Player Matchup

Thor
Thor
 
Thor
Level 27
God Stats
18W - 22L
1,380 SR
Queue Stats
40W - 48L
1,256 Elo+
Party 2
Hades
Hades
 
Hades
Level 66
God Stats
36W - 12L
1,699 SR
Queue Stats
404W - 365L
1,509 Elo+
Party 2
Jing Wei
Jing Wei
 
Jing Wei
Level 26
God Stats
40W - 20L
1,550 SR
Queue Stats
65W - 42L
1,577 Elo+
Party 2
Team Averages
Level 40
1,543 SR
1,447 Elo+

VS

Team Averages
Level 50
1,599 SR
1,459 Elo+
He Bo
He Bo
LocalAreaNorse
He Bo
Level 82
God Stats
3W - 3L
1,477 SR
Queue Stats
197W - 203L
1,444 Elo+
Party 1
Arachne
Arachne
Nundak
Arachne
Level 31
God Stats
11W - 7L
1,533 SR
Queue Stats
117W - 115L
1,493 Elo+
Party 1
Amaterasu
Amaterasu
presketchup
Amaterasu
Level 36
God Stats
2W - 2L
1,787 SR
Queue Stats
36W - 27L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
3 / 7 / 12
13,305
700
10,155
14,177
4,661
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
 
Hades
19
16 / 7 / 6
16,152
850
29,658
21,115
10,149
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
 
Jing Wei
15
4 / 11 / 12
12,896
679
14,371
17,627
5,708
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 10 / 12
13,757
724
16,220
20,865
7,646
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Arachne
Nundak
Arachne
18
9 / 5 / 14
14,971
788
15,616
24,154
15,563
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Amaterasu
presketchup
Amaterasu
17
7 / 8 / 12
13,657
719
7,951
22,544
26,078
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
63
23
Kills
25
25
Deaths
23
30
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
3
7
12
1.29
W
Hades
 
Hades
16
7
6
2.71
W
Jing Wei
 
Jing Wei
4
11
12
0.91
L
9
10
12
1.5
L
Arachne
Nundak
Arachne
9
5
14
3.2
L
Amaterasu
presketchup
Amaterasu
7
8
12
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,184
Damage
39,787
52,919
Taken
67,563
20,518
Mitigated
49,287
11,944
Healing
15,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
10,155
1,745
225
1,547
14,177
4,661
156
4,084
10,093
0
51,087
W
Hades
 
Hades
29,658
1,037
577
8,576
21,115
10,149
1,623
5,372
15,743
81,283
0
W
Jing Wei
 
Jing Wei
14,371
13,784
0
1,019
17,627
5,708
1,572
7,709
9,918
0
38,359
L
16,220
1,259
0
4,140
20,865
7,646
640
9,632
11,233
58,235
0
L
Arachne
Nundak
Arachne
15,616
11,396
0
6,841
24,154
15,563
835
12,716
11,438
0
64,066
L
Amaterasu
presketchup
Amaterasu
7,951
3,089
0
4,677
22,544
26,078
630
8,276
14,268
0
28,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,353
Gold Earned
42,385
219
Minions Killed
155
0
Camps Cleared
0
905,187
Distance Traveled
996,932
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
13,305
700
57
3
0
330,145
0
W
Hades
16,152
850
114
6
0
305,377
1
W
Jing Wei
12,896
679
48
3
0
269,665
1
L
He Bo
13,757
724
54
3
0
286,952
4
L
Arachne
14,971
788
70
4
0
369,743
1
L
Amaterasu
13,657
719
31
2
0
340,237
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role