Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Sorani1
Neith
Level 17
God Stats
167W - 223L
1,372 SR
Queue Stats
254W - 357L
1,105 Elo+
Solo
Serqet
Serqet
SynergyXTRM
Serqet
Level 27
God Stats
4W - 1L
1,500 SR
Queue Stats
9W - 6L
1,187 Elo+
Solo
Jormungandr
Jormungandr
kuuurba
Jormungandr
Level 13
God Stats
7W - 12L
1,241 SR
Queue Stats
46W - 33L
1,097 Elo+
Solo
Yemoja
Yemoja
li3yn4ik
Yemoja
Level 23
God Stats
6W - 5L
1,351 SR
Queue Stats
56W - 73L
1,178 Elo+
Solo
Team Averages
Level 22
1,393 SR
1,213 Elo+

VS

Team Averages
Level 20
1,520 SR
1,263 Elo+
Merlin
Merlin
BlindKratos
Merlin
Level 17
God Stats
10W - 7L
1,754 SR
Queue Stats
15W - 11L
1,429 Elo+
Solo
Hou Yi
Hou Yi
Inferniym
Hou Yi
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Izanami
Izanami
albaag
Izanami
Level 28
God Stats
7W - 29L
1,263 SR
Queue Stats
149W - 230L
983 Elo+
Party 1
Sun Wukong
Sun Wukong
koooxx
Sun Wukong
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 77L
901 Elo+
Party 1
Neith
Neith
tankist1931
Neith
Level 6
God Stats
1W - 0L
1,585 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
7
0 / 2 / 0
5,022
419
1,602
6,994
5,253
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
Sorani1
Neith
7
0 / 7 / 0
4,438
370
683
5,286
2,121
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Serqet
7
4 / 3 / 2
5,693
474
3,555
4,977
1,180
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
kuuurba
Jormungandr
11
1 / 0 / 4
6,325
527
1,907
5,741
4,623
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Yemoja
li3yn4ik
Yemoja
12
3 / 0 / 1
6,699
558
3,732
2,167
1,562
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
7 / 0 / 1
7,020
585
6,305
4,041
1,072
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Inferniym
Hou Yi
8
1 / 2 / 0
5,203
434
1,552
3,453
797
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
albaag
Izanami
10
2 / 1 / 0
6,070
506
1,759
4,531
1,563
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
koooxx
Sun Wukong
8
0 / 2 / 2
5,082
424
949
5,579
3,900
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

9
0 / 3 / 1
5,184
432
3,492
4,240
1,164
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
14
8
Kills
10
12
Deaths
8
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
2
0
0
W
Merlin
7
0
1
7.5
W
Hou Yi
Inferniym
Hou Yi
1
2
0
0.5
L
Neith
Sorani1
Neith
0
7
0
0
L
Serqet
4
3
2
1.67
W
Izanami
albaag
Izanami
2
1
0
2
W
Sun Wukong
koooxx
Sun Wukong
0
2
2
0.5
L
Jormungandr
kuuurba
Jormungandr
1
0
4
3
L
Yemoja
li3yn4ik
Yemoja
3
0
1
3.5
W
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,479
Damage
14,057
25,165
Taken
21,844
14,739
Mitigated
8,496
5,463
Healing
1,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
1,602
221
0
987
6,994
5,253
167
3,346
3,648
0
17,253
W
Merlin
6,305
1,046
0
470
4,041
1,072
1,104
0
4,041
31,888
0
W
Hou Yi
Inferniym
Hou Yi
1,552
901
0
0
3,453
797
178
778
2,501
0
16,941
L
Neith
Sorani1
Neith
683
419
0
209
5,286
2,121
793
2,296
2,990
0
8,372
L
Serqet
3,555
1,135
0
798
4,977
1,180
0
0
4,977
0
13,146
W
Izanami
albaag
Izanami
1,759
1,127
0
0
4,531
1,563
812
1,126
3,405
0
29,767
W
Sun Wukong
koooxx
Sun Wukong
949
238
0
560
5,579
3,900
74
2,063
3,516
0
12,627
L
Jormungandr
kuuurba
Jormungandr
1,907
702
0
2,258
5,741
4,623
88
663
5,078
21,796
0
L
Yemoja
li3yn4ik
Yemoja
3,732
772
113
1,098
2,167
1,562
459
0
2,167
28,237
0
W
3,492
2,200
0
270
4,240
1,164
317
1,672
2,568
0
21,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,177
Gold Earned
28,559
141
Minions Killed
212
0
Camps Cleared
0
882,977
Distance Traveled
967,382
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,022
419
32
3
0
177,500
0
W
Merlin
7,020
585
58
5
0
198,100
1
W
Hou Yi
5,203
434
23
2
0
197,056
0
L
Neith
4,438
370
15
1
0
111,089
0
L
Serqet
5,693
474
20
2
0
204,184
2
W
Izanami
6,070
506
62
5
0
213,619
0
W
Sun Wukong
5,082
424
24
2
0
150,196
0
L
Jormungandr
6,325
527
33
3
0
199,421
0
L
Yemoja
6,699
558
41
3
0
190,783
0
W
Neith
5,184
432
45
4
0
208,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role