Player Matchup

Merlin
Merlin
Døvhakiin
Merlin
Level 28
God Stats
5W - 7L
1,425 SR
Queue Stats
23W - 35L
1,164 Elo+
Party 1
Scylla
Scylla
Loucodepedra
Scylla
Level 16
God Stats
6W - 19L
1,500 SR
Queue Stats
283W - 294L
1,337 Elo+
Solo
Sun Wukong
Sun Wukong
Mahiyaa
Sun Wukong
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 56L
1,122 Elo+
Party 1
Jing Wei
Jing Wei
PUPOSHIK
Jing Wei
Level 22
God Stats
37W - 40L
1,422 SR
Queue Stats
73W - 88L
1,294 Elo+
Solo
Agni
Agni
carlos20051914
Agni
Level 24
God Stats
5W - 7L
1,383 SR
Queue Stats
166W - 160L
1,251 Elo+
Solo
Team Averages
Level 21
1,446 SR
1,233 Elo+

VS

Team Averages
Level 20
1,435 SR
1,317 Elo+
Aphrodite
Aphrodite
Bilmiyorum03
Aphrodite
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 24L
1,331 Elo+
Solo
Jormungandr
Jormungandr
CHMO223
Jormungandr
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,175 Elo+
Solo
Fenrir
Fenrir
GencoReis
Fenrir
Level 27
God Stats
10W - 5L
1,504 SR
Queue Stats
99W - 95L
1,403 Elo+
Solo
Nu Wa
Nu Wa
Hsofth
Nu Wa
Level 11
God Stats
4W - 4L
1,168 SR
Queue Stats
29W - 19L
1,178 Elo+
Solo
Sun Wukong
Sun Wukong
perturbad0
Sun Wukong
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Døvhakiin
Merlin
20
6 / 4 / 7
14,294
1,021
29,628
14,553
4,671
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
18
4 / 12 / 5
13,652
975
14,680
20,246
7,802
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Mahiyaa
Sun Wukong
18
3 / 11 / 6
12,600
900
13,084
25,177
15,913
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Jing Wei
PUPOSHIK
Jing Wei
18
3 / 12 / 3
12,629
902
10,036
22,767
8,306
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
0 / 5 / 8
12,476
891
11,159
18,737
13,453
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

246

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Bilmiyorum03
Aphrodite
20
6 / 3 / 21
13,332
952
17,620
16,368
14,999
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
CHMO223
Jormungandr
19
4 / 7 / 18
13,020
930
15,422
18,129
22,792
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
GencoReis
Fenrir
20
15 / 2 / 22
15,747
1,125
21,830
27,051
26,455
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nu Wa
Hsofth
Nu Wa
20
16 / 2 / 18
15,935
1,138
28,696
10,309
2,907
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sun Wukong
perturbad0
Sun Wukong
20
3 / 2 / 23
13,628
973
10,620
15,998
16,544
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
146
16
Kills
44
44
Deaths
16
29
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Bilmiyorum03
Aphrodite
6
3
21
5.5
W
Jormungandr
CHMO223
Jormungandr
4
7
18
1.86
L
Merlin
Døvhakiin
Merlin
6
4
7
2.38
W
Fenrir
GencoReis
Fenrir
15
2
22
13
W
Nu Wa
Hsofth
Nu Wa
16
2
18
12.5
L
Scylla
4
12
5
0.54
L
Sun Wukong
Mahiyaa
Sun Wukong
3
11
6
0.55
L
Jing Wei
PUPOSHIK
Jing Wei
3
12
3
0.38
L
0
5
8
0.8
W
Sun Wukong
perturbad0
Sun Wukong
3
2
23
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,587
Damage
94,188
101,480
Taken
87,855
50,145
Mitigated
83,697
3,397
Healing
14,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Bilmiyorum03
Aphrodite
17,620
2,458
2,062
7,435
16,368
14,999
0
10,096
6,272
24,365
0
W
Jormungandr
CHMO223
Jormungandr
15,422
4,860
0
85
18,129
22,792
0
12,623
5,506
36,986
0
L
Merlin
Døvhakiin
Merlin
29,628
2,285
0
503
14,553
4,671
0
10,670
3,883
64,232
0
W
Fenrir
GencoReis
Fenrir
21,830
8,256
290
2,302
27,051
26,455
0
16,333
10,453
658
29,746
W
Nu Wa
Hsofth
Nu Wa
28,696
9,585
330
1,140
10,309
2,907
0
7,402
2,907
58,135
0
L
Scylla
14,680
2,417
0
549
20,246
7,802
0
11,914
8,332
30,391
0
L
Sun Wukong
Mahiyaa
Sun Wukong
13,084
2,621
0
1,020
25,177
15,913
0
16,451
8,726
0
24,812
L
Jing Wei
PUPOSHIK
Jing Wei
10,036
9,029
0
1,325
22,767
8,306
0
12,496
10,271
0
28,932
L
11,159
1,720
0
0
18,737
13,453
0
10,312
8,425
42,092
0
W
Sun Wukong
perturbad0
Sun Wukong
10,620
2,845
0
565
15,998
16,544
0
9,013
6,985
0
24,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,651
Gold Earned
71,662
206
Minions Killed
188
9
Camps Cleared
3
1,195,958
Distance Traveled
1,212,302
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
13,332
952
22
2
1
224,115
0
W
Jormungandr
13,020
930
38
3
1
180,647
0
L
Merlin
14,294
1,021
71
5
0
261,713
0
W
Fenrir
15,747
1,125
16
1
0
319,910
0
W
Nu Wa
15,935
1,138
80
6
1
221,310
1
L
Scylla
13,652
975
36
3
4
198,649
0
L
Sun Wukong
12,600
900
19
1
0
229,235
5
L
Jing Wei
12,629
902
19
1
5
278,602
1
L
Agni
12,476
891
61
4
0
227,759
0
W
Sun Wukong
13,628
973
32
2
0
266,320
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role