Player Matchup

Cu Chulainn
Cu Chulainn
Aminoo
Cu Chulainn
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 23L
1,568 Elo+
Party 1
Aphrodite
Aphrodite
Narrmora
Aphrodite
Level 65
God Stats
19W - 23L
1,574 SR
Queue Stats
181W - 164L
1,483 Elo+
Party 1
Cabrakan
Cabrakan
Roliand
Cabrakan
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 8L
1,589 Elo+
Party 1
Nox
Nox
Whizcat
Nox
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,748 Elo+
Solo
Discordia
Discordia
quertang
Discordia
Level 44
God Stats
2W - 6L
1,298 SR
Queue Stats
16W - 13L
1,508 Elo+
Party 1
Team Averages
Level 65
1,474 SR
1,579 Elo+

VS

Team Averages
Level 89
1,413 SR
1,508 Elo+
Erlang Shen
Erlang Shen
Crisp29
Erlang Shen
Level 23
God Stats
1W - 6L
1,002 SR
Queue Stats
241W - 246L
1,442 Elo+
Party 2
Zeus
Zeus
Euoo
Zeus
Level 125
God Stats
30W - 16L
1,668 SR
Queue Stats
209W - 171L
1,539 Elo+
Party 2
Hercules
Hercules
Pantumaca
Hercules
Level 48
God Stats
116W - 81L
1,621 SR
Queue Stats
318W - 320L
1,574 Elo+
Solo
Chaac
Chaac
SmookeFUN
Chaac
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
426W - 342L
1,557 Elo+
Party 2
Ra
Ra
xSayrox
Ra
Level 103
God Stats
27W - 15L
1,273 SR
Queue Stats
41W - 31L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Aminoo
Cu Chulainn
20
16 / 8 / 14
17,415
1,161
44,855
47,897
67,006
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Aphrodite
Narrmora
Aphrodite
20
3 / 7 / 27
14,993
1,000
20,788
33,744
28,527
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
Roliand
Cabrakan
20
4 / 11 / 16
14,514
968
24,698
35,506
44,485
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nox
20
8 / 2 / 10
15,251
1,017
25,486
11,116
4,908
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Discordia
quertang
Discordia
20
2 / 6 / 20
14,158
944
23,978
18,453
6,514
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

53

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Crisp29
Erlang Shen
20
1 / 11 / 19
13,581
905
8,049
30,169
27,221
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zeus
Euoo
Zeus
20
12 / 10 / 12
16,475
1,098
57,656
24,565
9,161
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
Pantumaca
Hercules
20
4 / 3 / 19
14,600
973
16,195
34,256
40,463
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chaac
SmookeFUN
Chaac
20
13 / 4 / 19
17,823
1,188
33,320
36,448
44,195
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
4 / 5 / 20
15,279
1,019
22,563
22,641
9,655
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
123
33
Kills
34
34
Deaths
33
87
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Aminoo
Cu Chulainn
16
8
14
2.88
W
Erlang Shen
Crisp29
Erlang Shen
1
11
19
0.95
W
Zeus
Euoo
Zeus
12
10
12
1.8
L
Aphrodite
Narrmora
Aphrodite
3
7
27
2.36
W
Hercules
Pantumaca
Hercules
4
3
19
4.5
L
Cabrakan
Roliand
Cabrakan
4
11
16
1.09
W
Chaac
SmookeFUN
Chaac
13
4
19
5.63
L
Nox
8
2
10
6.5
L
Discordia
quertang
Discordia
2
6
20
2
W
4
5
20
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

139,805
Damage
137,783
146,716
Taken
148,079
151,440
Mitigated
130,695
37,141
Healing
48,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Aminoo
Cu Chulainn
44,855
15,073
0
7,344
47,897
67,006
0
28,600
19,297
0
87,159
W
Erlang Shen
Crisp29
Erlang Shen
8,049
3,287
0
3,211
30,169
27,221
0
15,908
14,261
0
20,686
W
Zeus
Euoo
Zeus
57,656
6,465
265
3,803
24,565
9,161
0
19,231
5,334
80,677
0
L
Aphrodite
Narrmora
Aphrodite
20,788
1,570
12,850
16,267
33,744
28,527
0
19,940
13,804
43,824
0
W
Hercules
Pantumaca
Hercules
16,195
5,818
0
11,940
34,256
40,463
0
23,080
11,176
0
30,461
L
Cabrakan
Roliand
Cabrakan
24,698
2,700
0
60
35,506
44,485
0
20,964
14,542
38,757
0
W
Chaac
SmookeFUN
Chaac
33,320
8,335
0
12,428
36,448
44,195
0
22,478
13,970
0
65,784
L
Nox
25,486
1,201
0
0
11,116
4,908
0
5,195
5,921
55,707
0
L
Discordia
quertang
Discordia
23,978
618
0
620
18,453
6,514
0
5,520
12,933
50,856
0
W
22,563
3,537
11,077
5,730
22,641
9,655
0
14,253
8,388
84,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,331
Gold Earned
77,758
292
Minions Killed
318
10
Camps Cleared
8
1,498,789
Distance Traveled
1,491,216
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
17,415
1,161
69
5
3
298,550
2
W
Erlang Shen
13,581
905
14
1
1
275,620
0
W
Zeus
16,475
1,098
51
3
3
245,564
3
L
Aphrodite
14,993
1,000
59
4
1
308,172
0
W
Hercules
14,600
973
29
2
2
347,093
1
L
Cabrakan
14,514
968
39
3
4
288,792
1
W
Chaac
17,823
1,188
67
4
2
334,589
1
L
Nox
15,251
1,017
65
4
0
329,316
1
L
Discordia
14,158
944
60
4
2
273,959
0
W
Ra
15,279
1,019
157
10
0
288,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role