Player Matchup

Discordia
Discordia
II_Dilbo_II
Discordia
Level 101
God Stats
19W - 14L
1,549 SR
Queue Stats
87W - 73L
1,506 Elo+
Party 1
Agni
Agni
NordenFox
Agni
Level 83
God Stats
3W - 2L
1,600 SR
Queue Stats
98W - 84L
1,454 Elo+
Party 1
Skadi
Skadi
TerkinYerJerbs
Skadi
Level 68
God Stats
12W - 9L
1,628 SR
Queue Stats
23W - 27L
1,461 Elo+
Party 1
Team Averages
Level 84
1,592 SR
1,474 Elo+

VS

Team Averages
Level 85
1,474 SR
1,444 Elo+
Fenrir
Fenrir
DARK VILE
Fenrir
Level 122
God Stats
9W - 10L
1,577 SR
Queue Stats
215W - 248L
1,445 Elo+
Party 2
Discordia
Discordia
Gatezaa
Discordia
Level 73
God Stats
21W - 14L
1,715 SR
Queue Stats
65W - 75L
1,439 Elo+
Party 2
Sun Wukong
Sun Wukong
Ordy boii
Sun Wukong
Level 61
God Stats
1W - 11L
1,132 SR
Queue Stats
131W - 151L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
II_Dilbo_II
Discordia
15
2 / 1 / 9
10,414
694
12,698
5,518
1,821
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
14
5 / 4 / 6
10,658
711
6,116
7,535
2,530
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
6 / 3 / 5
11,015
734
11,080
10,988
3,579
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DARK VILE
Fenrir
13
6 / 6 / 1
10,399
693
6,784
15,704
7,636
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
Gatezaa
Discordia
12
2 / 5 / 3
9,150
610
4,081
8,781
2,737
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Ordy boii
Sun Wukong
12
0 / 2 / 5
8,909
594
5,419
12,188
6,974
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
13
Kills
8
8
Deaths
13
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
DARK VILE
Fenrir
6
6
1
1.08
L
Discordia
Gatezaa
Discordia
2
5
3
0.7
W
Discordia
II_Dilbo_II
Discordia
2
1
9
6.5
W
Agni
5
4
6
2
L
Sun Wukong
Ordy boii
Sun Wukong
0
2
5
1.25
W
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,894
Damage
16,284
24,041
Taken
36,673
7,930
Mitigated
17,347
8,018
Healing
5,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
DARK VILE
Fenrir
6,784
1,335
282
1,851
15,704
7,636
0
5,689
10,015
0
21,993
L
Discordia
Gatezaa
Discordia
4,081
0
0
1,222
8,781
2,737
0
6,656
2,125
41,173
0
W
Discordia
II_Dilbo_II
Discordia
12,698
106
0
2,269
5,518
1,821
491
751
4,767
46,891
0
W
Agni
6,116
370
462
608
7,535
2,530
249
1,352
6,183
36,359
0
L
Sun Wukong
Ordy boii
Sun Wukong
5,419
594
0
1,785
12,188
6,974
0
6,559
5,629
14
28,126
W
11,080
5,362
0
4,679
10,988
3,579
1,898
2,014
8,974
0
57,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,087
Gold Earned
28,458
189
Minions Killed
136
0
Camps Cleared
0
806,241
Distance Traveled
747,964
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,399
693
23
2
0
247,875
0
L
Discordia
9,150
610
68
5
0
214,589
1
W
Discordia
10,414
694
64
4
0
287,392
0
W
Agni
10,658
711
56
4
0
266,085
2
L
Sun Wukong
8,909
594
45
3
0
285,500
8
W
Skadi
11,015
734
69
5
0
252,764
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role