Player Matchup

Anhur
Anhur
 
Anhur
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
 
Nike
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
FreeMoe
Arachne
Level 143
God Stats
2W - 1L
1,855 SR
Queue Stats
95W - 80L
1,486 Elo+
Party 1
Eset
Eset
Laia
Eset
Level 149
God Stats
3W - 1L
1,836 SR
Queue Stats
185W - 181L
1,549 Elo+
Party 1
Team Averages
Level 119
1,638 SR
1,507 Elo+

VS

Team Averages
Level 110
1,559 SR
1,537 Elo+
Terra
Terra
 
Terra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Goregue
Cerberus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Odin
Odin
JösephJöestar
Odin
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
181W - 108L
1,598 Elo+
Party 3
Anhur
Anhur
fewnar
Anhur
Level 141
God Stats
1W - 4L
1,582 SR
Queue Stats
245W - 177L
1,552 Elo+
Party 3
Chaac
Chaac
z3p0
Chaac
Level 141
God Stats
2W - 2L
1,714 SR
Queue Stats
91W - 87L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
2 / 1 / 4
5,832
1,166
5,257
3,445
1,527
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
 
Sylvanus
11
2 / 0 / 4
5,727
1,145
1,524
2,985
3,355
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Nike
 
Nike
10
0 / 0 / 5
5,304
1,061
3,940
4,376
2,143
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arachne
FreeMoe
Arachne
10
0 / 0 / 6
5,340
1,068
2,297
4,928
3,314
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Eset
Laia
Eset
10
2 / 0 / 4
5,701
1,140
4,522
2,720
1,423
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
9
0 / 2 / 0
4,614
923
1,420
4,664
2,294
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cerberus
Goregue
Cerberus
1
0 / 0 / 0
1,208
242
0
0
0
9
0 / 2 / 1
4,455
891
2,442
3,891
3,446
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anhur
fewnar
Anhur
10
1 / 2 / 0
4,885
977
3,016
4,038
1,360
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Boots

Boots

+6%
Movement Speed

Chaac
z3p0
Chaac
11
0 / 0 / 1
4,705
941
5,891
7,253
3,564
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
6
Kills
1
1
Deaths
6
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
1
4
4
W
Sylvanus
 
Sylvanus
2
0
4
4
W
Nike
 
Nike
0
0
5
2.5
L
Terra
 
Terra
0
2
0
0
W
Arachne
FreeMoe
Arachne
0
0
6
3
L
Cerberus
Goregue
Cerberus
0
0
0
0
L
0
2
1
0.25
W
Eset
Laia
Eset
2
0
4
4
L
Anhur
fewnar
Anhur
1
2
0
0.5
L
Chaac
z3p0
Chaac
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,540
Damage
12,769
18,454
Taken
19,846
11,762
Mitigated
10,664
10,474
Healing
9,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
5,257
2,690
727
1,055
3,445
1,527
513
299
3,146
0
12,437
W
Sylvanus
 
Sylvanus
1,524
207
2,780
1,060
2,985
3,355
48
182
2,803
3,053
0
W
Nike
 
Nike
3,940
225
0
217
4,376
2,143
212
172
4,204
0
8,136
L
Terra
 
Terra
1,420
0
2,329
747
4,664
2,294
0
592
4,072
3,668
0
W
Arachne
FreeMoe
Arachne
2,297
1,704
693
1,234
4,928
3,314
207
571
4,357
0
3,968
L
Cerberus
Goregue
Cerberus
0
0
0
0
0
0
0
0
0
0
0
L
2,442
0
0
126
3,891
3,446
0
1,425
2,466
0
3,211
W
Eset
Laia
Eset
4,522
469
1,685
1,023
2,720
1,423
247
196
2,524
12,987
0
L
Anhur
fewnar
Anhur
3,016
801
1,169
1,361
4,038
1,360
0
1,812
2,226
0
9,018
L
Chaac
z3p0
Chaac
5,891
105
0
3,426
7,253
3,564
0
2,217
5,036
0
14,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,904
Gold Earned
19,867
56
Minions Killed
55
0
Camps Cleared
0
435,978
Distance Traveled
342,280
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,832
1,166
14
3
0
82,377
3
W
Sylvanus
5,727
1,145
6
1
0
86,027
0
W
Nike
5,304
1,061
11
2
0
85,912
0
L
Terra
4,614
923
9
2
0
87,074
0
W
Arachne
5,340
1,068
6
1
0
95,606
0
L
Cerberus
1,208
242
0
0
0
0
0
L
Odin
4,455
891
4
1
0
82,648
0
W
Eset
5,701
1,140
19
4
0
86,056
0
L
Anhur
4,885
977
22
4
0
81,776
1
L
Chaac
4,705
941
20
4
0
90,782
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role