Player Matchup

Thor
Thor
D34THDRAG0N
Thor
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,309 Elo+
Party 1
Ymir
Ymir
Hoodiezsn
Ymir
Level 26
God Stats
34W - 27L
1,538 SR
Queue Stats
124W - 122L
1,326 Elo+
Solo
Cupid
Cupid
OrangeWiz1013
Cupid
Level 12
God Stats
1W - 0L
1,803 SR
Queue Stats
2W - 3L
1,309 Elo+
Party 1
Discordia
Discordia
VolansLP
Discordia
Level 28
God Stats
6W - 3L
1,809 SR
Queue Stats
148W - 142L
1,457 Elo+
Solo
Artemis
Artemis
nightwave158
Artemis
Level 13
God Stats
2W - 2L
1,671 SR
Queue Stats
2W - 3L
1,309 Elo+
Party 1
Team Averages
Level 19
1,664 SR
1,342 Elo+

VS

Team Averages
Level 22
1,505 SR
1,328 Elo+
Pele
Pele
Parodus
Pele
Level 29
God Stats
5W - 6L
1,521 SR
Queue Stats
35W - 34L
1,374 Elo+
Solo
Achilles
Achilles
WEFY80
Achilles
Level 58
God Stats
0W - 3L
1,722 SR
Queue Stats
11W - 14L
1,482 Elo+
Party 3
Hel
Hel
ayman_barham
Hel
Level 7
God Stats
0W - 1L
1,283 SR
Queue Stats
3W - 15L
1,107 Elo+
Party 2
Sun Wukong
Sun Wukong
tahaobaid
Sun Wukong
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 25L
1,107 Elo+
Party 2
Apollo
Apollo
xXMe_TRoLLsTaXx
Apollo
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,568 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 7 / 16
10,513
526
9,280
14,464
5,788
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
16
5 / 6 / 12
10,846
542
7,208
14,992
16,056
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
16 / 1 / 16
12,913
646
25,319
9,514
3,900
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Discordia
VolansLP
Discordia
17
11 / 1 / 11
11,405
570
20,053
7,244
2,770
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
nightwave158
Artemis
14
5 / 6 / 21
10,148
507
10,052
8,275
2,607
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Parodus
Pele
16
5 / 6 / 6
10,577
529
6,319
21,533
7,908
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
WEFY80
Achilles
15
9 / 5 / 7
10,277
514
12,581
18,291
23,035
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
0 / 10 / 1
8,272
414
442
9,856
3,127
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sun Wukong
tahaobaid
Sun Wukong
11
4 / 10 / 4
8,029
401
6,863
20,307
15,675
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
1 / 14 / 10
8,246
412
7,488
17,794
5,515
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
47
45
Kills
19
21
Deaths
45
76
Assists
28
Player
Kills
Deaths
Assists
KDA
W
8
7
16
2.29
W
Ymir
5
6
12
1.83
W
16
1
16
24
L
Pele
Parodus
Pele
5
6
6
1.33
W
Discordia
VolansLP
Discordia
11
1
11
16.5
L
Achilles
WEFY80
Achilles
9
5
7
2.5
L
0
10
1
0.05
W
Artemis
nightwave158
Artemis
5
6
21
2.58
L
Sun Wukong
tahaobaid
Sun Wukong
4
10
4
0.6
L
1
14
10
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,912
Damage
33,693
54,489
Taken
87,781
31,121
Mitigated
55,260
10,955
Healing
8,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,280
3,511
0
1,525
14,464
5,788
633
0
14,464
0
34,189
W
Ymir
7,208
732
0
1,584
14,992
16,056
1,269
132
14,860
53,196
0
W
25,319
19,871
2,785
4,242
9,514
3,900
6,440
184
9,330
0
77,849
L
Pele
Parodus
Pele
6,319
1,191
0
3,891
21,533
7,908
791
6,636
14,897
0
58,518
W
Discordia
VolansLP
Discordia
20,053
805
0
819
7,244
2,770
728
0
7,244
70,875
0
L
Achilles
WEFY80
Achilles
12,581
4,494
0
2,231
18,291
23,035
608
5,521
12,770
0
37,168
L
442
126
0
128
9,856
3,127
907
2,823
7,033
29,053
0
W
Artemis
nightwave158
Artemis
10,052
5,317
0
0
8,275
2,607
881
126
8,149
0
24,523
L
Sun Wukong
tahaobaid
Sun Wukong
6,863
1,022
0
1,750
20,307
15,675
0
6,086
14,221
0
23,734
L
7,488
5,176
0
240
17,794
5,515
570
6,195
11,599
0
24,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,825
Gold Earned
45,401
380
Minions Killed
269
0
Camps Cleared
0
1,723,177
Distance Traveled
1,521,859
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,513
526
49
2
0
339,950
2
W
Ymir
10,846
542
104
5
0
298,202
2
W
Cupid
12,913
646
102
5
0
378,868
5
L
Pele
10,577
529
97
5
0
317,486
0
W
Discordia
11,405
570
98
5
0
374,798
0
L
Achilles
10,277
514
41
2
0
310,483
2
L
Hel
8,272
414
66
3
0
264,301
1
W
Artemis
10,148
507
27
1
0
331,359
0
L
Sun Wukong
8,029
401
33
2
0
338,906
2
L
Apollo
8,246
412
32
2
0
290,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role