Player Matchup

Achilles
Achilles
Voatabory
Achilles
Level 13
God Stats
4W - 9L
1,467 SR
Queue Stats
4W - 9L
1,489 Elo+
Party 2
Ra
Ra
varysousou
Ra
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
261W - 391L
1,426 Elo+
Party 2
Amaterasu
Amaterasu
voanjybory
Amaterasu
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 13L
1,489 Elo+
Party 2
Team Averages
Level 56
1,489 SR
1,468 Elo+

VS

Team Averages
Level 31
1,474 SR
1,652 Elo+
Tyr
Tyr
PotatoCJ
Tyr
Level 18
God Stats
4W - 2L
1,871 SR
Queue Stats
95W - 63L
1,643 Elo+
Solo
Arachne
Arachne
RevolverRho
Arachne
Level 68
God Stats
1W - 0L
1,098 SR
Queue Stats
2W - 3L
1,656 Elo+
Party 1
Ra
Ra
SapphireDragonz
Ra
Level 7
God Stats
2W - 0L
1,453 SR
Queue Stats
2W - 0L
1,656 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Voatabory
Achilles
20
6 / 11 / 10
18,670
583
27,799
43,804
67,756
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
9 / 9 / 7
20,363
636
37,564
36,067
20,061
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
voanjybory
Amaterasu
20
4 / 6 / 10
18,477
577
12,526
36,050
62,869
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 17
20,497
641
39,957
41,259
49,345
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
RevolverRho
Arachne
20
14 / 10 / 9
21,541
673
34,823
30,277
13,724
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
4 / 7 / 14
18,368
574
27,355
23,393
9,596
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
66
19
Kills
26
26
Deaths
19
27
Assists
40
Player
Kills
Deaths
Assists
KDA
W
8
2
17
8.25
W
Arachne
RevolverRho
Arachne
14
10
9
1.85
W
4
7
14
1.57
L
Achilles
Voatabory
Achilles
6
11
10
1
L
9
9
7
1.39
L
Amaterasu
voanjybory
Amaterasu
4
6
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,889
Damage
102,135
115,921
Taken
94,929
150,686
Mitigated
72,665
52,947
Healing
30,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
39,957
6,239
0
11,482
41,259
49,345
1,217
19,660
21,599
0
134,047
W
Arachne
RevolverRho
Arachne
34,823
20,699
0
8,423
30,277
13,724
2,919
8,610
21,667
0
80,281
W
27,355
3,337
4,611
5,984
23,393
9,596
0
9,398
13,995
93,219
0
L
Achilles
Voatabory
Achilles
27,799
7,913
0
12,218
43,804
67,756
82
12,031
31,773
0
85,888
L
37,564
2,443
10,089
17,244
36,067
20,061
1,251
5,610
30,457
170,918
0
L
Amaterasu
voanjybory
Amaterasu
12,526
4,172
1,574
11,822
36,050
62,869
1,733
9,829
26,221
0
56,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,510
Gold Earned
60,406
334
Minions Killed
273
0
Camps Cleared
0
1,466,857
Distance Traveled
1,693,440
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
20,497
641
96
3
0
681,731
1
W
Arachne
21,541
673
65
2
0
528,553
0
W
Ra
18,368
574
112
4
0
483,156
10
L
Achilles
18,670
583
78
2
0
491,654
7
L
Ra
20,363
636
199
6
0
518,134
2
L
Amaterasu
18,477
577
57
2
0
457,069
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role