Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 15
God Stats
5W - 7L
1,460 SR
Queue Stats
7W - 19L
1,189 Elo+
Solo
Ao Kuang
Ao Kuang
Alberto_5272
Ao Kuang
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
He Bo
He Bo
Zurelth
He Bo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,200 Elo+
Party 1
Anubis
Anubis
seba27elguerrero
Anubis
Level 7
God Stats
1W - 4L
1,252 SR
Queue Stats
1W - 5L
1,176 Elo+
Party 1
Hel
Hel
uliseus213
Hel
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 9
1,442 SR
1,313 Elo+

VS

Team Averages
Level 20
1,383 SR
1,286 Elo+
Ne Zha
Ne Zha
Lucifer6376
Ne Zha
Level 18
God Stats
10W - 6L
1,652 SR
Queue Stats
98W - 89L
1,253 Elo+
Solo
Sun Wukong
Sun Wukong
Piexre
Sun Wukong
Level 26
God Stats
3W - 2L
1,141 SR
Queue Stats
36W - 42L
1,270 Elo+
Solo
Scylla
Scylla
PrecutSpy318410
Scylla
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,209 Elo+
Solo
Heimdallr
Heimdallr
chilliwulf
Heimdallr
Level 18
God Stats
2W - 0L
1,332 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Thoth
Thoth
deiselislife10
Thoth
Level 28
God Stats
1W - 1L
1,288 SR
Queue Stats
55W - 60L
1,197 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
1 / 13 / 1
8,503
387
6,851
19,394
5,998
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
Alberto_5272
Ao Kuang
15
2 / 10 / 1
9,643
438
3,389
18,465
5,127
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

He Bo
Zurelth
He Bo
13
0 / 12 / 2
8,312
378
5,199
16,629
3,207
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 13 / 1
8,321
378
7,602
15,977
5,485
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
0 / 19 / 1
7,616
346
2,957
16,453
4,967
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
19
18 / 2 / 14
13,703
623
24,086
18,729
6,473
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Piexre
Sun Wukong
17
15 / 2 / 19
12,525
569
15,868
14,843
4,460
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

5
0 / 1 / 1
7,495
341
113
741
122
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
chilliwulf
Heimdallr
20
21 / 1 / 4
13,739
625
15,348
9,488
4,779
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
11 / 0 / 7
13,769
626
10,216
7,624
2,758
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
110
4
Kills
65
67
Deaths
6
6
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
13
1
0.12
L
Ao Kuang
Alberto_5272
Ao Kuang
2
10
1
0.25
W
Ne Zha
18
2
14
12.5
W
Sun Wukong
Piexre
Sun Wukong
15
2
19
12.25
W
0
1
1
0.5
L
He Bo
Zurelth
He Bo
0
12
2
0.08
W
Heimdallr
chilliwulf
Heimdallr
21
1
4
23
W
11
0
7
14.5
L
1
13
1
0.12
L
0
19
1
0.03

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,998
Damage
65,631
86,918
Taken
51,425
24,784
Mitigated
18,592
9,642
Healing
15,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,851
1,109
0
2,060
19,394
5,998
0
4,534
14,857
0
25,302
L
Ao Kuang
Alberto_5272
Ao Kuang
3,389
1,158
0
3,338
18,465
5,127
0
2,521
15,940
24,995
0
W
Ne Zha
24,086
13,029
0
9,624
18,729
6,473
2,534
7,311
10,370
0
103,417
W
Sun Wukong
Piexre
Sun Wukong
15,868
4,339
0
4,787
14,843
4,460
3,060
7,542
6,356
0
44,824
W
113
0
0
0
741
122
208
0
741
2,986
0
L
He Bo
Zurelth
He Bo
5,199
763
0
2,247
16,629
3,207
0
1,205
15,422
39,872
0
W
Heimdallr
chilliwulf
Heimdallr
15,348
6,207
0
9
9,488
4,779
8,105
3,265
6,223
0
83,641
W
10,216
449
0
1,222
7,624
2,758
0
1,029
6,595
106,235
0
L
7,602
2,286
0
0
15,977
5,485
0
742
15,235
34,851
0
L
2,957
1,723
1,474
523
16,453
4,967
18
1,327
15,126
30,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,395
Gold Earned
61,231
239
Minions Killed
501
0
Camps Cleared
0
1,640,585
Distance Traveled
1,651,326
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,503
387
39
2
0
321,754
0
L
Ao Kuang
9,643
438
57
3
0
394,735
0
W
Ne Zha
13,703
623
132
6
0
368,556
3
W
Sun Wukong
12,525
569
59
3
0
443,011
0
W
Scylla
7,495
341
4
0
0
39,813
0
L
He Bo
8,312
378
58
3
0
370,329
1
W
Heimdallr
13,739
625
157
7
0
401,541
0
W
Thoth
13,769
626
149
7
0
398,405
0
L
Anubis
8,321
378
48
2
0
243,143
0
L
Hel
7,616
346
37
2
0
310,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role