Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Bulotovitch
Apollo
Level 127
God Stats
3W - 4L
1,121 SR
Queue Stats
410W - 359L
1,556 Elo+
Party 1
Zeus
Zeus
FF-NeyNey
Zeus
Level 154
God Stats
9W - 5L
1,734 SR
Queue Stats
677W - 667L
1,545 Elo+
Solo
Chiron
Chiron
Kaurdukhrisst
Chiron
Level 122
God Stats
5W - 4L
1,489 SR
Queue Stats
333W - 287L
1,548 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ormeus90
Kumbhakarna
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 20L
1,484 Elo+
Solo
Team Averages
Level 110
1,469 SR
1,527 Elo+

VS

Team Averages
Level 103
1,485 SR
1,526 Elo+
Scylla
Scylla
Mayito10
Scylla
Level 107
God Stats
1W - 2L
1,639 SR
Queue Stats
55W - 36L
1,572 Elo+
Party 2
Da Ji
Da Ji
Patrilu
Da Ji
Level 143
God Stats
1W - 5L
1,372 SR
Queue Stats
204W - 184L
1,524 Elo+
Party 3
Hercules
Hercules
Siddiddy
Hercules
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,548 Elo+
Solo
Anubis
Anubis
Trinity93
Anubis
Level 146
God Stats
2W - 2L
1,593 SR
Queue Stats
167W - 158L
1,503 Elo+
Party 3
Ymir
Ymir
bytermi
Ymir
Level 93
God Stats
0W - 1L
1,319 SR
Queue Stats
42W - 49L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
19
5 / 7 / 13
12,288
683
15,264
19,363
7,309
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
20
7 / 5 / 14
13,649
758
6,603
12,681
4,281
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
20
7 / 4 / 16
13,338
741
26,704
10,518
4,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
10 / 9 / 19
13,958
775
14,829
17,735
6,890
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kumbhakarna
ormeus90
Kumbhakarna
20
6 / 4 / 23
12,988
722
7,912
28,051
26,562
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Mayito10
Scylla
19
6 / 8 / 11
12,983
721
19,815
14,256
6,569
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
Patrilu
Da Ji
16
4 / 9 / 10
11,244
625
8,604
15,001
6,888
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
Siddiddy
Hercules
18
3 / 9 / 10
12,174
676
8,899
17,794
16,377
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Anubis
Trinity93
Anubis
20
11 / 5 / 10
14,732
818
22,074
14,172
8,797
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
bytermi
Ymir
20
5 / 6 / 14
12,583
699
10,085
24,063
37,003
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
84
35
Kills
29
29
Deaths
37
85
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
5
7
13
1.64
W
Apollo
7
5
14
2.8
W
Zeus
7
4
16
3.75
W
10
9
19
2.17
L
Scylla
Mayito10
Scylla
6
8
11
1.44
L
Da Ji
Patrilu
Da Ji
4
9
10
1
L
Hercules
Siddiddy
Hercules
3
9
10
0.89
L
Anubis
Trinity93
Anubis
11
5
10
3.2
L
Ymir
bytermi
Ymir
5
6
14
2
W
Kumbhakarna
ormeus90
Kumbhakarna
6
4
23
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,312
Damage
69,477
88,348
Taken
85,286
49,435
Mitigated
75,634
28,866
Healing
18,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
15,264
171
4,242
7,392
19,363
7,309
1,684
13,755
5,608
35,385
0
W
Apollo
6,603
2,745
997
2,032
12,681
4,281
2,006
10,864
1,817
0
26,322
W
Zeus
26,704
1,145
715
1,308
10,518
4,393
1,571
7,082
3,436
49,938
0
W
14,829
8,890
1,003
2,648
17,735
6,890
1,692
10,302
7,433
0
31,060
L
Scylla
Mayito10
Scylla
19,815
1,258
814
920
14,256
6,569
772
10,422
3,834
40,257
0
L
Da Ji
Patrilu
Da Ji
8,604
1,675
1,281
1,002
15,001
6,888
1,445
7,530
7,471
0
11,468
L
Hercules
Siddiddy
Hercules
8,899
3,231
107
2,753
17,794
16,377
1,031
11,483
6,311
0
17,099
L
Anubis
Trinity93
Anubis
22,074
892
4,231
4,337
14,172
8,797
493
8,190
5,982
52,003
0
L
Ymir
bytermi
Ymir
10,085
1,037
759
2,560
24,063
37,003
90
12,255
11,808
28,826
0
W
Kumbhakarna
ormeus90
Kumbhakarna
7,912
252
1,200
7,329
28,051
26,562
287
9,971
18,080
25,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,221
Gold Earned
63,716
200
Minions Killed
184
0
Camps Cleared
0
1,470,454
Distance Traveled
1,438,638
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,288
683
40
2
0
321,737
0
W
Apollo
13,649
758
48
3
0
289,799
1
W
Zeus
13,338
741
56
3
0
272,745
0
W
Chiron
13,958
775
40
2
0
282,446
0
L
Scylla
12,983
721
50
3
0
290,276
1
L
Da Ji
11,244
625
5
0
0
297,541
0
L
Hercules
12,174
676
27
2
0
285,281
0
L
Anubis
14,732
818
69
4
0
287,696
0
L
Ymir
12,583
699
33
2
0
277,844
0
W
Kumbhakarna
12,988
722
16
1
0
303,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role