Player Matchup

Anhur
Anhur
Gold II
 
Anhur
Gold II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 125
1,500 SR
1,500 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 86
1,603 SR
1,577 MMR
Heimdallr
Heimdallr
Gold III
Si1entNight
Heimdallr
Gold III
Level 86
God Stats
20W - 14L
1,603 SR
Queue Stats
45W - 35L
1,577 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
8
0 / 4 / 0
4,209
842
1,084
5,510
1,203
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
He BoUllrSkadiCamazotzAnubis

VS

Bans
Hou YiPoseidonBakasuraKaliAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Si1entNight
Heimdallr
10
4 / 0 / 0
5,844
1,169
4,281
3,326
1,118
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
4
4
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
4
0
0
W
Heimdallr
Si1entNight
Heimdallr
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,084
Damage
4,281
5,510
Taken
3,326
1,203
Mitigated
1,118
565
Healing
500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
1,084
218
0
565
5,510
1,203
0
68
5,441
0
14,062
W
Heimdallr
Si1entNight
Heimdallr
4,281
1,531
0
500
3,326
1,118
792
8
3,318
0
23,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

4,209
Gold Earned
5,844
31
Minions Killed
39
0
Camps Cleared
0
115,754
Distance Traveled
106,851
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,209
842
31
6
0
115,754
1
W
Heimdallr
5,844
1,169
39
8
0
106,851
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role