Player Matchup

Fenrir
Fenrir
Boblenowaris
Fenrir
Level 47
God Stats
1W - 2L
1,279 SR
Queue Stats
72W - 66L
1,347 Elo+
Solo
Neith
Neith
Sladden_13
Neith
Level 11
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 2
Sobek
Sobek
lukezoyaS2000
Sobek
Level 27
God Stats
18W - 23L
1,333 SR
Queue Stats
34W - 56L
1,288 Elo+
Party 2
King Arthur
King Arthur
m1KeRRR
King Arthur
Level 67
God Stats
7W - 5L
1,511 SR
Queue Stats
98W - 115L
1,341 Elo+
Party 2
Merlin
Merlin
sladden10
Merlin
Level 69
God Stats
13W - 9L
1,573 SR
Queue Stats
238W - 236L
1,353 Elo+
Party 2
Team Averages
Level 44
1,439 SR
1,366 Elo+

VS

Team Averages
Level 58
1,682 SR
1,360 Elo+
Aphrodite
Aphrodite
Andi_MK_2
Aphrodite
Level 59
God Stats
26W - 16L
1,563 SR
Queue Stats
317W - 304L
1,346 Elo+
Party 3
King Arthur
King Arthur
TheOriginalRusse
King Arthur
Level 44
God Stats
9W - 7L
1,398 SR
Queue Stats
31W - 39L
1,325 Elo+
Party 3
Bakasura
Bakasura
WelshmanDan_
Bakasura
Level 66
God Stats
21W - 14L
1,756 SR
Queue Stats
630W - 619L
1,391 Elo+
Party 1
Apollo
Apollo
howling_wolf389
Apollo
Level 55
God Stats
21W - 20L
1,802 SR
Queue Stats
619W - 624L
1,365 Elo+
Party 1
Terra
Terra
welshninja64
Terra
Level 65
God Stats
15W - 2L
1,891 SR
Queue Stats
313W - 318L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
2 / 15 / 1
8,816
367
7,863
26,108
8,520
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
14
0 / 9 / 1
8,428
351
4,410
12,423
4,423
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
1 / 5 / 1
9,443
393
4,604
18,684
19,960
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
m1KeRRR
King Arthur
18
3 / 7 / 2
11,611
484
14,259
25,934
33,390
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Merlin
sladden10
Merlin
19
1 / 7 / 4
11,465
478
24,722
17,001
7,330
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Andi_MK_2
Aphrodite
19
9 / 0 / 15
13,101
546
20,071
20,179
10,181
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
TheOriginalRusse
King Arthur
19
11 / 2 / 9
13,133
547
24,589
29,627
42,807
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
WelshmanDan_
Bakasura
20
13 / 0 / 9
16,607
692
17,476
18,920
10,275
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
8 / 3 / 10
12,820
534
14,718
11,653
5,192
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 2 / 19
12,805
534
9,275
21,197
27,495
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
105
7
Kills
43
43
Deaths
7
9
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Andi_MK_2
Aphrodite
9
0
15
16.5
L
Fenrir
2
15
1
0.17
L
Neith
0
9
1
0.06
W
King Arthur
TheOriginalRusse
King Arthur
11
2
9
7.75
W
Bakasura
WelshmanDan_
Bakasura
13
0
9
17.5
W
8
3
10
4.33
L
1
5
1
0.3
L
King Arthur
m1KeRRR
King Arthur
3
7
2
0.57
L
Merlin
sladden10
Merlin
1
7
4
0.43
W
2
2
19
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,858
Damage
86,129
100,150
Taken
101,576
73,623
Mitigated
95,950
21,268
Healing
60,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Andi_MK_2
Aphrodite
20,071
1,988
12,425
16,772
20,179
10,181
2,804
9,059
11,120
82,075
0
L
Fenrir
7,863
1,186
683
4,836
26,108
8,520
0
7,550
17,387
0
29,579
L
Neith
4,410
1,448
0
2,814
12,423
4,423
114
3,333
9,020
0
51,226
W
King Arthur
TheOriginalRusse
King Arthur
24,589
4,072
1,170
8,373
29,627
42,807
1,496
7,494
21,947
0
72,732
W
Bakasura
WelshmanDan_
Bakasura
17,476
13,870
0
12,011
18,920
10,275
3,627
3,519
15,401
0
136,067
W
14,718
8,896
0
1,245
11,653
5,192
4,932
5,503
6,150
0
84,729
L
4,604
639
0
3,308
18,684
19,960
150
5,734
12,686
20,671
0
L
King Arthur
m1KeRRR
King Arthur
14,259
2,193
0
9,127
25,934
33,390
112
4,387
21,112
0
78,578
L
Merlin
sladden10
Merlin
24,722
1,758
0
500
17,001
7,330
0
8,342
8,471
104,537
0
W
9,275
902
3,365
5,112
21,197
27,495
1,287
3,751
17,369
32,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,763
Gold Earned
68,466
497
Minions Killed
602
0
Camps Cleared
0
1,844,505
Distance Traveled
2,274,887
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
13,101
546
128
5
0
415,407
0
L
Fenrir
8,816
367
36
2
0
408,411
2
L
Neith
8,428
351
105
4
0
309,187
0
W
King Arthur
13,133
547
80
3
0
462,026
2
W
Bakasura
16,607
692
223
9
0
561,225
2
W
Apollo
12,820
534
135
6
0
405,069
9
L
Sobek
9,443
393
25
1
0
374,116
9
L
King Arthur
11,611
484
141
6
0
390,657
4
L
Merlin
11,465
478
190
8
0
362,134
1
W
Terra
12,805
534
36
2
0
431,160
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role