Player Matchup

Da Ji
Da Ji
Arealhood
Da Ji
Level 105
God Stats
1W - 0L
1,653 SR
Queue Stats
31W - 22L
1,564 Elo+
Party 2
Yemoja
Yemoja
Faelsave
Yemoja
Level 128
God Stats
1W - 0L
1,718 SR
Queue Stats
26W - 12L
1,684 Elo+
Party 2
Thanatos
Thanatos
Mantis88
Thanatos
Level 24
God Stats
3W - 2L
1,500 SR
Queue Stats
6W - 2L
1,774 Elo+
Party 2
Team Averages
Level 86
1,624 SR
1,674 Elo+

VS

Team Averages
Level 41
1,460 SR
1,391 Elo+
Medusa
Medusa
cvdani09
Medusa
Level 78
God Stats
0W - 2L
1,500 SR
Queue Stats
131W - 149L
1,402 Elo+
Party 1
Fenrir
Fenrir
dantete08543
Fenrir
Level 25
God Stats
10W - 16L
1,458 SR
Queue Stats
114W - 135L
1,379 Elo+
Party 1
Ra
Ra
ukrisc
Ra
Level 19
God Stats
2W - 1L
1,424 SR
Queue Stats
5W - 7L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Arealhood
Da Ji
16
15 / 6 / 12
13,571
848
16,599
14,982
7,153
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
Faelsave
Yemoja
18
12 / 2 / 21
14,054
878
13,034
15,347
20,668
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
Mantis88
Thanatos
16
12 / 3 / 19
13,013
813
16,737
12,870
5,782
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
cvdani09
Medusa
14
3 / 16 / 4
11,128
696
8,803
21,618
4,720
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
14
4 / 11 / 5
11,761
735
7,289
16,039
3,643
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ra
14
4 / 12 / 4
11,653
728
9,150
13,757
3,524
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
24
39
Kills
11
11
Deaths
39
52
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Arealhood
Da Ji
15
6
12
3.5
W
Yemoja
Faelsave
Yemoja
12
2
21
11.25
W
Thanatos
Mantis88
Thanatos
12
3
19
7.17
L
Medusa
cvdani09
Medusa
3
16
4
0.31
L
Fenrir
4
11
5
0.59
L
Ra
4
12
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,370
Damage
25,242
43,199
Taken
51,414
33,603
Mitigated
11,887
14,166
Healing
4,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Arealhood
Da Ji
16,599
6,555
0
1,266
14,982
7,153
880
2,549
12,433
0
52,019
W
Yemoja
Faelsave
Yemoja
13,034
2,515
3,117
3,029
15,347
20,668
644
3,937
11,410
62,486
0
W
Thanatos
Mantis88
Thanatos
16,737
5,892
0
6,754
12,870
5,782
428
2,760
10,110
0
29,355
L
Medusa
cvdani09
Medusa
8,803
4,666
0
2,316
21,618
4,720
0
5,106
16,512
0
42,958
L
Fenrir
7,289
2,009
0
564
16,039
3,643
0
2,978
13,061
0
17,013
L
Ra
9,150
42
288
952
13,757
3,524
0
5,102
8,655
25,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,638
Gold Earned
34,542
163
Minions Killed
118
0
Camps Cleared
0
854,885
Distance Traveled
665,692
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
13,571
848
63
4
0
285,718
1
W
Yemoja
14,054
878
77
5
0
273,246
0
W
Thanatos
13,013
813
23
1
0
295,921
0
L
Medusa
11,128
696
56
4
0
212,665
1
L
Fenrir
11,761
735
20
1
0
224,722
0
L
Ra
11,653
728
42
3
0
228,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role