Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 28L
1,500 Elo+
Party 1
Cerberus
Cerberus
Blurry
Cerberus
Level 126
God Stats
6W - 3L
1,675 SR
Queue Stats
154W - 134L
1,604 Elo+
Party 1
Chaac
Chaac
ReNTo9
Chaac
Level 27
God Stats
28W - 27L
1,472 SR
Queue Stats
282W - 286L
1,547 Elo+
Solo
Merlin
Merlin
WynterDeadshot
Merlin
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 22L
1,500 Elo+
Party 1
Ra
Ra
im Usze
Ra
Level 143
God Stats
6W - 3L
1,831 SR
Queue Stats
39W - 18L
1,807 Elo+
Party 1
Team Averages
Level 63
1,595 SR
1,592 Elo+

VS

Team Averages
Level 19
1,553 SR
1,506 Elo+
Scylla
Scylla
BeckerShmecker
Scylla
Level 8
God Stats
29W - 28L
1,716 SR
Queue Stats
94W - 92L
1,408 Elo+
Solo
Kukulkan
Kukulkan
Faeanon
Kukulkan
Level 26
God Stats
1W - 7L
1,406 SR
Queue Stats
146W - 143L
1,448 Elo+
Solo
Mercury
Mercury
MiniBruno
Mercury
Level 22
God Stats
4W - 6L
1,441 SR
Queue Stats
17W - 18L
1,438 Elo+
Solo
Chaac
Chaac
MisterPiter
Chaac
Level 23
God Stats
6W - 12L
1,497 SR
Queue Stats
65W - 70L
1,449 Elo+
Solo
Sol
Sol
ToxicDraggon
Sol
Level 16
God Stats
4W - 2L
1,703 SR
Queue Stats
61W - 27L
1,785 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
1 / 13 / 15
10,154
923
5,724
17,989
8,191
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Blurry
Cerberus
19
11 / 2 / 17
13,345
1,213
21,928
23,102
29,199
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chaac
ReNTo9
Chaac
18
1 / 1 / 18
10,852
987
11,879
12,361
11,277
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

17
2 / 3 / 16
10,651
968
17,822
6,946
3,156
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
15 / 1 / 14
14,590
1,326
23,000
11,502
6,197
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

191

VS

Team 2 Tickets

138

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 7 / 8
9,395
854
2,805
13,722
3,434
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Faeanon
Kukulkan
17
7 / 3 / 9
11,285
1,026
13,658
10,260
2,900
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
MiniBruno
Mercury
16
6 / 6 / 8
10,924
993
7,693
11,589
3,084
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 6 / 14
10,523
957
12,385
28,042
19,901
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
6 / 8 / 11
11,820
1,075
26,112
22,501
6,139
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
70
30
Kills
20
20
Deaths
30
80
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
1
13
15
0.65
L
0
7
8
0.57
W
Cerberus
Blurry
Cerberus
11
2
17
9.75
L
Kukulkan
Faeanon
Kukulkan
7
3
9
3.83
L
Mercury
MiniBruno
Mercury
6
6
8
1.67
L
1
6
14
1.33
W
Chaac
ReNTo9
Chaac
1
1
18
10
L
6
8
11
1.44
W
2
3
16
3.33
W
15
1
14
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,353
Damage
62,653
71,900
Taken
86,114
58,020
Mitigated
35,458
25,958
Healing
15,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
5,724
2,282
0
439
17,989
8,191
0
10,749
7,240
0
16,307
L
2,805
118
0
0
13,722
3,434
0
11,637
2,085
3,961
0
W
Cerberus
Blurry
Cerberus
21,928
1,542
0
5,405
23,102
29,199
0
15,028
8,074
37,275
0
L
Kukulkan
Faeanon
Kukulkan
13,658
1,154
0
214
10,260
2,900
0
7,873
2,387
33,924
0
L
Mercury
MiniBruno
Mercury
7,693
2,594
267
628
11,589
3,084
0
8,444
3,145
0
20,614
L
12,385
1,132
147
5,271
28,042
19,901
0
18,268
9,774
646
34,474
W
Chaac
ReNTo9
Chaac
11,879
2,649
0
6,289
12,361
11,277
0
6,116
6,245
0
34,188
L
26,112
14,520
0
9,024
22,501
6,139
0
16,528
5,973
69,341
0
W
17,822
684
0
510
6,946
3,156
0
5,144
1,802
33,760
0
W
23,000
2,242
6,677
6,638
11,502
6,197
0
6,054
5,448
53,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,592
Gold Earned
53,947
220
Minions Killed
217
7
Camps Cleared
8
1,097,737
Distance Traveled
913,039
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,154
923
22
2
1
185,744
0
L
Scylla
9,395
854
3
0
0
110,048
0
W
Cerberus
13,345
1,213
39
4
3
225,897
0
L
Kukulkan
11,285
1,026
36
3
1
207,378
1
L
Mercury
10,924
993
23
2
3
215,599
3
L
Chaac
10,523
957
48
4
1
203,417
0
W
Chaac
10,852
987
42
4
0
251,910
0
L
Sol
11,820
1,075
107
10
3
176,597
0
W
Merlin
10,651
968
34
3
0
187,535
2
W
Ra
14,590
1,326
83
8
3
246,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role