Player Matchup

Baba Yaga
Baba Yaga
GoDD_XxGrizzlYxX
Baba Yaga
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 108L
1,350 Elo+
Party 2
Fafnir
Fafnir
Melethriil
Fafnir
Level 60
God Stats
1W - 0L
1,358 SR
Queue Stats
66W - 76L
1,321 Elo+
Solo
Bacchus
Bacchus
wessamalhtaitani
Bacchus
Level 127
God Stats
9W - 11L
1,468 SR
Queue Stats
273W - 272L
1,423 Elo+
Solo
Fenrir
Fenrir
winona-lie
Fenrir
Level 80
God Stats
4W - 5L
1,435 SR
Queue Stats
262W - 263L
1,403 Elo+
Solo
Set
Set
xXGummy_SkilzZXx
Set
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 130L
1,374 Elo+
Party 2
Team Averages
Level 75
1,452 SR
1,374 Elo+

VS

Team Averages
Level 75
1,496 SR
1,361 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 101
God Stats
5W - 3L
1,612 SR
Queue Stats
186W - 177L
1,414 Elo+
Solo
Ares
Ares
DarkQmegLe
Ares
Level 41
God Stats
0W - 1L
1,203 SR
Queue Stats
3W - 7L
1,168 Elo+
Solo
Serqet
Serqet
Towtue
Serqet
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 190L
1,399 Elo+
Party 1
Hachiman
Hachiman
YD_YouGs
Hachiman
Level 119
God Stats
1W - 2L
1,665 SR
Queue Stats
65W - 60L
1,471 Elo+
Party 1
Bellona
Bellona
dragondelalumier
Bellona
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 56L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
20
6 / 6 / 29
14,962
712
27,811
17,822
12,937
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
Melethriil
Fafnir
20
4 / 2 / 24
14,810
705
9,279
21,014
32,822
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
12 / 6 / 21
15,751
750
22,050
23,778
23,786
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
winona-lie
Fenrir
20
13 / 6 / 15
13,898
662
17,580
20,574
10,570
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
8 / 9 / 16
14,480
690
14,562
20,479
11,043
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
20
7 / 8 / 19
15,367
732
23,801
21,977
10,429
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 9 / 9
13,133
625
9,317
23,277
20,462
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Serqet
Towtue
Serqet
16
2 / 13 / 13
11,641
554
8,969
19,278
11,986
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
YD_YouGs
Hachiman
20
13 / 3 / 12
15,413
734
26,418
14,602
7,011
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
3 / 10 / 18
13,757
655
10,777
24,630
18,696
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
100
43
Kills
29
29
Deaths
43
105
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
7
8
19
2.06
L
4
9
9
0.94
W
Baba Yaga
6
6
29
3.42
W
Fafnir
Melethriil
Fafnir
4
2
24
8
L
Serqet
Towtue
Serqet
2
13
13
0.65
L
Hachiman
YD_YouGs
Hachiman
13
3
12
6.33
L
3
10
18
1.2
W
12
6
21
3.75
W
Fenrir
winona-lie
Fenrir
13
6
15
3.42
W
8
9
16
1.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,282
Damage
79,282
103,667
Taken
103,764
91,158
Mitigated
68,584
42,662
Healing
24,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
23,801
13,061
3,685
4,114
21,977
10,429
2,176
12,700
9,277
0
55,395
L
9,317
1,186
1,721
606
23,277
20,462
0
14,107
9,170
19,786
0
W
Baba Yaga
27,811
891
1,091
6,774
17,822
12,937
898
1,833
15,257
60,651
0
W
Fafnir
Melethriil
Fafnir
9,279
3,124
3,540
6,884
21,014
32,822
710
2,362
17,979
24,012
0
L
Serqet
Towtue
Serqet
8,969
2,395
1,726
1,172
19,278
11,986
539
10,386
8,892
0
9,688
L
Hachiman
YD_YouGs
Hachiman
26,418
9,538
2,450
2,877
14,602
7,011
2,189
8,759
5,843
0
68,476
L
10,777
3,041
2,831
3,475
24,630
18,696
536
13,188
11,442
0
19,100
W
22,050
1,526
3,407
7,870
23,778
23,786
1,680
2,155
21,272
42,493
0
W
Fenrir
winona-lie
Fenrir
17,580
4,131
2,733
6,356
20,574
10,570
1,099
1,395
18,637
0
33,411
W
14,562
6,410
221
3,786
20,479
11,043
1,768
1,572
18,691
0
38,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,901
Gold Earned
69,311
189
Minions Killed
187
0
Camps Cleared
0
1,850,682
Distance Traveled
1,686,397
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
15,367
732
73
3
0
333,335
1
L
Ares
13,133
625
13
1
0
335,440
1
W
Baba Yaga
14,962
712
46
2
0
369,121
1
W
Fafnir
14,810
705
28
1
0
408,218
0
L
Serqet
11,641
554
8
0
0
326,933
1
L
Hachiman
15,413
734
77
4
0
355,379
2
L
Bellona
13,757
655
16
1
0
335,310
1
W
Bacchus
15,751
750
50
2
0
337,841
0
W
Fenrir
13,898
662
35
2
0
367,745
3
W
Set
14,480
690
30
1
0
367,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role