Player Matchup

Medusa
Medusa
Conundrum PK
Medusa
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 64L
1,310 Elo+
Solo
Terra
Terra
LOBIITHA
Terra
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
220W - 203L
1,331 Elo+
Solo
Eset
Eset
MANOUS1997
Eset
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 48L
1,370 Elo+
Solo
Scylla
Scylla
Michael Hat
Scylla
Level 120
God Stats
2W - 4L
1,481 SR
Queue Stats
173W - 198L
1,306 Elo+
Solo
Sun Wukong
Sun Wukong
RDDBOX
Sun Wukong
Level 48
God Stats
2W - 6L
1,500 SR
Queue Stats
158W - 147L
1,283 Elo+
Solo
Team Averages
Level 75
1,496 SR
1,320 Elo+

VS

Team Averages
Level 60
1,528 SR
1,302 Elo+
Anhur
Anhur
 
Anhur
Level 25
God Stats
2W - 3L
1,663 SR
Queue Stats
175W - 179L
1,268 Elo+
Solo
Cupid
Cupid
MAXSTERS881
Cupid
Level 59
God Stats
1W - 3L
1,715 SR
Queue Stats
253W - 211L
1,328 Elo+
Solo
Thor
Thor
angelo2017
Thor
Level 52
God Stats
2W - 3L
1,483 SR
Queue Stats
188W - 170L
1,336 Elo+
Party 1
Horus
Horus
manuelqb58
Horus
Level 40
God Stats
0W - 3L
1,278 SR
Queue Stats
26W - 31L
1,300 Elo+
Party 1
Osiris
Osiris
schumacherkill27
Osiris
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
139W - 147L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
8 / 6 / 14
13,208
695
21,905
18,514
6,795
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Terra
LOBIITHA
Terra
20
1 / 4 / 16
12,988
684
5,159
30,473
27,730
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

20
9 / 7 / 11
13,186
694
24,035
17,646
5,750
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
20
15 / 6 / 13
16,384
862
30,698
17,090
5,559
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
RDDBOX
Sun Wukong
19
3 / 7 / 17
12,535
660
16,376
21,936
10,062
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
1 / 10 / 13
11,360
598
10,623
17,027
6,462
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
7 / 7 / 13
13,300
700
26,211
23,783
10,991
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
11 / 7 / 9
13,925
733
19,304
23,852
11,071
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
20
7 / 4 / 19
14,646
771
13,022
29,935
36,160
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
3 / 8 / 14
12,252
645
11,690
24,205
30,907
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
97
36
Kills
29
30
Deaths
36
71
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
10
13
0.75
W
Medusa
8
6
14
2.5
W
Terra
LOBIITHA
Terra
1
4
16
2.25
W
9
7
11
2.07
L
7
7
13
1.93
W
Scylla
15
6
13
3.58
W
Sun Wukong
RDDBOX
Sun Wukong
3
7
17
1.64
L
11
7
9
2.21
L
Horus
7
4
19
4.13
L
3
8
14
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,173
Damage
80,850
105,659
Taken
118,802
55,896
Mitigated
95,591
41,915
Healing
47,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
10,623
3,999
0
0
17,027
6,462
68
10,489
6,538
0
25,997
W
Medusa
21,905
10,780
1,574
3,241
18,514
6,795
3,317
0
18,514
0
36,896
W
Terra
LOBIITHA
Terra
5,159
828
10,652
10,741
30,473
27,730
522
0
30,473
12,846
0
W
24,035
4,078
2,159
1,906
17,646
5,750
236
0
17,646
40,602
0
L
26,211
11,408
4,768
7,962
23,783
10,991
4,288
13,892
9,891
0
54,819
W
Scylla
30,698
826
1,016
3,482
17,090
5,559
829
0
17,090
59,554
0
W
Sun Wukong
RDDBOX
Sun Wukong
16,376
4,828
2,346
4,798
21,936
10,062
712
0
21,936
0
39,155
L
19,304
2,758
3,337
3,430
23,852
11,071
322
11,785
12,067
0
36,804
L
Horus
13,022
7,305
9,383
11,195
29,935
36,160
222
12,876
17,059
0
24,047
L
11,690
3,273
2,019
5,767
24,205
30,907
309
10,850
13,355
0
26,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,301
Gold Earned
65,483
158
Minions Killed
173
0
Camps Cleared
0
1,393,141
Distance Traveled
1,441,357
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,360
598
37
2
0
245,526
2
W
Medusa
13,208
695
25
1
0
259,395
0
W
Terra
12,988
684
7
0
0
255,824
0
W
Eset
13,186
694
32
2
0
284,924
3
L
Cupid
13,300
700
55
3
0
287,195
0
W
Scylla
16,384
862
61
3
0
276,326
0
W
Sun Wukong
12,535
660
33
2
0
316,672
0
L
Thor
13,925
733
31
2
0
297,795
1
L
Horus
14,646
771
28
1
0
358,694
0
L
Osiris
12,252
645
22
1
0
252,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role