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
67
9
Kills
25
25
Deaths
9
12
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BioKushSmoker
Kukulkan
2
15
3
0.23
W
21
3
4
7.67
L
Amaterasu
Ls_Majin
Amaterasu
3
3
5
1.83
W
1
3
22
4
L
Izanami
MoonLord828
Izanami
4
7
4
0.86
W
Nox
Riduuk
Nox
3
3
16
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,123
Damage
39,244
47,287
Taken
35,411
28,101
Mitigated
18,618
7,902
Healing
14,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BioKushSmoker
Kukulkan
3,764
1,425
0
0
14,955
7,570
85
4,193
10,762
12,467
0
W
20,291
12,128
843
6,956
14,068
5,344
1,614
1,324
12,744
0
46,990
L
Amaterasu
Ls_Majin
Amaterasu
9,281
2,527
354
3,923
16,897
15,655
120
4,379
12,518
0
17,138
W
7,677
1,463
612
3,766
12,249
10,031
0
1,349
10,900
0
29,443
L
Izanami
MoonLord828
Izanami
13,078
9,522
0
3,625
15,435
4,876
821
2,717
12,718
0
45,053
W
Nox
Riduuk
Nox
11,276
1,851
636
1,428
9,094
3,243
626
1,091
8,003
23,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,243
Gold Earned
32,903
95
Minions Killed
113
0
Camps Cleared
0
621,178
Distance Traveled
682,821
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,424
602
13
1
0
158,840
1
W
Anhur
12,664
905
54
4
0
233,689
0
L
Amaterasu
9,134
652
12
1
0
272,592
2
W
Chaac
10,538
753
33
2
0
234,276
0
L
Izanami
9,685
692
70
5
0
189,746
0
W
Nox
9,701
693
26
2
0
214,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role