Player Matchup

Arachne
Arachne
Diyu Squaids
Arachne
Level 26
God Stats
36W - 20L
1,424 SR
Queue Stats
66W - 59L
1,186 Elo+
Solo
Chang'e
Chang'e
Morderkanin
Chang'e
Level 22
God Stats
81W - 61L
1,394 SR
Queue Stats
254W - 251L
1,189 Elo+
Party 1
Skadi
Skadi
ScaryPup3419326
Skadi
Level 17
God Stats
5W - 0L
1,861 SR
Queue Stats
60W - 57L
1,322 Elo+
Solo
Geb
Geb
c2_LAZY
Geb
Level 29
God Stats
3W - 2L
1,592 SR
Queue Stats
88W - 100L
1,298 Elo+
Solo
Sylvanus
Sylvanus
l Nachtigall l
Sylvanus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 90L
1,156 Elo+
Party 1
Team Averages
Level 24
1,554 SR
1,230 Elo+

VS

Team Averages
Level 14
1,411 SR
1,200 Elo+
Neith
Neith
 
Neith
Level 27
God Stats
42W - 61L
1,406 SR
Queue Stats
54W - 79L
1,221 Elo+
Solo
Ne Zha
Ne Zha
Lord_boogeyman28
Ne Zha
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,134 Elo+
Solo
King Arthur
King Arthur
RedMist257
King Arthur
Level 14
God Stats
10W - 9L
1,432 SR
Queue Stats
11W - 13L
1,194 Elo+
Solo
Jing Wei
Jing Wei
aitorfox7
Jing Wei
Level 13
God Stats
3W - 11L
1,220 SR
Queue Stats
52W - 95L
1,268 Elo+
Solo
Sun Wukong
Sun Wukong
bad_ale05
Sun Wukong
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 58L
1,184 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Diyu Squaids
Arachne
14
9 / 0 / 2
9,213
658
6,787
5,892
2,207
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
Morderkanin
Chang'e
13
4 / 1 / 0
8,366
598
6,235
6,735
2,275
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
5 / 0 / 3
8,272
591
8,127
4,462
1,663
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Geb
13
3 / 1 / 0
8,714
622
2,700
6,230
4,983
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sylvanus
3
0 / 0 / 0
5,110
365
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
0 / 4 / 0
6,187
442
2,506
8,101
2,936
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 7 / 0
5,192
371
735
8,187
2,036
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
RedMist257
King Arthur
11
1 / 5 / 0
6,700
479
6,293
11,201
6,425
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
aitorfox7
Jing Wei
1
0 / 0 / 0
4,095
293
0
0
0
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
bad_ale05
Sun Wukong
3
1 / 7 / 0
4,641
332
1,879
6,368
3,368
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
21
Kills
2
2
Deaths
23
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
4
0
0
W
Arachne
Diyu Squaids
Arachne
9
0
2
10
L
0
7
0
0
W
Chang'e
Morderkanin
Chang'e
4
1
0
4
L
King Arthur
RedMist257
King Arthur
1
5
0
0.2
W
5
0
3
6.5
L
Jing Wei
aitorfox7
Jing Wei
0
0
0
0
L
Sun Wukong
bad_ale05
Sun Wukong
1
7
0
0.14
W
Geb
3
1
0
3
W
Sylvanus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,849
Damage
11,413
23,319
Taken
33,857
11,128
Mitigated
14,765
9,576
Healing
4,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,506
823
0
1,768
8,101
2,936
359
0
8,101
0
30,560
W
Arachne
Diyu Squaids
Arachne
6,787
5,324
0
1,440
5,892
2,207
1,743
0
5,892
0
46,374
L
735
222
0
494
8,187
2,036
341
0
8,187
0
16,136
W
Chang'e
Morderkanin
Chang'e
6,235
1,239
96
3,169
6,735
2,275
2,725
0
6,735
45,421
0
L
King Arthur
RedMist257
King Arthur
6,293
1,500
0
2,061
11,201
6,425
0
5,610
5,591
0
38,308
W
8,127
3,736
0
2,589
4,462
1,663
1,435
0
4,462
0
41,734
L
Jing Wei
aitorfox7
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
L
Sun Wukong
bad_ale05
Sun Wukong
1,879
1,064
0
260
6,368
3,368
0
3,325
3,043
0
6,425
W
Geb
2,700
1,018
0
2,282
6,230
4,983
1,520
0
6,230
29,279
0
W
Sylvanus
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,675
Gold Earned
26,815
266
Minions Killed
155
0
Camps Cleared
0
993,752
Distance Traveled
904,674
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,187
442
57
4
0
210,461
0
W
Arachne
9,213
658
80
6
0
303,038
1
L
Ne Zha
5,192
371
33
2
0
248,239
0
W
Chang'e
8,366
598
81
6
0
227,213
2
L
King Arthur
6,700
479
57
4
0
268,547
0
W
Skadi
8,272
591
68
5
0
235,014
1
L
Jing Wei
4,095
293
0
0
0
9,266
0
L
Sun Wukong
4,641
332
8
1
0
168,161
0
W
Geb
8,714
622
37
3
0
228,487
8
W
Sylvanus
5,110
365
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role