Player Matchup

Hel
Hel
LeSmukEnBuon
Hel
Level 23
God Stats
0W - 1L
1,133 SR
Queue Stats
10W - 15L
1,404 Elo+
Party 1
Set
Set
kimbox1945
Set
Level 17
God Stats
0W - 1L
1,475 SR
Queue Stats
0W - 2L
1,330 Elo+
Party 1
Neith
Neith
stivengiral
Neith
Level 17
God Stats
4W - 6L
1,560 SR
Queue Stats
6W - 13L
1,441 Elo+
Solo
Team Averages
Level 19
1,390 SR
1,392 Elo+

VS

Team Averages
Level 52
1,647 SR
1,470 Elo+
Ymir
Ymir
BruBruno2312
Ymir
Level 7
God Stats
9W - 7L
1,500 SR
Queue Stats
139W - 138L
1,623 Elo+
Party 2
Scylla
Scylla
Mzan_x
Scylla
Level 120
God Stats
6W - 6L
1,608 SR
Queue Stats
107W - 113L
1,453 Elo+
Party 2
Fenrir
Fenrir
RUBYTUBY
Fenrir
Level 29
God Stats
3W - 1L
1,835 SR
Queue Stats
76W - 103L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 5
10,134
596
7,410
13,420
4,418
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 13 / 4
9,793
576
7,256
15,933
8,131
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 6 / 2
11,915
701
12,603
13,757
4,783
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 15
12,890
758
9,511
18,184
18,712
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Scylla
Mzan_x
Scylla
17
14 / 3 / 10
13,344
785
16,740
7,664
2,517
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
RUBYTUBY
Fenrir
15
6 / 1 / 12
11,691
688
8,218
14,045
8,233
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
65
6
Kills
28
28
Deaths
6
11
Assists
37
Player
Kills
Deaths
Assists
KDA
W
8
2
15
7.75
L
1
9
5
0.39
W
Scylla
Mzan_x
Scylla
14
3
10
6.33
W
Fenrir
RUBYTUBY
Fenrir
6
1
12
12
L
1
13
4
0.23
L
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,269
Damage
34,469
43,110
Taken
39,893
17,332
Mitigated
29,462
5,696
Healing
6,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,511
1,094
0
0
18,184
18,712
260
2,855
14,931
35,775
0
L
7,410
1,405
1,646
1,678
13,420
4,418
112
8,865
4,555
26,806
0
W
Scylla
Mzan_x
Scylla
16,740
1,081
0
1,472
7,664
2,517
1,501
1,367
6,297
71,237
0
W
Fenrir
RUBYTUBY
Fenrir
8,218
2,000
0
4,756
14,045
8,233
186
3,252
10,793
0
37,745
L
7,256
2,599
0
761
15,933
8,131
674
8,682
7,251
0
20,429
L
12,603
7,644
0
1,611
13,757
4,783
276
8,756
5,001
0
46,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,842
Gold Earned
37,925
130
Minions Killed
209
0
Camps Cleared
0
690,836
Distance Traveled
817,897
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,890
758
46
3
0
288,002
0
L
Hel
10,134
596
34
2
0
246,693
3
W
Scylla
13,344
785
114
7
0
251,311
2
W
Fenrir
11,691
688
49
3
0
278,584
1
L
Set
9,793
576
29
2
0
198,401
0
L
Neith
11,915
701
67
4
0
245,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role