Player Matchup

Fenrir
Fenrir
AcendantSuicide
Fenrir
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 85L
1,471 Elo+
Party 3
Kukulkan
Kukulkan
Migerz62814
Kukulkan
Level 106
God Stats
14W - 4L
1,650 SR
Queue Stats
213W - 201L
1,541 Elo+
Solo
Ullr
Ullr
PurebredSlater
Ullr
Level 61
God Stats
10W - 4L
1,610 SR
Queue Stats
12W - 4L
1,554 Elo+
Party 1
Scylla
Scylla
UCiAmGnasher
Scylla
Level 92
God Stats
6W - 2L
1,580 SR
Queue Stats
269W - 260L
1,527 Elo+
Party 3
Amaterasu
Amaterasu
shadowflame211
Amaterasu
Level 108
God Stats
8W - 4L
1,457 SR
Queue Stats
28W - 19L
1,580 Elo+
Party 1
Team Averages
Level 97
1,559 SR
1,535 Elo+

VS

Team Averages
Level 101
1,437 SR
1,367 Elo+
Bakasura
Bakasura
Dragio12
Bakasura
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,174 Elo+
Party 4
King Arthur
King Arthur
LURBY0
King Arthur
Level 122
God Stats
7W - 15L
1,298 SR
Queue Stats
320W - 305L
1,489 Elo+
Solo
Kukulkan
Kukulkan
PandaKingVIII
Kukulkan
Level 140
God Stats
12W - 22L
1,399 SR
Queue Stats
311W - 315L
1,442 Elo+
Party 2
Jormungandr
Jormungandr
Psyco_Sensai
Jormungandr
Level 89
God Stats
11W - 11L
1,491 SR
Queue Stats
103W - 106L
1,357 Elo+
Party 2
Nu Wa
Nu Wa
punkalicious500
Nu Wa
Level 97
God Stats
3W - 2L
1,495 SR
Queue Stats
11W - 14L
1,373 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 2 / 15
13,030
931
10,324
17,689
11,443
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
Migerz62814
Kukulkan
20
2 / 3 / 12
13,520
966
16,532
12,331
4,621
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

19
1 / 1 / 11
12,446
889
10,885
9,705
3,396
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
20
8 / 1 / 11
14,589
1,042
17,413
6,813
2,324
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
shadowflame211
Amaterasu
20
10 / 2 / 7
14,242
1,017
12,513
14,095
6,228
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

159

VS

Team 2 Tickets

65

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Dragio12
Bakasura
18
1 / 8 / 3
11,979
856
5,743
16,513
7,231
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
LURBY0
King Arthur
17
0 / 0 / 1
11,732
838
1,117
2,845
1,982
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
PandaKingVIII
Kukulkan
19
6 / 4 / 1
13,965
998
13,830
11,606
5,151
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jormungandr
Psyco_Sensai
Jormungandr
19
2 / 4 / 6
12,994
928
15,373
19,966
8,589
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

19
0 / 7 / 5
12,282
877
19,832
20,817
7,476
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
25
23
Kills
9
9
Deaths
23
56
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
2
15
4.75
L
Bakasura
Dragio12
Bakasura
1
8
3
0.31
L
King Arthur
LURBY0
King Arthur
0
0
1
0.5
W
Kukulkan
Migerz62814
Kukulkan
2
3
12
2.67
L
Kukulkan
PandaKingVIII
Kukulkan
6
4
1
1.63
L
Jormungandr
Psyco_Sensai
Jormungandr
2
4
6
1.25
W
1
1
11
6.5
W
Scylla
8
1
11
13.5
L
0
7
5
0.36
W
Amaterasu
shadowflame211
Amaterasu
10
2
7
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,667
Damage
55,895
60,633
Taken
71,747
28,012
Mitigated
30,429
7,635
Healing
12,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,324
3,009
0
2,445
17,689
11,443
0
13,867
3,332
0
27,365
L
Bakasura
Dragio12
Bakasura
5,743
4,892
0
2,105
16,513
7,231
0
8,260
8,253
0
10,624
L
King Arthur
LURBY0
King Arthur
1,117
136
0
705
2,845
1,982
0
1,176
1,669
0
17,675
W
Kukulkan
Migerz62814
Kukulkan
16,532
1,662
628
2,529
12,331
4,621
0
10,420
1,836
72,829
0
L
Kukulkan
PandaKingVIII
Kukulkan
13,830
314
0
189
11,606
5,151
0
4,529
7,077
53,160
0
L
Jormungandr
Psyco_Sensai
Jormungandr
15,373
3,037
579
2,531
19,966
8,589
0
12,155
7,811
33,045
0
W
10,885
4,444
0
252
9,705
3,396
0
8,148
1,407
0
40,515
W
Scylla
17,413
623
0
569
6,813
2,324
0
6,307
506
50,621
0
L
19,832
3,952
1,550
4,726
20,817
7,476
0
7,825
12,992
57,794
0
W
Amaterasu
shadowflame211
Amaterasu
12,513
4,769
0
1,212
14,095
6,228
0
10,293
3,458
0
34,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,827
Gold Earned
62,952
372
Minions Killed
296
17
Camps Cleared
7
1,381,533
Distance Traveled
1,288,499
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,030
931
53
4
3
280,278
0
L
Bakasura
11,979
856
25
2
0
253,142
0
L
King Arthur
11,732
838
43
3
3
295,948
1
W
Kukulkan
13,520
966
134
10
1
263,381
1
L
Kukulkan
13,965
998
101
7
0
241,787
0
L
Jormungandr
12,994
928
36
3
0
255,031
1
W
Ullr
12,446
889
71
5
0
255,454
0
W
Scylla
14,589
1,042
81
6
5
290,726
3
L
Nu Wa
12,282
877
91
7
4
242,591
0
W
Amaterasu
14,242
1,017
33
2
8
291,694
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role