Player Matchup

Neith
Neith
 
Neith
Level 7
God Stats
1W - 9L
1,500 SR
Queue Stats
7W - 22L
887 Elo+
Party 2
Sun Wukong
Sun Wukong
Gedankengänger
Sun Wukong
Level 26
God Stats
15W - 11L
1,655 SR
Queue Stats
117W - 142L
1,295 Elo+
Solo
Scylla
Scylla
MathValore
Scylla
Level 14
God Stats
29W - 20L
1,292 SR
Queue Stats
31W - 23L
1,372 Elo+
Solo
Izanami
Izanami
NaViSKayper
Izanami
Level 17
God Stats
11W - 7L
1,375 SR
Queue Stats
27W - 30L
1,281 Elo+
Solo
Discordia
Discordia
Totone
Discordia
Level 8
God Stats
2W - 10L
1,159 SR
Queue Stats
17W - 37L
1,124 Elo+
Party 2
Team Averages
Level 14
1,396 SR
1,192 Elo+

VS

Team Averages
Level 23
1,384 SR
1,346 Elo+
Erlang Shen
Erlang Shen
BruderJacop
Erlang Shen
Level 14
God Stats
2W - 4L
1,242 SR
Queue Stats
26W - 27L
1,350 Elo+
Party 1
Baron Samedi
Baron Samedi
Gerofante
Baron Samedi
Level 25
God Stats
31W - 29L
1,457 SR
Queue Stats
174W - 190L
1,278 Elo+
Party 3
Hera
Hera
InfinitieShadow
Hera
Level 18
God Stats
4W - 7L
1,429 SR
Queue Stats
27W - 27L
1,350 Elo+
Party 1
Pele
Pele
KartavayaLoli666
Pele
Level 26
God Stats
2W - 4L
1,348 SR
Queue Stats
13W - 13L
1,449 Elo+
Solo
Arachne
Arachne
ZiaPierah
Arachne
Level 32
God Stats
51W - 43L
1,442 SR
Queue Stats
877W - 931L
1,302 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
0 / 13 / 11
12,296
820
2,772
21,087
7,303
Sun Wukong
Gedankengänger
Sun Wukong
20
6 / 4 / 15
14,783
986
11,280
26,527
29,407
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Scylla
MathValore
Scylla
20
8 / 6 / 22
16,849
1,123
36,865
18,203
5,945
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
NaViSKayper
Izanami
20
17 / 10 / 10
17,972
1,198
49,414
26,828
10,255
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
Totone
Discordia
20
2 / 6 / 17
14,126
942
17,888
24,533
8,703
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

0

VS

Team 2 Tickets

49

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BruderJacop
Erlang Shen
20
13 / 10 / 12
16,637
1,109
22,971
30,122
24,071
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Gerofante
Baron Samedi
20
6 / 4 / 18
15,351
1,023
27,339
20,679
8,900
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
6 / 4 / 21
14,872
991
24,308
19,865
6,817
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

20
1 / 7 / 12
13,740
916
8,592
23,611
22,776
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
ZiaPierah
Arachne
20
13 / 8 / 15
16,172
1,078
26,688
30,978
15,585
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
117
33
Kills
39
39
Deaths
33
75
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
13
11
0.42
W
Erlang Shen
BruderJacop
Erlang Shen
13
10
12
1.9
L
Sun Wukong
Gedankengänger
Sun Wukong
6
4
15
3.38
W
Baron Samedi
Gerofante
Baron Samedi
6
4
18
3.75
W
6
4
21
4.13
W
1
7
12
1
L
Scylla
MathValore
Scylla
8
6
22
3.17
L
Izanami
NaViSKayper
Izanami
17
10
10
2.2
L
Discordia
Totone
Discordia
2
6
17
1.75
W
Arachne
ZiaPierah
Arachne
13
8
15
2.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,219
Damage
109,898
117,178
Taken
125,255
61,613
Mitigated
78,149
10,628
Healing
19,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,772
1,143
0
280
21,087
7,303
0
7,784
13,303
0
8,883
W
Erlang Shen
BruderJacop
Erlang Shen
22,971
13,544
0
2,413
30,122
24,071
0
13,545
16,577
0
43,155
L
Sun Wukong
Gedankengänger
Sun Wukong
11,280
1,754
0
4,629
26,527
29,407
0
9,801
16,706
1,407
37,825
W
Baron Samedi
Gerofante
Baron Samedi
27,339
3,731
3,443
5,548
20,679
8,900
0
6,405
14,274
66,589
0
W
24,308
5,522
0
809
19,865
6,817
0
9,624
10,241
50,558
0
W
8,592
1,189
719
1,980
23,611
22,776
0
10,560
13,051
0
44,007
L
Scylla
MathValore
Scylla
36,865
3,606
0
1,543
18,203
5,945
0
7,691
10,512
80,511
0
L
Izanami
NaViSKayper
Izanami
49,414
34,655
0
4,176
26,828
10,255
0
11,680
15,148
0
101,168
L
Discordia
Totone
Discordia
17,888
1,879
0
0
24,533
8,703
0
14,691
9,842
32,450
0
W
Arachne
ZiaPierah
Arachne
26,688
20,217
0
4,755
30,978
15,585
0
15,770
15,208
0
35,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,026
Gold Earned
76,772
325
Minions Killed
288
6
Camps Cleared
4
1,282,421
Distance Traveled
1,311,505
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,296
820
9
1
2
190,917
0
W
Erlang Shen
16,637
1,109
34
2
4
268,589
0
L
Sun Wukong
14,783
986
63
4
0
301,439
3
W
Baron Samedi
15,351
1,023
99
7
0
251,467
3
W
Hera
14,872
991
72
5
0
254,472
0
W
Pele
13,740
916
70
5
0
240,233
0
L
Scylla
16,849
1,123
121
8
0
264,246
0
L
Izanami
17,972
1,198
102
7
3
232,409
0
L
Discordia
14,126
942
30
2
1
293,410
0
W
Arachne
16,172
1,078
13
1
0
296,744
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role