Player Matchup

Achilles
Achilles
Bronze III
Jack Attack0912
Achilles
Bronze III
Level 40
God Stats
2W - 1L
1,233 SR
Queue Stats
7W - 8L
716 MMR
Party 1
Bacchus
Bacchus
Bronze III
ReFleXSmooth
Bacchus
Bronze III
Level 88
God Stats
1W - 2L
1,277 SR
Queue Stats
7W - 8L
992 MMR
Party 1
Hera
Hera
Bronze III
XMercyxWidowX
Hera
Bronze III
Level 102
God Stats
1W - 0L
1,891 SR
Queue Stats
8W - 9L
1,086 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 77
1,467 SR
931 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 77
1,631 SR
834 MMR
Ares
Ares
Bronze III
IV-V-I-XX-VIII
Ares
Bronze III
Level 74
God Stats
1W - 1L
1,733 SR
Queue Stats
14W - 27L
190 MMR
Party 2
Kukulkan
Kukulkan
Silver V
ReznALdo
Kukulkan
Silver V
Level 109
God Stats
8W - 11L
1,541 SR
Queue Stats
58W - 64L
939 MMR
Solo
Mercury
Mercury
Silver II
TheSmileyFace-
Mercury
Silver II
Level 48
God Stats
0W - 1L
1,619 SR
Queue Stats
12W - 23L
1,372 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
14
6 / 1 / 5
12,434
654
7,446
12,593
14,370
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
ReFleXSmooth
Bacchus
15
3 / 2 / 9
13,347
702
12,292
17,572
23,026
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
5 / 1 / 7
12,980
683
15,024
12,040
4,825
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
HelPeleAphroditeMulanPersephone

VS

Bans
OsirisKumbhakarnaEsetAmaterasuSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 3
11,387
599
8,968
19,423
18,016
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
ReznALdo
Kukulkan
15
2 / 3 / 1
11,869
625
15,759
10,294
3,638
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
1 / 7 / 3
11,121
585
7,681
14,146
5,877
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
14
Kills
4
4
Deaths
14
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
W
Achilles
6
1
5
8.5
W
Bacchus
ReFleXSmooth
Bacchus
3
2
9
3.75
L
Kukulkan
ReznALdo
Kukulkan
2
3
1
0.83
L
1
7
3
0.36
W
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,762
Damage
32,408
42,205
Taken
43,863
42,221
Mitigated
27,531
11,667
Healing
4,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,968
859
0
255
19,423
18,016
0
10,912
8,511
31,217
0
W
Achilles
7,446
2,357
0
2,958
12,593
14,370
356
8,470
4,123
0
31,554
W
Bacchus
ReFleXSmooth
Bacchus
12,292
1,889
0
3,514
17,572
23,026
149
9,061
8,511
32,845
0
L
Kukulkan
ReznALdo
Kukulkan
15,759
827
0
170
10,294
3,638
0
7,840
2,454
92,492
0
L
7,681
5,129
265
3,318
14,146
5,877
0
8,624
5,522
0
40,659
W
15,024
3,689
0
5,195
12,040
4,825
1,338
7,796
4,244
102,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,761
Gold Earned
34,377
205
Minions Killed
209
0
Camps Cleared
0
1,022,792
Distance Traveled
1,047,886
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,387
599
45
2
0
375,883
1
W
Achilles
12,434
654
38
2
0
338,590
5
W
Bacchus
13,347
702
30
2
0
341,419
6
L
Kukulkan
11,869
625
109
6
0
299,976
4
L
Mercury
11,121
585
55
3
0
372,027
3
W
Hera
12,980
683
137
7
0
342,783
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role