Player Matchup

Achilles
Achilles
 
Achilles
Level 20
God Stats
62W - 42L
1,813 SR
Queue Stats
137W - 114L
1,211 Elo+
Solo
Sol
Sol
BlackFlameEffect
Sol
Level 16
God Stats
20W - 7L
1,497 SR
Queue Stats
31W - 27L
1,263 Elo+
Solo
Ra
Ra
TheEvilElf10
Ra
Level 22
God Stats
2W - 1L
1,370 SR
Queue Stats
26W - 25L
1,259 Elo+
Solo
Xbalanque
Xbalanque
kyle333258
Xbalanque
Level 14
God Stats
4W - 5L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Solo
Discordia
Discordia
wweduv02
Discordia
Level 25
God Stats
7W - 4L
1,311 SR
Queue Stats
10W - 11L
1,253 Elo+
Solo
Team Averages
Level 19
1,498 SR
1,297 Elo+

VS

Team Averages
Level 17
1,561 SR
1,227 Elo+
Athena
Athena
RecalledHarpy02
Athena
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,064 Elo+
Solo
Artemis
Artemis
SilverWolfCharm2
Artemis
Level 15
God Stats
4W - 2L
1,687 SR
Queue Stats
10W - 13L
1,262 Elo+
Party 1
Thor
Thor
SoupaNova6021
Thor
Level 27
God Stats
60W - 77L
1,392 SR
Queue Stats
60W - 80L
1,188 Elo+
Solo
Merlin
Merlin
UndeadDragon567
Merlin
Level 19
God Stats
22W - 31L
1,725 SR
Queue Stats
32W - 52L
1,172 Elo+
Solo
Nu Wa
Nu Wa
dragonborn5545
Nu Wa
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
20
8 / 1 / 28
12,512
1,137
10,210
14,713
9,061
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
24 / 2 / 18
15,504
1,409
41,014
20,842
8,101
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

19
7 / 3 / 26
12,004
1,091
13,476
11,657
4,437
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
kyle333258
Xbalanque
16
1 / 6 / 19
9,931
903
8,044
9,984
3,641
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Discordia
wweduv02
Discordia
19
10 / 0 / 19
12,254
1,114
12,817
6,685
2,429
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

301

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 11 / 7
9,291
845
4,203
24,008
28,135
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
2 / 1 / 5
9,729
884
6,111
12,696
5,155
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
5 / 14 / 3
10,308
937
8,581
21,810
8,736
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
2 / 12 / 5
10,002
909
17,104
16,854
6,743
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
3 / 12 / 7
11,357
1,032
19,110
23,550
8,805
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
39
50
Kills
12
12
Deaths
50
110
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
8
1
28
22
W
24
2
18
16.5
L
0
11
7
0.32
L
2
1
5
4.5
L
5
14
3
0.46
W
7
3
26
6.67
L
2
12
5
0.38
L
3
12
7
0.54
W
Xbalanque
kyle333258
Xbalanque
1
6
19
1.75
W
Discordia
wweduv02
Discordia
10
0
19
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,561
Damage
55,109
63,881
Taken
98,918
27,669
Mitigated
57,574
20,371
Healing
3,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
10,210
3,727
0
1,514
14,713
9,061
0
7,846
6,867
0
31,684
W
41,014
18,869
0
9,910
20,842
8,101
0
13,712
7,130
69,900
0
L
4,203
1,408
0
0
24,008
28,135
0
15,733
8,275
15,204
0
L
6,111
3,509
0
872
12,696
5,155
0
7,128
5,568
0
18,035
L
8,581
1,371
0
300
21,810
8,736
0
15,111
6,699
0
24,693
W
13,476
2,715
1,955
4,956
11,657
4,437
0
8,299
3,358
38,966
0
L
17,104
1,466
0
0
16,854
6,743
0
12,471
4,383
34,286
0
L
19,110
5,772
0
1,863
23,550
8,805
0
16,864
6,686
44,377
0
W
Xbalanque
kyle333258
Xbalanque
8,044
5,758
0
619
9,984
3,641
0
5,643
4,341
0
20,687
W
Discordia
wweduv02
Discordia
12,817
570
688
729
6,685
2,429
0
4,917
1,768
24,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,205
Gold Earned
50,687
213
Minions Killed
142
5
Camps Cleared
3
858,482
Distance Traveled
759,286
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,512
1,137
42
4
2
189,791
0
W
Sol
15,504
1,409
72
7
0
204,268
0
L
Athena
9,291
845
25
2
1
142,865
0
L
Artemis
9,729
884
19
2
2
139,696
0
L
Thor
10,308
937
25
2
0
172,329
0
W
Ra
12,004
1,091
54
5
0
166,716
0
L
Merlin
10,002
909
29
3
0
147,000
0
L
Nu Wa
11,357
1,032
44
4
0
157,396
1
W
Xbalanque
9,931
903
18
2
1
122,635
0
W
Discordia
12,254
1,114
27
2
2
175,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role